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New Gears of War Mode Announced

In an update downloadable on April 9th, the newest multiplayer mode for the Xbox 360 hit Gears of War will be made available. Called Annex, the mode is an objective-capturing gameplay scenario. Each map will have physical locations which must be taken and held, and allows for infinite respawns on a fifteen second timer. "On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership."

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  1. Anyone know the first game to do this? by drinkypoo · · Score: 3, Interesting

    The first one I encountered was Shattered Galaxy, which was a fun little game but not compelling enough to suck a monthly fee out of my wallet. You had to put a unit (or was it units? I forget) on the POC (point of contention) for sufficiently long to take it. Take enough POCs and you get the map. Or keep the invaders from taking enough POCs for long enough, and you keep the map... Does anyone remember seeing this back in the mists of antiquity?

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"