Slashdot Mirror


'Games 3.0' Is Nothing New

At Next Generation, author Matt Matthews points out that gamers have been 'making things' for a while now. Sony's Phil Harrison touted the 'Games 3.0' vision at his GDC keynote last month, saying that the new thing is gamers making their own entertainment and sharing it with others. "[Harrison's view] ignores an important fact: the tools of game creation have been given to players over and over again for almost a quarter of a century, since at least 1983. The lessons learned since then will be instructive as Sony again puts the players in control." He goes on to discuss titles like RPGMaker, Pinball Wizard, and some of the famous mods that have changed the industry.

5 of 41 comments (clear)

  1. why did not talk about Visual Pinball? by Joe+The+Dragon · · Score: 2, Informative

    http://www.randydavis.com/vp/
    http://www.vpforums.com/forum/index.php
    VP + Vpinmame is real cool!
    VP lets build your own pinball games.

    1. Re:why did not talk about Visual Pinball? by Augmento · · Score: 2, Informative

      or Realmcrafter http://www.realmcrafter.com/ or Garage Games Torque engine or well any of all that stuff that has been out there for a while. Nothing new here imo.

  2. What about MUSHes? by jandrese · · Score: 3, Informative

    Virtually every MUD and MUSH I ever played with had a way for players to create their own rooms and decorate them however they like (which was easy since it was all ASCII). These were one of the biggest draws of MUSHes in fact, since there often wasn't much else to do there. People would create elaborate recreations of college campuses or spaceships or whatever else they felt like. The quality varied a lot, but you can't discount the power of one obsessed fanboy with far too much time on his hands.

    --

    I read the internet for the articles.
  3. Counter Strike the most popular game ever? by typidemon · · Score: 2, Informative

    As far as I could work out - in my sixty seconds of searching google - half life sold ~8,000,000 copies. Not every single one (or even the majority) of those copies would have installed Counter Strike, and out of the remaining copies that did install it, a large percentage of people didn't enjoy it.

    How about World of Warcraft? With 8,500,000 concurrent active accounts? Looking at the sheer number of people who've unsubscribe it would have to own any other multiplayer game anywhere.

  4. Re:What's new? by grumbel · · Score: 2, Informative

    I think the main part that is new is that custom content is getting part of the game itself, instead of it being stuff that you create with an external editor or you download from some webpage and then patch into your program, custom content happens as gameplay in the gameworld itself.