Nintendo Supports US's Anti-Piracy China Measure
Earlier today we discussed the China/US Piracy clash, and it's worth noting that yesterday Nintendo came out in strong support of the US's position. Gamasutra reports that an estimated 7.7 million counterfeit gaming products have been seized in the last four years of piracy raids. "According to Nintendo, China has continued to be the leading production site and exporter for counterfeit Nintendo products, and has the largest domestic consumption, and in 2006 alone the company estimates that the overall industry lost $762 million due to piracy. Commented Nintendo in a statement: 'Despite the millions of counterfeit Nintendo products seized from retailers and manufacturing plants in China through the years, there has only been one criminal prosecution. Numerous factories, where tens of thousands of counterfeit Nintendo products were seized, escaped with only trivial fines or no penalty at all.'"
If only the Chinese would pirate (clone) the Nintendo Wii hardware... so I could actually get one.
Given that Nintendo can't keep the genuine articles in stores, you'd think they'd be grateful to the Chinese for stepping up to meet demand. :-)
And no, I'm not just talking about the Wii. Nintendo has had terrible trouble getting hardware and software into the retail channel for years. As a GameCube owner, shopping for new games was always an exercise in frustration.
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
Say what you will about the cost of the goods, but the fact is, if China never gets its act together on IP, it'll never be attractive for more than grunt work R&D. We're not talking about an economy like the US where there is an argument for liberalizing IP laws; we're talking about an economy where there seems to be no reliable enforcement of IP rights except when the Chinese government needs to make an example out of someone to appease foreign interests. This is not a fight over fair use rights, this is a fight over whether there should be any practical protection at all for people who make creative works and do intense research.
Many products used in homebrew on the DS are manufactured in China, even when designed by western teams. I wonder, does Nintendo consider such flash carts and loaders to be "counterfeit" products?
Perhaps I'm just daydreaming, but it seems to me that if the market wants what these 'pirates' are producing, wouldn't the companies being infringed upon be better off just buying them up? They could sell more, at a cheaper price and still make a huge profit. I'm not saying I'm for making the big, mean corporations bigger and meaner, but if they can't keep up with demand or sell for what people are willing to pay, then nuts to them. The products can't cost all that much to create or the 'pirates' wouldn't bother making it and selling it for 1/4 or less of it's value, unless there was a nice fat profit involved. Now, I know there's a lot of way underpaid labor, harsh working conditions, etc. I don't agree with that either, but a person has to be realistic about such things. With as many homeless or poverty stricken people in the US, the land of the fat and docile, do you expect China to be able to supply all of it's 1+ billion people with jobs that pay our equivalent to minimum wage, or jobs at all?
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through.
A few years back there was a plug and play thing with NES games (mario, contra, duck hunt to name a few) in a cheap looking packaging without any nintendo branding being sold on boardwalks and mall Kiosks in the states. That has to be the most blatant infringment I've ever seen.
So...when I saw that Nintendo quote, the wording ("Commented Nintendo in a statement") really reminded me of Yoda. So I took the entire quote and put it through a Text-to-Yoda website, and got this...
Of counterfeit Nintendo products seized from retailers and manufacturing plants in China through the years despite the millions, only been one criminal prosecution, there has. Numerous factories, seized, where tens of thousands of counterfeit Nintendo products were, with only trivial fines or no penalty at all escaped. Hmmmmmm.
Have you seen the arrow?
Yeah, the money saved buying pirated goods gets spent on....more pirated goods.
How the heck this got marked as "insightful" is beyond me...
Question: if you didn't have the money to buy the legitmate product in the first place, what "savings" are we talking about here? If I can't afford a $50 item, so I steal it, I haven't "saved" anything.
"I'm sorry mr. store owner, but I can't afford to buy anything, so I'll just steal it - but don't worry - I'll spend savings elsewhere, so I'm still doing good for the economy!"
Lemme see if I can remember all this correctly -
First off they have Wii's here freely available, no shortages as much as I think just a lack of customers. That is two fold: Nintendo obviosuly isnt advertising in China and the local shops arent advertising that they arebreaking a number of laws. Hell, it should be Microsoft complaining - the xbox 360 was hacked within weeks out here and a number of my friends now own one - and at $1.25 a game its not a bad deal at all.
I just got paid and was planning on picking up this "bundle" from a local shop we frequent: Nintendo Wii + mod chip + extra controller + 2-3 pirated games for 2500 RMB ($323.00). When I say a local shop that is a place I actually trust and can return things to - but haggling at some of the biggest shops in Beijing (The Silk Street if youve ever heard of it) that are total tourist traps still have Wii's +mod chips and the lot as well. And they will come down to that price if you can bargain them down, but dont expect to ever find them again if it doesnt work.
My only problem is I dont think ill ever get anything productive done again If I pick one up.
---- The real Slashdot is still here. You just have to browse at -1 to read the comments.
I'm just annoyed that everyone quoting piracy never says how many items they estimate on the black market, but always say - we lose $XXX BILLION DOLLARS every year,' etc... That is a red herring. You are first assuming that legitimate paying customers are reaching the market and choosing the cheap 3rd party knock off over the official product. People who pirate to pirate generally do not intend to buy - therefore reducing that figure by 1/2 to 3/4 as I think its safe to say half or more would not buy the official product if piracy was not an option. I agree that the piracy has to stop, but to pretend as though the RIAA or Nintendo would be the recipient of billions of dollars in added revenue if piracy stopped tomorrow is ludicrous.
You got a mod chip for the only one of the three consoles that was released in Europe at the same time as North America and Japan because you don't like having to wait behind other markets?
"They stop charging twice the price for a game over here as opposed to USA.. it does NOT cost twice as much to ship a game made in CHINA to Europe as opposed to USA"
"Stop releasing games in USA months before they come out here...... have SIMOULTANEOUS RELEASES"
If the game is made in the US (e. g. Electronic Arts) by an English-speaking crew with English dialog, etc, why should we have to wait until it's been translated into French/German/Italian before we get to play it? We want to buy it, they want to sell it, the fact that others will have to wait longer is no reason to interrupt that transaction.
"and I see the Europeean release date is.. NOVEMBER!!!!..and I can install a tiny chip.. download an iso.. burn it and play it WHILE I HAVE FRIENDS ONLINE WHO ALSO PLAY IT.."
Or you could buy and import a legitimate copy, and then marvel how the price goes up when you have to pay customs and VAT upon delivery (teaching you just how much more it does cost to ship to Europe).
"as opposed to playing it after they are sick of it and have moved on.. ofcourse I will..!.."
Do you really want to buy a game that all your North American friends are sick of in less than seven months? Or are you less concerned about the game and more about the bandwagon?
"the splitting of the world might have worked back when the occasional long distance phonecall every 3 months was all the communication we had but these days that does not cut it."
Because all the world speaks English?
Actually if you do a DS module import from the USA to Europe, you usually get the thing cheaper than over here in the store, also half a year til two years earlier.
Europe is just getting Metroid Prime Pinpall, which has been released in the USA in 2005, and there still is no release date for super paper Mario for now, while we get a drought of interesting games over here until summer (No Mario Strikers is not interesting at all, the only interesting game is Impossible Mission and that is a retro game with new graphics!)
I am considering a mod chip for the wii as well for the exactly same reasons, with about three new games the costs are basically zero, and the releases are half a year til a year earlier!
And no localisation is no excuse, those wo want the game in non english can get it once it is localized the others still would be able to buy from england!