Blizzard Seeks to Block User Rights, Privacy
An anonymous reader writes "In the overlooked case between Blizzard and MDY Industries, the creator of the WoWGlider bot, Blizzard is arguing that using any programs in conjunction with the World of Warcraft constitutes copyright violation. Apparently accessing the copy of the game client in RAM using another program infringes upon their rights. Under that logic, users do not even have the right to use anti-virus software in the event that the game becomes infected. Furthermore, Blizzard's legal filings downplay the role of their Warden software, which actively scans users' RAM, CPU, and storage devices (and potentially sensitive data) and sends information back to Blizzard to be processed."
Including grossly abusing the law?
Sorry, but if we have to pick between expansion of copyrights and some people cheating at a stupid game, I'm going to side with the cheaters. Preventing cheating in an online game is not a cause worthy of limiting access to general purpose computing for.
The problem is that Blizzard (and their legal department have always been MUCH less cool than their coders, sadly) has decided to try to use the law to force people to not cheat. This is dubious at best, the way they're trying to do it, and sets frightening legal precident if they win.
If they win, then any attempt to analyze and modify a running program would constitute copyright violation. That means that programs which debug, dissassemble and tweak performance of running programs would no longer be allowed on 3rd party software. It would also bring into question the relationship between emulators and the software they run. Mame, Wine and a number of other projects might be useless if this becomes precident.
Cheating in WoW is one thing. Setting precident that hurts consumers is another.
No matter how the suit comes out (and I'm all for sticking to "the man") using a bot in an online game where other people are involved is cheating, and it kills the very nature of what the game should be all about for everyone: fun.
... that is, a current PC-based FPS. Xbox live? Sure. No cheating there (yet) and that's good.
This is why I will never, ever, play another FPS, online
I have admined many game servers (q1, q2, cs) and worked hard to stop cheating with all the tools (punk busters, etc.). I even ran an anti-cheating game site years ago (anyone remember slipgate central? no I didn't run that, but one of my little sites was listed).
I also did an write-up on the zbot in q2. I installed and used it. I pwned players effortlessly. It was disgusting. I ran around gathering health and power-ups and the bot did all the work while the whole server tried to kill me. It was sick fun, but it's lame.
Showeq was the first big exploit for mmorpgs. It was lame. With it, the punk could get any unique mob in a zone before anyone else. How is that fair? How was it fair for the people without a 2nd computer, or without linux knowledge to set it up?
This article may be all about the legal ins and outs of who has access to what in ram, but the bottom line is, cheaters blow. If you cheat you blow. You're feeding a primal part of the human psyche at the expense of others and undermining the entire event. When it all crumbles and dies, you are to blame.
Using a bot to lvl or farm in wow is lame. Don't do it. Let this guy's work die on the vine....
"All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
And they have the right to ban you for life if and when they catch you. You agree to their terms when you play. Violating those terms should be punishable somehow.
No, I'm not sure that it's copyright violation and in this case I'm not sure the end justifies the means, but the *end* is a good one. Stopping cheating is a good thing.
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I believe sir, that you may be in violation of the law?
Even if this is cheating, the claims of copyright infringement and DMCA circumvention are a disturbing extension of those already-disturbing areas of law. Blizzard's well within their rights to stop cheating, I think, but not like this.
It is a really interesting theory you propose: those who cheat in a game should be subject to a different set of laws than others.
I know that in the USA it's a popular opinion in certain circles that suspects of terrorism should be stripped of all of their rights, but to extend it to cheaters is something really new.
Seriously: a groundless lawsuit is a groundless lawsuit even when the defendant is a slimeball. In the USA's precedent based-system this is even more important since the precedent set by this lawsuit will apply to non-slimeballs, too.
Real life is overrated.
Actually given the money he's made, I'd say the game is more fun to play with the bot's help.
Really I think he's in the clear on this but like another poster I dread the case law that may result.
On a separate note, if I build a programmable keyboard that has the ability to macro complex keystrokes would that be an issue?
How bout if I could macro the mouse as well?
What if I also incorporated a capture device and pointed a video camera at the monitor, thus building an artificial player? (no process running on the machine with the game, all external). While this really is only a thought experiment, where is the line drawn?
-nB
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At risk of being repetitive here, the issue at hand is not that accessing WoW in RAM is a violation of copyright. The argument Blizzard is presenting is that:
- Loading WoW into RAM is creation of a copy.
- Your right as a user to create this RAM copy is pursuant to the ToS and EULA.
- Using cheating software violates the ToS/EULA.
- Therefore, a user no longer has the right to create the RAM copy of WoW while running WoWGlider.
Therefore, the DMCA/copyright slant is:
- WoWGlider is a tool that is defeating The Warden access control scheme with the sole use of creating a copy of WoW that infringes upon Blizzard's copyright.
This may or may not be a valid claim; the status of RAM copies of software is not entirely settled, but tends towards "it can be an infringing copy."
All of this would probably not have led to a lawsuit, except for the fact that WoWGlider is sold, for real money. Blizzard is trying to both destroy that particular cheating mechanism, and attach all of the profits made from it -- assuming the behavior is in fact ruled to be infringing.
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WoW allows mods, hell, it encourages them. However, any mod that makes it so you can "play the game" without being at your PC is explicitly forbidden. They've banned users of fishing bots before. You're supposed to be playing the game by sitting at your computer, and actively killing things. Yes, it's a time sink. All recreation is. If you're not having fun with it, go and do something else.
Glider bots/farmer bots do harm those who aren't using them. They consume server resources, making the game less responsive for everyone. They tag rare mobs, denying that kill and the resulting loot to "honest" players. They mine rare resources, again denying them to "honest" players. And the effects they have on the marketplace are demonstrable. For example, about a year ago, a botter discovered a speed/teleportation hack that made it possible to farm 16-slot bags (the largest bag in the game at the time). Instantly, the auction house price on those dropped from 30-40 gold to 5 gold. And there was no longer any market for any smaller size bag, which made it difficult for aspiring tailors to sell product (their bags). Similar hacks were found for other items.
Ban em all, find the people running them, and execute kill -9's on them. I don't mean their process, I mean them.
These legal tactics are older than the hills. Books in the USA once had EULAs (until SCOTUS decided Bobbs-Merrill Co. v. Straus establishing the doctrine of first sale). Proponents of so-called unbundled rights have had mixed results in recent years - DMCA passed, UCC Article 2B/UCITA mostly failed.
Defending common-sensical notions like "putting money down on the counter and walking out with a box constitutes a sale of a product" and "contract terms not visible at time of sale are unenforceable" is bound to be an eternal battle because some businesses will always be lobbying against them in the hopes of making money. There is no endgame where individuals win once and for all, nor where all consumer protections are finally repealed - the pendulum is bound to swing back and forth in response to competing pressures.
-Isaac
I am not a lawyer, and this is not legal advice. For Entertainment Purposes Only.
"Blizzard Seeks to Block User Rights, Privacy"
Now that's not a leading headline. Thanks for telling me what to think, Slashdot!
"Sufferin' succotash."
Oh please. I've yet to see any level range or class on WoW that _needs_ to grind at any point. (Outside what used to be the level 60 end-game grind. More about that one later.) Invariably there's some "but I really wanna have everything" type that's creating an imaginary grind trap for himself.
Grind... what? XP? Take it from first hand experience, there are plenty of quests and instances to get you from level 1 to 70. I can't say any of my characters ever had to start mindlessly grinding NPCs for XP.
The ones who grind there, are simply grinding because of their own "I _must_ get to level 70 _fast_" delusions. A lot of people seem to have this crazy idea that the game starts at level 70 (or previously 60), and that everything before it must be skipped as fast as possible. Guess what? That's wrong. Levels 1 to 69 are the actual game. Level 70 is where the game _ends_. That's it. You finished it. You've seen all the content. Go out, do something else, or start a new char.
So all these people who try to skip levels 1 to 69 are really skipping the whole goddamn game and content they've bought. Whether by getting power-levelled or by spending hundreds of hours mindlessly slaughtering wolves and boars, that's what it is: skipping the actual story, quests, everything that was the actual game on that DVD.
That's all that such bots do: allow you to skip the actual game. Congrats. You're now level 70, you skipped the "grind", except there's no more game for you to actually play at that point. That "grind" was the actual game, or rather a piss-poor substitute for it. You just bought a game for your bot to play. I hope you liked that bot a lot, at least, because it had the fun you were supposed to have.
And blaming it on Blizzard just takes brain-damage to whole new levels. Blizzard sure as heck didn't force them to skip 99% of the content in the game.
Grinding for money or equipment? Again, sure as heck noone forced them to. It _is_ possible to play the game without buying a new set of blue-quality equipment every 2 levels. Replacing a sword with one that does 1 DPS more won't really make you T3H UB3R-W4RR10R. Replacing a +10 int robe with a +11 int one won't make you the uber-mage.
Stick with that equipment until the upgrade is really worth the cost. Don't think in terms of "is a +11 int robe worth 10 gold." Think in terms of "do I want to pay 10 gold for a 1 point increase over what I already have?" You'll find your expenses might actually go down a helluva lot.
In fact, if you really want to, you can get to level 70 without using anything more than drops and quest rewards.
Again, people just create that illusionary trap in their own mind, and get stuck in it. They end up enacting a bad case of consumerism in an online world. They think there's some _duty_ to keep up with the Joneses, when most of the time noone will give a damn about whether your robe is 1 point weaker than the Joneses' robes. Cue farming for gold, or buying gold, just to blow it at the AH on stuff they don't even really need.
Again: not because Blizzard somehow forced them to grind, but because of something that exists only in their own head.
The exception to both, as I was saying, was the crap level 60 endgame grind. Guess what? That was after the game had actually ended. It wasn't the meat of the game, it was one last dry bone for people who didn't know when to quit. The actual game had pretty much ended, the content was over, you had already done the quests and seen the zones. All that remained was doing the same pointless raid again and again, just so you can pay Blizzard for another month.
Skipping (by grind, PL, or bot) the levels 1 to 59 just to get stuck into the MC grind was one of the most idiotic things one could do. It was akin to having a bot finish Oblivion for you, just so you can view the endgame credits again and again for 6 months straight. That stupid.
A polar bear is a cartesian bear after a coordinate transform.