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Guitar Hero Downloadable Content Announced, Expensive

Ars Technica's Opposable Thumbs blog has the word on the first three downloadable content packs for Guitar Hero II on the 360. The good news is that song selections include tracks like 'Ace of Spades', 'Killer Queen', and 'Bark at the Moon'. The bad news is that buying just three songs is 500 points. "The price of around $2 per song isn't outrageous, but it isn't generous either. I'd also prefer they allow you to buy each song alone, instead of being forced into the bundles. It's also worth noting that if you bought every song in the original Guitar Hero at this rate, you'd pay $97.92. Not exactly a compelling deal."

9 of 133 comments (clear)

  1. Let Red Octane know by MeanMF · · Score: 5, Informative

    I'd like to know what Ars Technica WOULD consider outrageous...

    Anyway, here's where to send feedback to Red Octane about their pricing: http://www.redoctanegames.com/0_contact.asp

  2. Beats iTunes by stratjakt · · Score: 5, Funny

    Considering there's more than just a song, there's the data needed to sync the game to the music.

    Oh wait, Xbox

    YOU FUCKING ASSHOLES HOW DARE YOU!!!!!!!!

    Fuckin stuff doesnt even have FAIRPLAY on it TO PROTECT ME FROM EVIL

    Wait until Guitar Hero comes out for Apple TV. APPLE "GETS IT"

    --
    I don't need no instructions to know how to rock!!!!
  3. I figured Slashdot would understand this. by kinglink · · Score: 4, Interesting

    First off let's assume that Microsoft and RIAA takes around 1 dollar (aka Itunes) for the covers of these songs (which is sort of a double dip for RIAA since they can get you for the licensing and likely the music talent also) and Microsoft gets money for distributing the data (They take a good chunk off the top). Then you need the Harmonix group to separate the guitar tracks from the vocals, and the second guitar tracks from the vocals (why this has to be a live recording rather then using an MP3 from Itunes). Then finally you have to make a note chart for all four difficulties as well as a note chart for co-op. Test them to make sure they aren't too hard or easy. And then publish them.

    Personally I think this price is fair. It's a touch high, but knowing the RIAA thought pattern I'm sure it's more than reasonable from their first suggestion.

    1. Re:I figured Slashdot would understand this. by MeanMF · · Score: 4, Interesting

      They don't have to separate the guitar tracks from the vocals because these are not original recordings..None of them are even performed by the original bands - they're all covers done specifically for the game. Plus these songs were already done for the PS2 version of Guitar Hero so it's not like they had to re-record or do new new charts for any of them.

    2. Re:I figured Slashdot would understand this. by MeanMF · · Score: 3, Informative

      Both of those songs were included in the original game.. ALL of the songs in the downloadable content packs are covers.

  4. Ourageous? Seems VERY reasonable to me. by cblack · · Score: 4, Insightful

    ~$2 a song seems VERY reasonable to me. I can understand the complaints when content is in $10 packs, but I think $5 packs is a good price point. And three songs for around $5 is pretty good in my opinion. People always complain about the price of downloadable add-on content. Sometimes it is justified, in this case the whining seems a bit absurd. I pay $5 for lunch, I pay $10 to see a movie, I'd gladly pay $5 for hours of video game entertainment. Don't you people remember arcades? Don't be so damn cheap and whiny.

  5. Re:Led Zeppelin? by chill · · Score: 3, Interesting

    "Never" in this context means "When Robert Plant and Jimmy Page die and the next generation greed of the people whose only connection to the music is a check, kicks in."

    --
    Learning HOW to think is more important than learning WHAT to think.
  6. Think it's worth it? Put it in context... by Xest · · Score: 3, Insightful

    Some people are suggesting the price is fair when comparing it to music prices online.

    The problem is, most XBox live users wont and aren't comparing it to that, they're comparing it to other XBox live content. When you can get Geometry Wars or some other 400 points game on XBox live for less than the price of a 3 song pack, the price of the songs becomes a whole lot less fair looking.

    The cost of all 9 songs is more than 3x 400 point full games and is only 100 MS points short of 4 full games. It's also not far off (700 points) the cost of the new Oblivion expansion - shivering isles.

    I think quite simply, a combination of of digital music still being rather expensive, Red Octane/Harmonix/MS wanting to squeeze as much out of customers for DLS as they can and then some of the 400 point games being reasonably priced is where where these complaints come from.

    One final point worth noting is also that $2 per song is reasonable to some people here, but do those people still find it reasonable if only one of the songs out of the 3 are worth having? That essentially makes it $6 per song you want if you're forced to have 2 songs you neither want nor will ever play.

    I do think the DLC for Guitar Hero could be handled a whole lot better - I'll admit I'm new to Harmonix/Red Octane games, they seem to have a pretty decent fanbase but as a first time customer to them, I'm not terribly impressed thus far. I received one of the faulty Guitars and have still yet to hear officially from them (via their site or if they bother to respond to my e-mails) as to how I'm meant to get it replaced - couple that with less than impressive DLC thus far and I have to say they have a long way to go to get in my good books.

  7. Re:I believe those people who... by Mathonwy · · Score: 5, Interesting

    Erm. Excuse me?

    Let's look at this a different way. Pretend the 360 doesn't even exist. Guitar hero came out for the PS2 as well, if you'll recall.

    Are you saying that GH2 didn't have enough songs in it to be worth selling? That it was "half finished" with a mere 70 songs or so?

    Forgive me, but playing it, it sure feels like a full featured game to me. Doesn't seem "half finished, full priced" at all. And "content that should have been included in the first place"? Where are you getting that exactly? It wasn't in the PS2 version. Why should thouse extra songs have "been in the first place", exactly, besides that "you wants them"? It's not like the 360 version is significantly more expensive than the PS2, and so you're "owed" songs. (They're within $10, according to EBgames, and that's with the PS2 one having been out for a while.)

    The ONLY reason that (as far as I can tell) you [and others] are complaining, is that you're annoyed that, now that they've provided their full game, they have the audacity to give you the OPTION of adding more content to it, at some price that they set, which doesn't even seem that far out. (I agree with the assessment of "not especially generous, but not unfair, either.") I feel pretty strongly that you got a full game out of the deal either way, even if you don't buy stuff.

    You may feel that their prices are too high for add on songs. But I still can't visualize the mental contortions required to get from that, to "clearly vindicates people worried that microtransactions would lead to half finished games". I can only conclude that you are either actively trolling, haven't actually played Guitar Hero 2 and are just complaining on principal, or are misinformed.