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Adobe Open Sources Flex SDK Under MPL

andy_from_nc writes "Adobe announced that they are open sourcing their Flex SDK under the Mozilla Public License incrementally by December. This move comes on the heels of Microsoft's announcement of their Silverlight and Adobe's CEO's criticism of it. Adobe's action will likely please other open source developers who use Flex, like me, and offers hope that we'll see a full open source version of Flash one day. You can read Adobe's FAQ on the move as well."

2 of 134 comments (clear)

  1. Game UI by Aladrin · · Score: 4, Insightful

    I've seen some talk lately about using Flash to create GUIs for games and other 3D apps. I would think that open-sourcing Flex would get those same people to think about using it instead. I think this is probably a pretty solid move for Adobe and will drive adoption of Flex quite a bit faster.

    The ability to improve it yourself definitely doesn't hurt, either.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  2. You fell for it, huh? by xxxJonBoyxxx · · Score: 4, Insightful

    Adobe's action will likely please other open source developers who use Flex, like me, and offers hope that we'll see a full open source version of Flash one day.


    There's a sucker born every minute, isn't there.

    What Adobe has done by throwing an "open source" SDK bone is made it appear like they're leaning toward open-source Flash without actually giving away any of the crown jewels. Adobe's move is very much like the gigabyes of "open source" code samples Microsoft makes available in its extensive MSDN library: you can use and modify them for free, but you still need Microsoft's core (and proprietary) software to make them work.