Resident Evil 4 Waggles To the Wii
AbsoluteXyro writes "IGN reports that the Wii version of Resident Evil 4 was confirmed earlier today, as Famitsu spilled the beans on the title in its latest issue. The new version boasts point-and-shoot gameplay, along with a bevy of motion controlled actions that Capcom hopes will put you in the game. Better yet, the game features the visuals of the Gamecube version and all the bonus content of the PS2 version. Famitsu also delivers some info that IGN apparently missed in their translation, including new enemies and bosses, as well as a retail price point of about $30 USD. The game reportedly hits shelves (overseas anyhow) on May 31st."
That will be a nice name for the game.
-- Rastignac was here.
Could someone remind this rabid Resident Evil fan that Resident Evil 4 is out for Gamecube and PS2 already?
Resident Evil fan indeed.
For all of its innovation, Nintendo is ironically the biggest culprit when it comes to making tons of money off the same content as many times as it can
How does CAPCOM releasing one of THEIR games to make more money from it translate into Nintendo 'making tons of money off the same content as many times as possible'? You can make that arguement when one of their first party games is released, but a third party game? Thats stretching it.
-- toolie
From TFA: The producers of the Wii version revealed to Famitsu that one of their goals is to allow families who play the Wii together to experience Resident Evil.
So, let's see - Mum, Dad, little Billy and little Sue all happily sitting around the TV... watching Leon blow the heads off villagers in a shower of gore with a shotgun before being bloodily decapitated by a chainsaw-wielding maniac. Fun for the whole family!
You must think in Russian.
While hardcore gamers might not flip for this. I'm betting that the new class of gamers that they're trying to attract might be somewhat interested in this. $30 for one of the better GCN games is a good thing for those who never got it the first time around.
I do not understand why people flip out whenever stuff like this happens. This is a growing trend in gaming in the last 5 years. Getting updated revisions of games is little different than movie re-releases, new editions of books, updated editions of board games, new car models, etc. Look at IGN's GBA Top 25 List. I believe at least 1/5 of the games on there were from the FF Advance and Super Mario Advance lines. There are plenty of good examples of how quality remakes can be done: Metal Gear Solid 3: Subsistence, Super Mario Advance 4, Kingdom Hearts 2: Final Mix+, etc.
People say "why don't you do a sequel" but these are the same people who will complain and whine when the sequel finally lands and say "why didn't you keep features x,y, and z from the last game?" If all people want to play is a souped up version of the previous iteration, shouldn't remakes like this keep them happy? Shouldn't we be happy that companies are willing to hear our cries and give us what we want? Saving them millions that would otherwise be spent on new engines, etc, which are passed onto us in a rehash for $20 less than the original?
Insert Sig Here
The Gamecube was more powerful than the PS2 by a fair bit, at least graphically. Graphics comparisons of the last generation have generally gone Xbox > GC > PS2. So your basic assumption's off.
But that said, yeah, the Gamecube version had nicer graphics...game-engine-rendered cut-scenes, better textures, etc. The PS2 version added widescreen support, but had inferior textures, pre-rendered cut-scenes, and a slightly lower poly count. Still looked awesome, mind you.
So far, I've bought this on the Gamecube and on the PS2. Chances are excellent I'll buy it on the Wii, too, so I guess RE4 will be one of -those- games that one ends up amassing a bazillion copies of. I'll put it next to Zuma and, apparently, Guitar Hero 2.