S.T.A.L.K.E.R. Using Unlicensed Assets From Doom 3?
segafreak writes "ShackNews reports that S.T.A.L.K.E.R.:Shadow of Chernobyl may contain unlicensed assets from other commercial games such as Doom 3 and Half Life 2. Though this has yet to be confirmed by any of the developers involved, if true this would be somewhat worrying. 'Responding to inquiries made by Shacknews, id Software CEO Todd Hollshead stated: I've seen a post on a web forum that claims DOOM3 assets are used in another game, but we've been working hard on Enemy Territory: Quake Wars as well as our own internal project and have not had the time to fully investigate or otherwise verify that the claim is true. Only from what I've seen on the Web, it's concerning. However, it may turn out to be nothing.'"
Sorry, but the fact that the game is very loosely based on a Strugatsky novel doesn't mean that the developers can use works of others. If you want to use HL2 assets, you need Valve's permission, even if what you're making isn't at all similar to HL2.
Or, say this was an indy developer they had copied textures from. Would you still say the same thing then?
The point I'm trying to make here is that the Doom 3 engine is available, and id wants people to use it. They also need to make money to continue developing games, so they LICENSE the engine. If the STALKER people wanted to use parts of Doom 3, they should have paid the reasonable license fee. It's that simple. Oh, and your analogies are completely flawed.
Obligatory Soundbite Catchphrase