Guild Wars Expansion, Sequel Officially Announced
katalin writes "Arenanet, makers of the Guild Wars Massive game, have announced the first 'true' expansion pack to the game - Eye of the North. Next year will also see the beginning of a Beta test for a true sequel to the original Guild Wars. The new game will be substantially different from the current offering, with many elements similar to a more traditional fantasy Massively Multiplayer game. It still, however, will not require a monthly fee to play."
Why would you need to replace the design team for that to happen? That's just a silly thought, IMO. As for PVE, I would envision some separation between PVE and PVP. There are two forms of PVP now - the standard GW1 PVP and a new PVP. I would expect the old-style PVP to use a level cap while the new PVP follows the leveling of PVE. To assist, you wouldn't be able to bring your PVE character into the old-style PVP but you could bring it into the new PVP mode.
--Thomas J. Owens
Well as far as design teams are concerned, I just basically never see a single design team do a total 180 and make something 10x more creative in the same genre (let alone a sequel). So, yeah I don't expect the current design team to make GW2 much less linear than the current game.
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