Eidos May Have Set Bad PS3 Precedent
Ars Technica opines on Eidos' decision to hold off on PS3 games until 2008. Though they make a point of mentioning all of the great steps forward Sony and the PS3 have taken in the last month or so (LittleBigPlanet, Home, the EU launch), they feel this decision may have ramifications for the console. "Though Eidos isn't the most prominent European developer--noteworthy releases for 2006 included the surprisingly decent Just Cause, Tomb Raider: Legend and Hitman: Blood Money--this may set a dangerous precedent for other developers. If Sony doesn't step up to become more proactive at keeping the flow of good games steady, the installed base may not continue to grow quickly enough and developers may begin to pull support, creating a lack of games. This vicious cycle is hard to escape, as Sony has previously learned with the PSP's port problem."
Remember, porting to the PS3 is a huge pain, because of the weird Cell architecture, with very limited memory per CPU. As the tools get better, the costs of porting decline. From a developer perspective, it makes sense to wait.
Lots of games have been held back for a year. Usually because of development deadlines having to get pushed back for a year. It's a different reason here, but the same effect. If the PS3 does badly over the course of its lifespan I don't think people will look back at Eidos's announcement as a key event. It already comes after a succession of games going multi-platform, which may be bad for the console, but good for the gamers.
The problem between development and install base has been discussed pretty thoroughly.
The Wii has some pretty nice games out, but it has a similar gap in games coming up. Though there was much speculation on how good the Wii would be, it doesn't seem like anyone had bet on it being the success that it is. Nintendo included, in light of the tight supply. So while it seems that there are a lot of developers interested in making Wii games, they would have had to begin developing a year or more ago to have a chance at filling the upcoming gap. But at least the games will come someday.
I'm imagining a 33%-ish share for each console after 4 years.
Sony really needs to get in gear. Playstation HOME and LittleBigPlanet were a *Start*. They need more announcements of top tier exclusives, not defection and waffling on the part of developers.
Mass market HD video is a very dangerous thing to bet on. Most people are not videophiles. DVD is "good 'nuff" for the majority of people. Communicating the benefit of ever escalating resolutions when most consumers are still squinting at a 25" to 30" screen from 8' to 10' is really, really hard. Big Screens just don't have the market penetration to make HD an easy sell, and if the people backing the HD formats don't watch it, DVD and digital distribution may eat their lunch before breakfast time.