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NiGHTS Wii uses Forecast Channel for Game Weather

Wowzer writes "Sega Europe updated their NiGHTS: Journey of Dreams page, and in doing so accidentally briefly listed the new features the Wii-exclusive will have when it gets released in winter 2007. From the article: 'Wii connect 24 features: Exchange items with friends via the network and change the scenery according to real-world seasons using the Forecast Channel.' You'll also get three new shape-shifting masks (dragon, dolphin, rocket) to explore the game's seven worlds."

2 of 97 comments (clear)

  1. WiiConnect24 and Power Use by SydShamino · · Score: 4, Informative

    The features of this game sound pretty cool; I like the tie ins between the different Wii channels.

    However, I've disabled WiiConnect24 due to its power use. When the console is in standby and WiiConnect24 is disabled, it uses about 1W. With WiiConnect24 enabled, it uses about 10W. That's about $10 a year I'm not willing to pay in power.

    The problem is that, when I turn on the console, it doesn't attempt to synchronize the WiiConnect data. The net connection works - I can use the internet channel and the votes channel - but the new and forecast channels just tell me "WiiConnect24 is disabled" and error out.

    Is there any way I can configure the console so that WiiConnect24 is disabled, but when I turn on the chassis I get the data update? I don't mind if the data takes a few minutes or even half an hour to load; I'll play Elebits or something in the mean time.

    Sorry if this seems mildly off-topic. I'd like to get excited about this game if I can use its features.

    --
    It doesn't hurt to be nice.
  2. Not News by everphilski · · Score: 3, Informative

    Plus shall we mention this is the first time this has been done in a game?

    Far from it: Microsoft flight simulator

    X-Plane

    Weather Channel Golf

    And there has been weather integration in Second Life as well...