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Fallout IP Sold to Bethesda Softworks

In what I can only see as good news, the Fallout IP has been sold to Bethesda Softworks. A long, long time ago simoniker posted that Bethesda was licensing the IP from Interplay; as of earlier this month, they now own it lock, stock, and barrel. Gamasutra reports: "According to the filing, first spotted by Fallout fansite No Mutants Allowed, the purchase of the Fallout license and accompanying IP was settled on April 9th of this year, with final payment installments expected to be delivered by the third quarter of this year ... In an interesting twist, as part of the agreement Interplay now acts as a licensee of the IP as it continues to ramp up production on its own Fallout-themed massively multiplayer game, first announced in 2004 alongside Bethesda's sequel, and shown via internal documents as recently as December to have a projected $75 million dollar budget and launch date of 2010."

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  1. lol what by DoctaWatson · · Score: 0, Flamebait

    Where to begin, where to begin...

    First, there's plenty of blood in Oblivion. There's even an option you can set to make it have even more blood than before.

    And Oblivion was rated M.

    Star Trek: Legacy wasn't developed by Bethesda, it was developed by Mad Dog Studios and published by Bethesda.

    Co-developing games for consoles and the PC (like they did with Oblivion) is not the same as developing a game for the console then porting it to the PC. Even Morrowind was developed as a PC game then ported to the X-Box.

    Bethesda's "refusal" to tell the public about game mechanics is a direct result of the Fallout fanbase (namely NMA) having this twisted sense of entitlement that you're showing so well. With you guys, Bethesda is damned if they don't and damned if they do. I sometimes wonder if NMA et al. would be happier if no new Fallout game was being made, ever.

    Ridiculous Fallout fans like to harp on the "it's not Fallout without turn-based combat", as though many other famous RPG series never made the jump from turn-based to realtime combat. Are you seriously going to tell me that Ultima 7 isn't a real Ultima because it has real time combat instead of turns?

    You idiotic Fallout cultists seem to think that Bethesda is going to kill Fallout. I have news for you, Fallout is already dead, going on for nearly a decade. Bethesda is your only hope of seeing it come back to life. I suggest you come to terms with that.