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Eidos May Have Set Bad PS3 Precedent

Ars Technica opines on Eidos' decision to hold off on PS3 games until 2008. Though they make a point of mentioning all of the great steps forward Sony and the PS3 have taken in the last month or so (LittleBigPlanet, Home, the EU launch), they feel this decision may have ramifications for the console. "Though Eidos isn't the most prominent European developer--noteworthy releases for 2006 included the surprisingly decent Just Cause, Tomb Raider: Legend and Hitman: Blood Money--this may set a dangerous precedent for other developers. If Sony doesn't step up to become more proactive at keeping the flow of good games steady, the installed base may not continue to grow quickly enough and developers may begin to pull support, creating a lack of games. This vicious cycle is hard to escape, as Sony has previously learned with the PSP's port problem."

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  1. Careful with the Headlines by AKAImBatman · · Score: 5, Insightful

    The actual article says "dangerous" precident, not "bad". In this particular case, there's a world of difference. This news may be "bad" for Sony et al, but it's actually quite "good" for the shareholders of these companies.

    It's well known that the opening weeks of a game's release are the most important, as the period that follows causes the game to be overshadowed by competitors. If I were a shareholder in Eidos, I wouldn't want them releasing hot properties (e.g. Tomb Raider) to a system that can't sustain record or near-record sales in its opening week. Better to delay the games by a few months, then announce them to a much larger fan base.

  2. Re:This is precisely what we have been talking abo by Cadallin · · Score: 5, Interesting
    This isn't a "sign" of things to come. It's just another event in the continuing trail of tears that has been the PS3 launch. Sony has already lost several third party exclusives, to developers announcing they are going cross platform or even 360 exclusive. Sony has two real holds at the moment. The Blu-Ray/HD-DVD war is still very much undecided, and may swing in their favor. The other is Final Fantasy. Sony is hoping at this point that the launch of Final Fantasy XIII is going to sell 10-20 million PS3s. If *I* were head of Microsoft games division, I'd be offering Squeenix a deal, FFXIII goes cross platform, or 360 exclusive, and they get a blank check on which to write the biggest number they can think of. The rushing sound heard immediately afterward would be Sony's future swirling down the proverbial toilet bowl.

    Sony really needs to get in gear. Playstation HOME and LittleBigPlanet were a *Start*. They need more announcements of top tier exclusives, not defection and waffling on the part of developers.

    Mass market HD video is a very dangerous thing to bet on. Most people are not videophiles. DVD is "good 'nuff" for the majority of people. Communicating the benefit of ever escalating resolutions when most consumers are still squinting at a 25" to 30" screen from 8' to 10' is really, really hard. Big Screens just don't have the market penetration to make HD an easy sell, and if the people backing the HD formats don't watch it, DVD and digital distribution may eat their lunch before breakfast time.