Miyamoto Gives Advice to Game Design Hopefuls
grenada writes "As reported by Ars Techncia, Shigeru Miyamoto has some good advice for aspiring game developers. Instead of telling kids to focus on video games, he actually says that it's beneficial to diversify your education and personal interests. He says that meeting people and familiarizing yourself to different fields will give you the best perspective of the world in the long run, which will help in your game-developing career. 'While young people are still students, I think it is important for them to not just focus on something like programming or just focus on video games. Instead they should do things that you can only do while you are in college. Get out, meet people, and talk to people.'" As a follow-up, N'Gai Croal at Newsweek has up an interview he did with Miyamoto-san entitled the Artist's Way.
This is good advice for everyone not just hopeful game designers. Seriously everyone, life is too vast to focus on one small thing.
It's called experience.
Exactly, and in this case the experience we're talking about is life experience, which I believe is a fundamental prerequisite for the type of creativity that makes a good game designer. This has nothing to do with programming.
Basically Miyamoto is saying you have to enjoy life while at college because all you will do afterwards is work. So go outside and be social while you still can.
That's the trouble with putting value judgements on people's motivations. Whether or not YOU believe the best things in life are free is quite different from suggesting that people that do believe it do so because of sour grapes.
:)
Money is big but certainly not everything. There's lots of value in bettering oneself. It's too bad a prevailing consumerist culture has convinced so many that being wealthy is the only way to live.
Or have I just been watching too much Star Trek lately?
More Twoson than Cupertino
I was a computer and game enthusiast for over two decades. I wrote business software, websites, databases, and soforth. Nothing exciting like gaming supposedly is, and my skillset wouldn't have worked in the gaming world except, perhaps, as a webmaster.
When I became a Project Manager? THEN I got interviews at game companies.
You never know.
"The Sage treasures Unity and measures all things by it" - Lao Tzu
> As a follow-up, N'Gai Croal at Newsweek has up an interview he did with Miyamoto-san
Look, you're writing in English, the name is Miyamoto. This just makes you look like some goofy otaku fanboy.
Firstly, I have plenty of money. I don't think money is everything.
Secondly, Miyamoto's greatest games have all been inspired by things he did that weren't video games. If he had been focused on video games his whole life and nothing else, we wouldn't have many key Nintendo franchises we have today.
Lastly, people are not static. We change, we grow and we diminish. Our desires and needs do likewise. While some people are as you say, not everyone is. Change, like anything else, is best in moderation. Not too much, not too little.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!