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Neverwinter Nights 2 Expansion Announced

Next Generation is reporting Atari's announcement of an expansion for Neverwinter Nights 2 entitled Mask of the Betrayer. "Mask of the Betrayer will put players back into the Forgotten Realms (of Dungeons & Dragons fame) shortly after the events of the original Neverwinter Nights 2. The expansion will incorporate a new campaign, more feats and spells, races, weapons, monsters and enhanced modding tools, among other new features. Developer Obsidian Entertainment, the same studio behind the original Neverwinter Nights 2 and 2004's Star Wars: Knights of the Old Republic II: The Sith Lords, will be handling development of Mask of the Betrayer."

56 comments

  1. The expansion pack I really want to see... by Channard · · Score: 1

    .. is an add on to Obsidian's Star Wars: Knights of the Old Republic 2 that actually fills in all the missing stuff and stops it looking like a rush job. If it can be done for Fable, it can sure as hell be done for KOTOR 2.

    1. Re:The expansion pack I really want to see... by Anonymous Coward · · Score: 1, Informative
    2. Re:The expansion pack I really want to see... by Channard · · Score: 2, Informative

      I know they're working on it, but they won't have access to all the original voice files, even if they can access some of the old ones stored in the game. Nor will it hit X-Box. It's an admirable effort, but I'd really like to Obsidian go back and finish it properly a la The Lost Chapters.

  2. Less cliches please by Anonymous Coward · · Score: 0

    I found the original NWN campaign fairly bog standard, but the expansions took it into a weirder direction. The same with the NWN2 storyline (another village under attack by some mysterious evil force? Come on!). I'm hoping they'll dare take it into a more interesting direction with the expansions this time around too.

    1. Re:Less cliches please by ravenshrike · · Score: 1

      It was either that or rats in the sewers. If you played D&D you'd know this. There are very, very few options for the start of a campaign at level 1.

    2. Re:Less cliches please by Grant_Watson · · Score: 1

      So why start at level one?

  3. I read that too fast by Anonymous Coward · · Score: 0

    Reading the outline too quickly, I found this bit of news quite shocking:

    'The Sith Lords will be handling development of Mask of the Betrayer.'

  4. The expansion I'd like to see... by Captain+Sarcastic · · Score: 1

    ... is the expansion to make the game playable by people with less-than-bleeding-edge video cards.

    We paid to upgrade two of our computers, in order to improve the experience with NWN2, and found it was only marginally less jerky. What we saw was impressive, but we don't think that having to buy 2 $200 video cards in order to play 2 $50 games was a Good Idea.

    --
    Strike while the irony is hot! -- The Freethinker
    1. Re:The expansion I'd like to see... by horatio · · Score: 1

      I just bought a brand new 680i, dual-core 6600, with an NVidia 8800GTS (640MB), 4GB of memory, etc. I'm not happy because even with that system (arguably it doesn't get significantly better than that given available hardware on the market right now - assuming that buying a pair of 8800GTXs is over the top), I finally had to turn down some of the graphics options because there were several "zones" where the game became unplayable - < 6FPS and herky-jerky trying to move around. And IIRC the worst was in a rather small wooded area - not someplace with water which is where you would think that kind of crap would happen. In general, indoor areas hover around 60fps, but outdoor areas don't get much above 24. Do I need a damn SGI for this game?

      I think it boils down to that the game is really buggy, and bloated based on the performance. Several times I've had the graphics get all weirded out (you could see the wall through the inside of someone's mouth, out of control plantlife that makes it look like you're clipping through a wall, etc.), the game locks up or my character can't run anymore, etc.

      Besides that, the UI kind of sucks. It took me until about 1/2 way through the second chapter to realize that I had to hold the right button to get a menu of things I could do. (hey, look I'm a ranger, there's my pet!) I miss the radial menus and being able to quick-slot anything. Kind of sad because I really liked the original NWN.

      --
      There is very little future in being right when your boss is wrong.
    2. Re:The expansion I'd like to see... by afidel · · Score: 1

      Yep, I upgraded my main gaming PC just before NWN2 came out and it performs like crud even on the lowest settings. I have a Athlon 64 x2 4200+, 2GB ram, Geforce 7600GS and a RAID10 array using 4xSATA2 7200 RPM drives. My friend has a similar system with SLI'd 7600GT's and he barely has any improvement. My goal when making my PC was as little noise as possible from a gaming PC so I could use it in the livingroom, and while I succeeded for most games I can't play NWN2 because I get so frustrated at the crappy performance.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    3. Re:The expansion I'd like to see... by Anonymous Coward · · Score: 0

      I have a 680i mobo, C2D 6600, 2GB of RAM, and an 8800GTX and NWN2 runs perfectly smooth at 1920x1080 on my Westy 37" HDTV.

    4. Re:The expansion I'd like to see... by Markus_UW · · Score: 1

      Really? I didn't have any framerate issues with my computer running this game, and it's significantly less badass than yours. It's an Athlon X2 4400+, with a BFG Geforce 7900 GT OC, and 2 gigs of ram. I played the whole game through 2x, once as a mage and once as a paladin, and never had any of the extreme framerate issues you did with everything maxxed out. Though it did make my videocard overheat once and start drawing artefacts...

      I do agree with you, however, that the UI definitely could use some work, and that there were some unforgiveable bugs in the game. But most of the ones I encountered, involved either quest completion or plot advancement, and I just had to load back a ways to get through them.

    5. Re:The expansion I'd like to see... by ravenshrike · · Score: 1

      Hmph, with custom settings on medium and high except for shadows, I was able to run it at a comfortable 30 fps or so with a PIV 3.2GHZ 1.5 gigs of ram, and a vanilla 6800. Mind you, tossing shadows in would absolutely kill the framerate.

    6. Re:The expansion I'd like to see... by Anonymous Coward · · Score: 0

      I have an X800Pro and a Athlon 64 3200+ with 2GB of RAM and it plays just fine here, and it looks good in 1024x768.

      Are you one of those guys running in 1600x1200 with full anti-aliasing and every feature available? Maybe turn down a few options?? I'm not sure why people feel they should be able to run every game at max-everything and then complain if it's a bit slow.

    7. Re:The expansion I'd like to see... by simtel · · Score: 1

      One thing to note: there was a significant bug with Xfire that caused EXTREME slowdown in NWN2. Xfire was installed by default. Made lots of people unhappy. I don't know if it's been fixed yet, as I uninstalled Xfire and never looked back.

    8. Re:The expansion I'd like to see... by Captain+Sarcastic · · Score: 1



      We'll give it a try - much obliged!

      </IRONY>

      --
      Strike while the irony is hot! -- The Freethinker
  5. Ending by Anonymous Coward · · Score: 0

    I really hope this one has a more interesting ending than "some building collapsed on you."

  6. Wish-list by RogueyWon · · Score: 3, Insightful

    Ok, I really quite liked NWN2, once I'd applied the 1.03 patch to fix the most vicious of the bugs and interface problems. The engine wasn't the greatest, but the writing and general feel of the game was excellent. So, a few things I'd like from an expansion:

    - More customisability for non-PC party members. It kinda sucked just being stuck without any flexibility in their class-level choices and meant that you couldn't really experiment with different prestige classes in the main campaign unless you actually did multiple playthroughs.

    - More tilesets. NWN2 suffered from the same problem as NWN1 here... it relied on the same few tilesets to make up the vast majority of its locations. I say to hell with the toolkit for once - give us some decent looking unique locations in the main campaign. This added a lot of atmosphere in BG2 and it needs to be done again.

    - Better rounded party interactions. Don't get me wrong, I liked the fact that NWN2 brought back a lot of the kind of dialogue we remembered from BG2 and missed from NWN1, but it didn't go far enough. Most of the dialogue trees in the game seemed to be focussed on just a few of the characters. Other characters never really got developed much at all.

    - More "political" sections to the plot. Combat's fun, but so's politicking your way through the cities.

    - Continue to throw in the planar elements from the plot of the main campaign. I enjoyed these a lot. The Forgotten Realms setting on its own can get a little stale. Mixing in elements of the Planescape world in NWN2 added a lot to it, in my experience, and this could be expanded further.

    - Give us a proper ending this time. Oh come on, were you even trying last time?

    - Epic levels? I can take 'em or leave 'em. It would be nice if they were there, I guess, but don't go building an entire expansion around them.

    1. Re:Wish-list by Midnight+Voyager · · Score: 1

      They damn well better at least give a proper ending for the last one in this one.

    2. Re:Wish-list by bahwi · · Score: 1

      Did 1.03 fix the camera problem? I played nwn2 for about 15 minutes and couldn't get the camera to ever look at my person or surroundings or follow or anything useful that games have been doing for years now. :( I really wanna play tho!

    3. Re:Wish-list by Scuff · · Score: 1

      Did you try looking at the camera settings? there are a bunch of follow options that seem to be what you're looking for. As far as I know, they were in there before any patching.

    4. Re:Wish-list by Senobyzal · · Score: 1
      More tilesets. NWN2 suffered from the same problem as NWN1 here... it relied on the same few tilesets to make up the vast majority of its locations. I say to hell with the toolkit for once - give us some decent looking unique locations in the main campaign. This added a lot of atmosphere in BG2 and it needs to be done again.

      I assume you mean the interiors? NWN2 exteriors use heightmaps and can be almost infintely customized even without adding new textures. I think you'll be surprised what some of the custom content builders produce just using the default tools when more polished mods start coming out six months or so down the line. There are already some prefab areas on the Neverwinter Vault that are pretty impressive even with the relatively short time builders have had to play with the toolset.

    5. Re:Wish-list by Anonymous Coward · · Score: 0

      - make it run on Linux.

    6. Re:Wish-list by Das+Modell · · Score: 1

      Frankly, I found NWN2 to be very mediocre, and I doubt that an expansion can elevate it above that. The game is fundamentally flawed. The first game wasn't very good either, unless you were into modding or multiplayer.

    7. Re:Wish-list by LarsWestergren · · Score: 1

      - More customisability for non-PC party members. It kinda sucked just being stuck without any flexibility in their class-level choices and meant that you couldn't really experiment with different prestige classes in the main campaign unless you actually did multiple playthroughs.
      - More "political" sections to the plot. Combat's fun, but so's politicking your way through the cities.


      I agree totally with these!

      - More tilesets.

      A given. They have more experience now with the tools and the code, and can concentrate more on purely creating content. And modders are creating some really nice ones, I would be suprised if they weren't used in the expansion since Obsidian have already included community content such as AI patches in official updates.

      - Give us a proper ending this time. Oh come on, were you even trying last time?

      The expansion will continue the story from the original campaign... if you chose the non-evil ending that is. For the record, I liked the original ending. The fights were epic, and I fully expected them to do an ending open for expansions.

      - Continue to throw in the planar elements from the plot of the main campaign. I enjoyed these a lot. The Forgotten Realms setting on its own can get a little stale. Mixing in elements of the Planescape world in NWN2 added a lot to it, in my experience, and this could be expanded further.


      Do you know about Rogue Dao's Planescape trilogy? Looks very promising! If their skills in creating quests and dialogue is as good as their artwork, this will really be something to look forward to.

      - Better rounded party interactions. Don't get me wrong, I liked the fact that NWN2 brought back a lot of the kind of dialogue we remembered from BG2 and missed from NWN1, but it didn't go far enough. Most of the dialogue trees in the game seemed to be focussed on just a few of the characters. Other characters never really got developed much at all.

      Agreed, lack of time of course. We know that there was planned a very large subplot around Quara, her hinted-at extraordinary powers, and her rivalry with Sand, and that this would make what they did in the finale make more sense. Also Casavir was supposed to have a more content, including his past tragic love story, conflict with Bishop etc. And I think it obvious that it was planned that Neeshka (among others) could take some prestige classes.

      - Epic levels? I can take 'em or leave 'em.

      Same here. Fun for power gamers, but I think DnD games in general gets easier and easier as you rise in levels rather than more and more challenging, so I'd rather begin at a low level... and level more slowly this time so you get a greater sense of accomplishment! Of course, it would be difficult to continue the plot from the first game then.

      --

      Being bitter is drinking poison and hoping someone else will die

    8. Re:Wish-list by LarsWestergren · · Score: 1

      Yes, most people seem happy with the camera controls now with the latest patches. You know you can quickly switch camera mode by pressing * on your numeric keyboard?

      --

      Being bitter is drinking poison and hoping someone else will die

  7. So when . . . by DrMrLordX · · Score: 1

    . . . are they going to add support for epic levels? Once I got epic levels in NWN, there was no going back for me.

    1. Re:So when . . . by LarsWestergren · · Score: 1

      The expansion will have epic levels.

      --

      Being bitter is drinking poison and hoping someone else will die

  8. Dark Waters by PIPBoy3000 · · Score: 2, Informative

    Admittedly this is a bit of self-promotion, but the first module of the Dark Waters campaign should be posted on the Vault tomorrow. It has lots of custom content, voice acting, scripting system, and hopefully a fun little storyline. For people impatient for the expansion, this might tide them over.

    1. Re:Dark Waters by cavtroop · · Score: 1

      Thanks for the link, checking it out now.

      One of my beefs with NWN2 is that I thought the campaign was...well, kinda crap. I keep hoping the community will take over and give me some replayability, but I have little desire to replay the builtin campaign again...

    2. Re:Dark Waters by knivesx11 · · Score: 1

      Awesome I loved Demon, Shadowlords and Dreamcatcher. I'm glad to see that you have kept modding, your modules along with Stefan Gagne and Rick Burton made the game worth playing. Granted both games NWN and NWN2 had great campaigns. Everyone in the NWN community appreciates your hard work.

    3. Re:Dark Waters by LarsWestergren · · Score: 1

      Thanks for all the great work PipBoy. I will play this next week, really looking forward to it!

      Granny plugin announced, nice 1.06 patch content announced, expansion announced, Dark Waters release... It has been a good week for NWN2. I would have included the 1.05 patch, but.... you know. :)

      Oh well, I'd rather wait a few more days than have a patch that infuriates the community.

      --

      Being bitter is drinking poison and hoping someone else will die

  9. Pathing by Anonymous Coward · · Score: 0

    If they fix the pathing problems, I'll send every developer a chocolate kiss.

  10. I would rather have ... by Etyenne · · Score: 1

    ... a Linux port than an expansion.

    --
    :wq
    1. Re:I would rather have ... by crossmr · · Score: 0, Troll

      As long as you're willing to pay $2000-$3000 for your copy, I bet they'd do it. That's a completely scientific number based on an unscientific guestimate of how much it would cost to make a port divided be the number of linux users willing to buy it.

    2. Re:I would rather have ... by crossmr · · Score: 1

      Awww. Someone couldn't handle the truth? Simple fact is, the game was done in DX9 this time. Its going to cost a lot more to port the game than it did last time. Obviously they don't think there is going to be any return on investment, so the price would have to be higher to sway them to do it.

    3. Re:I would rather have ... by Anonymous Coward · · Score: 0

      Which is why NWN2 is such a success. Oh. Wait. Virtually the entire community is still playing NWN1 - because it works on Linux and Mac OS X.

      NWN2 was just a pointless waste being Windows only. And they never did do the XBOX 360 version.

    4. Re:I would rather have ... by crossmr · · Score: 1

      NWN2 failure isn't because its not on Linux or Mac. Its because its a shiny, but inferior game.

  11. Well there's your problem right there by TheAxeMaster · · Score: 1

    I wouldn't touch this game with less than a 7900GT. I have one and there are things that I had to turn down to make the outdoor scenes workable. SLI isn't going to get you much here.

    1. Re:Well there's your problem right there by afidel · · Score: 1

      Considering that the Recommended, not minimum, graphics card is a 256 MB DirectX 9.0c compatible Video card with Pixel Shader 3.0 (ATI Radeon X1600+ or NVIDIA 6800 GT/GS+ or better) and that the 7600GS is substantially faster than either of those cards in PS 3.0 performance I don't think I should have to put up with sustained 8-11 fps in many zones. Heck the 7950 was the fastest card available when NWN2 launched! As others have said, anything less than 8800 SLI sucks for performance in NWN2, that's over $1K in video cards and 380W vs 27W for my card =) Oh yeah and there is no way in hell any system with a 7900+ is going to be allowed in the living room!

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  12. Wait, it's playable? by mbourgon · · Score: 1

    I haven't turned it on in months - between the horrific performance and the plethora of bugs (plus friends having the game crash in Act 2/Act 3), I figured I'd wait until it was stablized, then start playing.

    So is it playable, or are they just trying to get more money from us for an unpatched game?

    --
    "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
    1. Re:Wait, it's playable? by Anonymous Coward · · Score: 0

      sort of. But it does not mean anyone is actually playing it.

    2. Re:Wait, it's playable? by LarsWestergren · · Score: 1

      I haven't turned it on in months - between the horrific performance and the plethora of bugs (plus friends having the game crash in Act 2/Act 3), I figured I'd wait until it was stablized, then start playing.

      So is it playable, or are they just trying to get more money from us for an unpatched game?


      I think its playable as it is now. I still wish they could improve performance more, but it is slowly getting better with every patch; and I'd rather have new neat adventures to play. So I think it was good that they focused on scripting and tool improvements in the latest patch.

      You can get vastly improved performance by lowering just a few of the graphics settings (nr of light sources for instance), and still have a very good looking game.

      --

      Being bitter is drinking poison and hoping someone else will die

  13. Why.... by Penguin's+Advocate · · Score: 1, Flamebait

    Obsidian has a well deserved reputation for taking good Bioware games and making crappy sequels that look and feel rushed. NWN is a great game, NWN2 on the other hand is crap. The story is crap, the engine is crap, and it's held together with crap. It's like what they did to KoTOR (ie KoTOR2), but on a grander scale. I was very excited about NWN2, I pre-ordered the collectors edition as soon as it was available for pre-order, I convinced my friends to get it, we got all setup to have a lan party on it's release...and it was a no-go. I, as well as every one of the people involved have awesome computers. They are specifically designed for gaming with all of the best parts available at any given time...and the engine ran like crap, and crashed often. It uses a ton more resources than Oblivion in order to not look 1/10th as good. We had to give up on our lan party because the game was simply unplayable on a few of the machines (and we're talking brand new dual core athlon FX's, dual 7950GX2's, 4GB ram, machines that should have no trouble running this game (and have no trouble running other games)). Despite this, I soldiered on and played through the entire game within a week, hoping against hope to find some redeeming quality...and there simply weren't any. Upon finishing the game, and experiencing the extremely lame ending, I fired up the editor...and crap. The editor is not as good as the original NWN editor. I had to find plugins just to get the same functionality I had in the original, and still it wasn't as good. I tried so hard to like this game, mostly because I loved the first one, but as with KoTOR, Obsidian severely dropped the ball. I'm surprised they're even bothering with an expansion... I'll probably end up getting it because I'm insane and still holding out hope for a good NWN sequel, but this time I will not make the mistake of recommending it to anyone else.

    --
    Frag 'em all...
    1. Re:Why.... by Anonymous Coward · · Score: 0

      So, in simpler terms: You're a tool who buys into the videogame hype. I played the game on a pos (athlon 2200 and radeon 9800 pro) and it ran fine and was pretty enjoyable. No, it wasn't BG 2, but it was significantly better than the original NWN.

    2. Re:Why.... by Penguin's+Advocate · · Score: 1

      Buys into videogame hype? Not quite. My entire life is games. I am a game programmer, I'm married to a game artist, I work at a game company, and I go home at night and play games (that is, when I get to go home at night...). It has nothing to do with hype, I would buy the stuff anyway. The fact that you played it and enjoyed it simply means you have low standards. The fact that it was on an athlon 2200 with a radeon 9800 and you still enjoyed it means you have very low standards. Everyone is entitled to their opinions to some degree, but the fact that you think NWN2 is superior to the original inclines me to suspect you've never played one or the other. I could be wrong. Insofar as I have dedicated my entire life to games, maybe I am a tool, if so, I am content to be just that.

      --
      Frag 'em all...
    3. Re:Why.... by DrMrLordX · · Score: 1

      I hate to break it to you, but most of the complaints you have about NWN2 were equally applicable to NWN, especially before the two expansions and numerous patches. The main campaign in NWN had a truly wretched story.

      NWN's graphics engine wasn't as demanding as NWN2's, granted, but that doesn't change the fact that NWN was rather dull without expansions and/or good PWs.

    4. Re:Why.... by Reapy · · Score: 1

      The whole reason nwn runs like crap is so that you can have a flexible toolset like the one that it has.

      NWN also had YEARS of development and patches to add content and functionality to it, while NWN2 just came out.

      I don't how you can say nwn2's campaign was crap compared to nwn. Did you even play the first nwn campaign? It was HORRIBLE and boring, I couldn't even finish it. NWN2 has some problems, and I haven't finished it all the way, but being mostly towards the end, it is leaps and bounds ahead of nwn1.

      And finally the outdoor areas look great, and the flexibility to have your own terrain map is awesome, much better then the tilesets of nwn1.

      That said, yes, NWN2 does need a lot of work still, and it is of coarse behind the years of development and content generation that NWN1 had, but I think it is a good foundation for continued improvment.

      Reapy

    5. Re:Why.... by blahplusplus · · Score: 1

      "NWN is a great game, NWN2 on the other hand is crap. The story is crap, the engine is crap, and it's held together with crap."

      I'm sorry but the original NWN *was a total disaster*, it was only good for the user made content but even the engine itself was awful and cumbersome. It was a game you simply *watched* rather then played. Automatic combat, maybe clicking a few buttons on you command bar now and then after all the tedious and god awfully slow *navigation*. Not to mention all that while looking at graphics that just made you want to stick pens in you eyes due to it's god awful uglyness.

      Neverwinter nights is one of those games I find myself shaking my head at how it succeeded, as a game it has nothing on games like Torment or even the original baldurs gate. I'd take BG or torment *any day* over the tedious nightmare that was the first NWN, and its bastard sequel, boredom winter nights 2.

  14. Why was NWN1 better? by Anonymous Coward · · Score: 0

    Even though it looked cartoony?

    People love cartoony in video games. And it was fast and simple. NWN2 is neither.

  15. I so wanted to beleived they'd learned from KOTOR2 by Dired · · Score: 2, Insightful

    Instead we got the same - a graphical engine improvement over NWN, worse writing, more cliches, abysmal artwork (has there ever been a fantasy game with armor as ugly as NWN2?) and no actual functional improvement. Targeting was worse, pathing was worse, areas felt smaller, and the story - argh! Companions were either tedious or worthless (and the romance options just horrible - which are the least-interesting stock characters - yeah, let's use those two) and the story was just an excuse to go from one fight sequence to another and plenty of boss fights cheated within the D&D rules. Anyone remember the Bandit Camp? If you played NWN2, of course you did! Asinine. The entire game felt like a nakedly-arbitrary collections of fight-scenes, increasingly with the rules changed just to keep them from being boring. And then, at the end... nothing! Rather than frustrated that a good time was sabotaged by a lame ending, you realized the destination was as tedious as the journey - a total waste of time all around. And the toolset was so much harder to use that the one real strength of NWN - community content - was needlessly made so much harder and rarer. The game felt like it was made by people that tolerated the D7D rules only when they had to, only guessed at why NWN was successful at all, and thought that people still wanted to play with 15-year-old cliched boss battle rules that have never, until now, had anything to do with D&D. And now they are making a sequel, and will be shocked when so few people buy it, I suppose.

  16. $200 gpu and not smooth? by CaptainNerdCave · · Score: 1
    with a x1900xt (oc'd to 668/775), i've been running this at 1920x1440 with everything at max (except the shadow size, that's at low, 512?) and it's actually smooth at 22-26 (lowest fps, it gets a little jerky at 2048x1536) - unpatched (if that actually fixes anything).


    when i first saw this come out, i saw people with 8800's whining about framerate and choppiness... once i played it, i immediately decided that these claims were hogwash. am i to believe that everyone with a step below the cream of the crop hardware (and complaining about jerky game-play) is running above 1600x1200? have you people with issues made sure that there isn't a host of other crud running in the background and that all drivers are up-to-date? with a $200 gpu, your game should look excellent and play well. my housemate has a 3800+, 2gb ram and a 7800gt... he doesn't play anything at less than 1600x1200 and says his game runs excellently. in my opinion, this is one of the best times to be playing computer games; gpu's are at great prices for superb performance and cpu's keep going down in cost.

    for reference, i have a c2d 6300 @ 2.33, 2gb ram and run xp pro

    1. Re:$200 gpu and not smooth? by Captain+Sarcastic · · Score: 1

      You misunderstand. We briefly -- briefly -- considered the $200 graphics cards (similar to nuking the site from orbit), but determined that every monthly newsletter from Micro Center showing the price decreasing would feel like the death of the thousand cuts. We were upgrading to faster motherboards and CPUs anyway, with more memory, so we thought that that should be enough.

      We'll try out the "Uninstall XFire" suggestion tonight, and see what that does. I'll let you all know, as I have no doubt that you are like the cat that ate the block of cheese, and waited outside a mousehole with baited breath.

      --
      Strike while the irony is hot! -- The Freethinker
    2. Re:$200 gpu and not smooth? by CaptainNerdCave · · Score: 1

      my best recommendation is to jump onto the c2d bandwagon; personally, i think the best boards are ones that will let you undervolt a lot. i'm using a gigabyte ds3, iirc (single pci-e 16x), and @ 2.33ghz my voltage is only 1.075. this translates into the temp never going above 50C while it sits under my desk churning away at seti 24/7 (stock cpu cooler)

  17. Re:I so wanted to beleived they'd learned from KOT by LarsWestergren · · Score: 1

    It's amazing how different you can experience a game... I loved it! I respect that it might not lived up to all your expectations, but some things you say I think are a bit unjustified:

    , worse writing, more cliches

    Than the paper thin NWN1 original compaign, which was more of a demo of what you could do with the toolset? Really?

    no actual functional improvement

    Now that is BS... How about having a real party again like in BG2, with up to....I think it was 6 (?) controllable characters in the party, rather than the single NWN1 henchman which you couldn't control and kept running into enemies and getting killed. Or the strategic minigame of rebuilding the keep and recruiting people to it...

    Companions were either tedious or worthless (and the romance options just horrible - which are the least-interesting stock characters - yeah, let's use those two)

    Do you know you have uncovered all the subquests and all the dialogue for them? I do agree that Casavir was pretty wooden though... Sand, Bishop or even Khelgar or the Warlock would have made more interesting male romances.

    , and will be shocked when so few people buy it, I suppose.

    We shall see. At NWVault, the people so say they will buy the expansion outnumber the ones who don't by around 10-1.

    --

    Being bitter is drinking poison and hoping someone else will die

  18. Re:I so wanted to beleived they'd learned from KOT by Anonymous Coward · · Score: 0

    and no actual functional improvement

    Someone never opened the toolset.