Take Two's Board Ousted by Shareholders
Some would view it as vaguely ironic that, on the same day that the GTA IV trailer makes its debut, the Take-Two board is finally ousted in the culmination of a nasty inter-corporate feud. CNN's Chris Morris reports on the latest development in the company's saga: "The accounting and ethical quagmires that have bogged down the company for the past few years are likely to disappear. And Take-Two will almost certainly become a leaner company, shedding divisions and canceling games ... The arrival of a new board may also ratchet down the public scrutiny of the company a few notches - but that respite from the spotlight's glare might not last as long as they would like. You see, the thing that makes this game maker different from the rest of the industry is its rebellious streak. It's something that drives opponents insane and causes mass migraines in the boardroom, but without it, Take-Two wouldn't be the force it is today."
The think the "inter-corporate" part refers to the fact that OppenheimerFunds, which if I'm remembering correctly owns something like 46% of TT's stock, hatched the plot to replace the Board. The new Board then immediately fired several executives.
Look, I'm generally very anti-authority as can be proved by sheer volume of criticism I have written that is critical of our government. However a game that glorifies criminality the way that Grand Theft Auto games do is not rebellious in the "good way," it's rebellious in a sociopathic sort of way. You have to be detached from reality to believe that it is healthy catharsis to play a game where you commit wanton crime against your fellow man; it's not the sort of violent catharsis you get in most first person shooters.