Resident Evil 4 Waggles To the Wii
AbsoluteXyro writes "IGN reports that the Wii version of Resident Evil 4 was confirmed earlier today, as Famitsu spilled the beans on the title in its latest issue. The new version boasts point-and-shoot gameplay, along with a bevy of motion controlled actions that Capcom hopes will put you in the game. Better yet, the game features the visuals of the Gamecube version and all the bonus content of the PS2 version. Famitsu also delivers some info that IGN apparently missed in their translation, including new enemies and bosses, as well as a retail price point of about $30 USD. The game reportedly hits shelves (overseas anyhow) on May 31st."
Which seas is this over? America? Japan? Europe?
We have many Overseas and we could do with it clearing up.
I like muppets.
"OK.. so whats the difference between the 'a zombie is on me get it OFF!' shake and the 'I need to chop the head off a zombie' shake???"
Actually, this could be a pretty fun title done right.
I'm a fiscal conservative, it's a pity we don't have a political party anymore
For all of its innovation, Nintendo is ironically the biggest culprit when it comes to making tons of money off the same content as many times as it can (Team Ninja of DOA/NG fame being a close second in that respect)...
That having been said, I don't mind point-and-shoot controls for RE... that's great to hear. Though, since the Wii is backwards-compatible with Cube games, I don't really see this as all that exciting nor worth $30. I suppose this is similar to what Team Ninja did with Ninja Gaiden Black, hahaha (which I bought cause I'm a NG whore...).
When I get a Wii I'll probably pick up RE4 for it as well because that game rules. Except for the terrible mobility. It would have made more sense to me if Leon had a peg leg. Actually that would've been totaly awesome. They should've made him a peg legged pirate. Nothing about the controls or pacing would've needed to change, and it would've felt more natural, too.
I like basketball!!1!
Honest question: couldn't you just put the GameCube disk for RE4 into your Wii and play that?
Blerg.
That will be a nice name for the game.
-- Rastignac was here.
If you want to play the same game with the same controller, yes.
But with the new controllers, the feeling may be different.
Apparently, they didn't choose to go EDTV, but they might have as well...
I do have a Wii but don't have a GC.
If I have a game to choose, I will take the Wii one (same with Zelda)
Could someone remind this rabid Resident Evil fan that Resident Evil 4 is out for Gamecube and PS2 already?
Resident Evil fan indeed.
Somebody should remind him RE4 on the GC was given best graphics award a while back it beat the ps2 and xbox version..
If anything, the Wii's graphics will be a step up from PS2/GC. Also, it does not make sense to re-release the game on PS3, as that would require massive investments into getting it running on Cell, as well as re-doing every art asset in the game to bring it to a higher quality. Just sticking an old game onto a brand-new console does not magically upgrade the graphics. Lower-resolution textures usually look pretty bad when viewed at the higher resolutions. Sure, you can do tricks like upsampling, but why bother when the PS3's market share is nothing compared to the Wii's? It just doesn't make sense to have to do more work on the game for fewer customers.
And by "upsampling," I mean "upscaling."
From TFA: The producers of the Wii version revealed to Famitsu that one of their goals is to allow families who play the Wii together to experience Resident Evil.
So, let's see - Mum, Dad, little Billy and little Sue all happily sitting around the TV... watching Leon blow the heads off villagers in a shower of gore with a shotgun before being bloodily decapitated by a chainsaw-wielding maniac. Fun for the whole family!
You must think in Russian.
"I can't imagine adding the Wii's gimmick-y controls will improve the game-play enough to offset the step down in graphics that would be required for the Wii."
You can't imagine pointing at the screen would improve this game?
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
There was no xbox version.
This is a huge problem if you have a widescreen TV. Since the game is 16:9 but doesn't support widescreen, you have to set the TV to 4:3 and have black borders on all 4 sides. It isn't that the Gamecube can't do it...the much earlier Eternal Darkness (along with F-Zero GX) both have anamorphic support. I assume that since the Wii is much easier to get component cables for (and all Wii's have them whereas later model GC's had the port removed), that they will correct this for the Wii version. That alone would get me to get the new version.
You do realize there already is a GCN (first, best console version), PS2 (not near as good-looking, with some extras), and PC (as Biohazxard 4, not in the states yet, some better textures to accomodate higher-res screens) version of RE4, and this is just a re-tuning of the GC version for the Wiimote, probably with some of the better visuals from the PC version, hence the $30 price tag. If you want it on your PS3., go buy the PS2 version for 15-20 bucks.
"I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
(Points) TROLL!!!! Look, e's big and he smells like a bum! It's a troll!!!!
Two tears in a bucket. Motherfuck it.
I wish there was an upgrade path for Video Games like there used to be for software (I know MS still has them but they always cost more than an OEM full). I bought RE4 for the cube for $30 less than a year ago and now another 30 for a bit more content? I know that nobody is making me buy it, but I would like a chance to try it out. If the Wii had an HDD, I think these Wiimakes would be good on the VC - I wouldnt mind paying $15 or $20 for a game I realdy own, but it will be $30 in the states, so probably $40 in Canada. I know its not that much money but still, I think I should get some type of break on it or it should retail at $20
I know, don't feed the trolls, but how can someone call the Wii's controls gimmicky but desire a seemingly favorite series of games to come to PS3. What the hell do you call the SIXAXIS?
No sig for you!!
Wouldn't work for RE4, but the sequal could cast you as a farmer desperate to protect your crop from a horde of undead horrors.
The enemies of Democracy are
This is another way for Nintendo to prove the power of the Wii remote. The Gamecube's version of Resident Evil 4 was arguably one of the greatest games of all time. The Wii will only make the game better with new levels, enemies, gameplay, etc. This (along with Super Smash Bros.) will be one of the main reason why I would purchase a Wii.
Ok, I'm all for 'Sensible wii-makes.' I am actually in the middle of my 3rd play through of RE4 on the Gamecube. Love it love it, love it. The game is great and since it hit players choice I bought copies for all my friends who didn't already have it. Now Capcom is announcing A Wiimake with improved aiming, same or better graphics (True Widescreen vs. Letterbox widescreen alone would be a welcome improvement), added content (not just the PS2 extras, but more) and all this for $30. Who knows, they may thrown in support for the GC, and Classic controllers too. I haven't heard any reports that confirm or deny this yet.
This is a far better precident to set than Ubi's rehashing of Prince of Persia's Two Thrones, with no additional content or enhancements and charging full price. So count me in for the former but not the latter.
Other Wii-Makes I would gladdly pay $20-$30 each for are Super Mario Sunshine, Luigi's Mansion, Wind Waker, and Sid Meier's Pirates!
You could do that, unless you're in a PAL territory (Australia, UK, Europe etc) where we've been given the gimped PS3s.
:/
So far none of my PS2 games have worked on my shiny new PS3... I'm thinking of giving it to a family member as a cheap Blu-Ray player and just buying a new PS2
Having heard good stuff about this game I got the PC version the other day. To anyone contemplating the same, I say avoid! The game pretends to be 'serious', but is only half hearted so. I chuckled at a few parts, but it was not the big scare I'd hoped for. The acting and storyline is simply too silly. Oh well, I heard Bioshock is headed to the shops in not too long. It'll hopefully best RE4.
I was just posting a comment yesterday about how RE4 would be perfect for the Wiimote, since you can't walk while aiming. Finally a game that, like Twilight Princess and Wii Sports, can probably use the controller properly. The retarded FPS "aim outside an invisible bounding box" will hopefully die soon and show of the real power of the Wii.
If you're gonna do FPS controls, then make the TILTING of the nunchuck where you look (think of it like a second analog stick) and ignore the urge to use fancy motions to do pointless shit like jumping and leaning against a wall, just add a sufficient dead zone and playtest the shit out of it. Then you could also throw grenades with the damn wiimote, which would be nice.
This is NOT a good sign for the Wii. Re-tooling content and selling it again? The LAST thing Nintendo wants (or needs) is companies just rehashing old games with new control schemes.
When I saw the Wii controller, my first thought was that yes, it would be awesome for RE4, but DAMN, I want a new game, not a rehash.
But do you get to mime the strangling and neck-breaking actions with the wiimote? Perhaps wield it as a chain saw, or throw it across the room as a spear.
First time I played the wii, I played wii tennis, and that night I dreamt about playing tennis proper. I think playing it, my made much more connection with the sport I'd played previously, as I'd been through the physical motions. Playing any football games, is NOTHING like playing football. And playing GTA, well I've never robbed a car.
exactly
re:"Better yet, the game features the visuals of the Gamecube version"
That's great. Any news on when the "advanced graphics" of the Wii will mean we get a game with Wii-level visuals?
Or was that bullshit from Nintendo and it's always been a reduced size GameCube all along?
meh, you can keep Rez4, I'll just get the next resident evil game for the PS3.
At first glance, that would seem to be backwards, as the PS2 had much better graphics than the Gamecube. So, did Gamecube Resident Evil 4 actually look better than the PS2 version, or is this a typo of some sort? Or worse, are they intending the Wii version to look worse than the PS2 version?
Don't thank God, thank a doctor!
Step down in graphics? How would porting a Gamecube game to the Wii result in a step down in graphics? Some of you people here are terribly misinformed.
Since other people have been kind enough to correct you about how the Gamecube was more powerful than the PS2, I won't harp on it too much. YES, the GC version looked, much better. RE4 was originally part of the 'Capcom 5' which were 5 games that were supposed to be wrapped up as exclusives for the Gamecube. 1 was canceled (Dead Phoenix); 3 were ported to the PS2 (Viewtiful Joe , Killer7, and RE4) and P.N. 03 was the lone remaining exclusive that wasn't too good.
Capcom apparently saw the growth in the PS2 market as too great (compared to the gamecube's market) to not bring these games to that system. So RE4 came out for the GC in January, 2005 and it was fantastic. Unfortunatly late in the GC's life it didn't move many units, so it got ported down to the PS2 for release in the fall. The PS2 isn't as capable a machine so the polygon count and texture work went down, and CGI cut scenes (rather than in game cut scenes) were added (So when they zoomed in you wouldn't see them lower res) to compensate for the weaker system.
Now, how do you sell a (albeit great) game that's 9 months late, and looks worse but sell it at full price? You add additional content. There were additional outfits added for beating the game as well as side missions that were alluded to (but not played) in the original.
Now The version for the Wii will have the horsepower greater than the GC, so it can use the better graphics of the Gamecube, and hopefully improve on them (even True widescreen over letterbox would be nice) and they are including additional content (including, but not limited to) that found in the PS2 version. That alone would be enough for me to re-buy it let alone adding in Wii-mote controls and precision aiming... A great game just got better.
I can't imagine why you think posting your opinion would be a good idea, especially when your opinion is so wrong and misinformed.
In all seriousness, what the fuck is wrong with you? You consistently post garbage, shit that wrong, or shit that's too stupid to be for real. I'd think you were trolling intentionally, but posts like this make me wonder because you're clearly serious (and moronic) here.
Case in point: PS1 on a PS2 = no change. Had the PS2 had anything in the way of hardware smoothing algorythms (besides simple interlace reduction ie: "virtical gaussion blur"), that might have been different, but the fact remains that there was virtually no improvement of anything about the PS2s handling of PS1 games. Even load times were identical... the PS2 went as far as to emulate extended load times, since games were programmed with music and animated load screens to match the horrible load times of optical drives.
The fact is, Sonys systems always seem to produce graphics that look far from polished, where-as even Nintendo's less powerful systems seem to produce graphics that look amazing for their time. Maybe the PS3 will change that, but I don't think this is just a question of graphical power, I think it's also a question of demanding a certain level of attention to detail from developers. Nintendo added in a bunch of neat little procedures in order to cut down on loadtimes, jaggies, and whatnot, and then scrutinized the output, requiring that any software running on their system met a certain level of quality. That's not something that can be accomplished with shear horsepower, that's quality that can only be achieved with advanced corporate infrastructure. Nintendo, as a prominant game developer, knows that the popularity of their systems is greatly based on the quality of the games, Sony doesn't seem to take that same level of innitiative.
I'm half expecting Wii games to look cleaner, in the long run, than PS3 games... even if they use much less sophsticated graphical procedures.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
Stupid shill... he's probably even one of those nutjobs that thinks that the PS2 produced better graphics than the gamecube... ...yeah, and the holocaust never happened!
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
Actually, that's unlikely. RE4 was originally designed as a Nintendo exclusive, but because of the huge popularity of the PS2, they couldn't afford not to port it. Now, the tables are reversed, and they've just put out an old game with a Wii control system (biproduct of the control system development of RE5, anyone?). If this doesn't reak of RE5 being made for the Wii, I don't know what does.
Sorry to dissapoint you, but hey... at least you can hope for a PS3 port of the game. It happened last time. But don't get your hopes up, the PS3 doesn't have the same kind of numbers as the PS2 or Wii.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
A sad fact for many a Japanese game fan is that often times popular games will get a "Second Run" sequel that will include the original game, enhancements, and a metric butt-load of extras. A recent example is something like Kingdom Hearts 2: Final Mix, of which Squeenix has announced no plans for a state-side release. RE4Wii (RWii4?) sounds like the same avenue, and I would be pleasantly surprised if it was localized anywhere outside Japan.
At $30, I would gladly buy the game again to get the various Wii abilities, the PS2 extras (and more), and perhaps a few small graphical upgrades. (I don't know how much they could do at this point; RE4 came late in the life of the Gamecube, and really used the hardware at that point. The Wii does give them more power over the 'cube, but not a terribly large difference, and they may not be able to tap into it yet.)
There is some hope: an American online shop (can't remember which one; Amazon?) recently listed RE4 Wii as a game, though it was quickly pulled (only to appear on a Japanese online retailer a week later).
As a side note, I wouldn't be surprised if we see this kind of action for a lot of popular Gamecube games. Considering the Wii was built on Gamecube hardware, it shouldn't be terribly hard to port the code, then enhance as possible/financially viable.
Immediate games that could take advantage of this would include: Killer7, Wind Waker, Splinter Cell, Star Fox, etc. Who knows, a pre-order bonus for Metroid Prime 3 might be getting Metroid Prime and MP2:Echos for the Wii as a compilation, where most of the game remains the same but uses the Wii controls.
Even so, I hope that doesn't become the norm. Seeing the Wii become nothing more than a home for last-gen ports would sadden me.
Well PS3 owners can play the PS2 version and the new Res5 game. Wii owners won't be seeing a Res5 any time soon however. Or at least one that's not monstrously crippled in the graphics department. The difference in power between the two systems are just too large, far bigger a gap then the old GC to PS2 gap.
Worse; I think he's implying the PS2 had better graphics than the Wii... So either he's a fanboy, terribly misinformed, or needs a new optometrist.
Knowing how much I enjoyed the RE series, and that we recently got a Wii, my wife bought me the GC version of RE4, plus a GC controller to play it on. Had I known it was coming out for the Wii I would have suggested she delay the present for a bit. Now what chance do I have of trading it in or returning it (its been almost a month, hmm) and getting the Wii version instead?
Too bad they don't have some kind of upgrade program for games that are available for both GC and Wii. (Or maybe they do, I don't know.)
And they said zombies weren't real!
Bah, the PS2 is about two steps up from the N64. DreamCast is about a half-generation between the two, includes two processors that are each slightly more powerful than the N64s, the PS2 is a small step above that. PS2 has aweful lighting effects, and texture management. The GameCube is probably the best of the three when it comes to lighting, and a close second to the XBox when it comes to textures and polygons. Those consoles are in a whole different league.
But... the PS2 has a lot of great titles, and that's the most important thing. We'd probably have been better off had each of those titles been made for the GameCube, but oh well.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
Nice, i got my wii for free the other day ( www.freewebs.com/freethings4u/ ), so this game should go perfectly with it.
...now I have even more reason to be pissed that I can't find a f@ckin' Wii.
grrr....
Where the heck have you been? The PC version of RE4 looks worse than the PS2 version, which was previously the worst-looking version. If anything, the Wii is more powerful than (and based on the same architecture as) the GameCube, which currently has the version of RE4 with the best graphics.
Not that your point about graphics obsession is invalid.