Was Videogaming Better Back in the Day?
An anonymous reader writes "Sean Sands at Gamers With Jobs looks back at the dawn of videogaming, when we were all kids just typing in our games, one line of BASIC at a time. And he finds the present lacking: 'The dreamers became assets instead of leaders, and the rockstar designers became, well, Rockstar ... or Blizzard, or Valve. Publishers with cash-rich money to spend bought the creative process, and the minds of marketing professionals replaced four guys hopped up on sugar doughnuts and generic cola. So, how dare I be surprised that the price of today's gaming blitz is a little piece of last generation's soul?' Do you agree? Was simple gaming better, or are you a story in games fan?"
Why does it have to be either or? Can't both types of gaming be good? We have complex games now, but simpler stuff is available on things like XBox Arcade. Just relax and enjoy.
No kidding. "Was simple gaming better, or are you a story in games fan?" What the Hell kind of question is that? Story-wise, something like Unreal Tournament Foo has about as much story as the booklet that came with a Berzerk cartridge, while games like Ultima V (playable on Apple II, CGA-equipped PC and other beyond-elderly hardware) kick the unholy Hell out of cliched fantasy crap like Neverwinter Nights' original campaign.
First of all, 99% of stuff now is also shit, so toss out that argument.
The packaging was better. Real effort and imagination were put into it. Does anything come with a microscopic space fleet now?
The manuals were better. I've still got glossy, 300+ page manuals on my shelf that are practically history books, that came with Secret Weapons of the Luftwaffe, Red Baron, etc.
But most important, the game play was better. Go down any list of "Best Games Ever", and it's freakin' dominated by old titles. Railroad Tycoon, Civ, Wasteland, Zork, X-Com, Monkey Island, Wizardy, Ultima...
The graphics have gotten better, yes. But the story and gameplay suffered along the way, as more time and effort were put into the graphics. Sadly, it seems like it was treated as an either/or by most developers.
The answer to almost all nostalgia-motivated questions like this is no, things were not better in the past. The human mind has an amazing capability to remember good things and forget bad things, so while there were many good games in the past, there were also many terrible games in the past and the percentage of good games is a constant.
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You really nailed it there! I have started playing Oblivion and though it is a great game, I still feel only a fraction of the wonderment I felt when I was a boy playing something like Eye of the Beholder or Legends of Valour on the Amiga. Back then I would have practically shit myself at the thought of a game as open-ended and free as Oblivion, now the cynicism of age has taken the shine off it somewhat. It's easier to get "into" a game when you are young, I think. The suspension of disbelief is that much stronger. Now all I see are 3D engines and scripting back-ends.
Gigabytes of lovingly crafted art assets just wash over me, whereas back in the 8-bit days I was excited by a level that had a different background colour.
(As an aside, there is still an outlet for simpler 8-bit style games, on mobile phones. And man, is it one ocean of crap.)
So were those old games better? I think it's almost impossible to evaluate through the dewy-eyed nostalgia filter. The closest comparison to old-school (pre-NES) games are probably the "casual games" of today, and certainly Xevious or Galaga compare well with Heavy Weapon or Bejeweled. But comparing Gauntlet or Ultima to KOTOR or Diablo is like comparing a cave painting to a Picasso. They're so different, and so much products of their time, that it's dfficult to say one is better or worse than the other.
Dude, I think I can see my house from here.
The problem with comparing old vs. new games is people tend to stretch things.
Pick the best 5 games of 2006 and compare them to the best 5 games of 1976, 1986, or 1996 but not 1976 though 1996. It's like comparing the music of the 60's (1960 - 1969) with music produced in the last six months.