Slashdot Mirror


Halo Science - Ringworlds and Plasma Weapons

The book Halo Effect is an intriguing title that takes a look Bungie's best-selling Halo titles from a number of different angles. Each chapter includes coverage of specific elements; included are descriptions of pro events, a bit on the development process, and the making of the Red vs. Blue series. One of the most interesting chapters takes a look at the science behind the Halo world, talking about the physics and logic behind ringworlds and the hi-tech weaponry seen in the game. Thanks in part to a mini-review of the book on the GameSetWatch site, Gamasutra has been allowed to reprint the entire 'science of Halo' chapter on their website. "A 5,000 kilometer radius would yield a circumference of roughly 31,400 kilometers. If we assume a width-to-radius ratio similar to that of Niven's Ringworld, they would be approximately 5.37 kilometers wide. They are significantly wider, though, at 320 kilometers. The Halos, then, would have a surface area of 10 million square kilometers - slightly larger than the surface area of Canada, and approximately 2 percent of the surface area of Earth. Of course, since we know that there are lakes, seas, and rivers on the Halos, the livable surface area would be fractionally less." Update: 05/02 18:30 GMT by Z : The initial version of the article posted was from pre-production and contained some errors. They've been fixed in the article and now here in the post as well.

22 of 111 comments (clear)

  1. decimal point by PresidentEnder · · Score: 2, Informative

    I assume that there is a missing decimal point in the summary, since those figures give a much larger surface area.

    --
    I used to carry a bottle of whiskey for snake bite. And two snakes. -Nefarious Wheel
    1. Re:decimal point by bhima · · Score: 3, Informative

      From the back of Ringworld (1970 printing)

      A ring 93 million miles in radius (on earth obit)
      600 million miles long
      One million miles wide
      thickness of of about 1000 meters
      walls on the edge 1000 miles high

      Rotation on axis 770 miles per second

      But I'm sure those or just generalities

      --
      Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    2. Re:decimal point by ATestR · · Score: 3, Informative

      Niven's Ringworld was 1 million km wide (although the units may have been miles). Assuming that the units were in km, to have the same proportions as the Ringworld, the Halo world would have to be approximately 5/150 times this, or 33,333 km wide.

      --
      âoeAny society that would give up a little liberty to gain a little security will deserve neither and lose both.
    3. Re:decimal point by gobbo · · Score: 3, Informative

      Has to be, since I'm pretty sure Niven's ring didn't have a width/radius ratio of 10, since that would have made the ringworld 930 million miles wide, a veritable ringtube where the ends would be frozen and uninhabitable. I don't have the book handy, but I'm pretty sure the ring was actually fairly narrow, perhaps only a few thousand miles wide on a ring over five hundred million miles around.

      Niven's Ringworld is one million miles across the ribbon, the rim walls holding in the atmosphere are 1000 miles high, and its circumference is 600 million miles around. For those who use a more sensible and thus cowardly* base 10 measurement system: 1,609,344 km wide, rim walls 1,609 km high, and 965,606,400 km in circumference. That yields a radius (AU) of 153,681,031 km. The radius/width ratio is thus about 154:1, so your instincts are correct, even if the calculation is a bit off.

      Added bonus: the surface area works out to 1.6×10^15 sq.km--about 3 million Earths; wrap your head around that! Halo's 10,000 km diameter is relatively tiny.

      (* Profuse apologies: impugning the valour of anything French, including metrics, on american-run sites is, seemingly, de rigueur.)

    4. Re:decimal point by toolie · · Score: 3, Funny

      That, and a radius of 5000kms from our Sun would put you squarely in an area of space you wouldn't want to spend much time in.

      Newark?

      --
      -- toolie
    5. Re:decimal point by ReverendLoki · · Score: 2, Funny

      (* Profuse apologies: impugning the valour of anything French, including metrics, on american-run sites is, seemingly, de rigueur.)

      Actually, it's more directed towards anything uniquely, or at least characteristically French. Since the metric system is much more widely used than in just France. So, Metric gets a pass on being classified as one of those "French things" to be mocked. No, we mock the metric system as one of those "European things", which operates on a different scale altogether - fewer cheese-eating surrender-monkey references, for one.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    6. Re:decimal point by Trails · · Score: 2, Funny

      Canada uses it too! Does this mean it gets mocked less? ... why is everyone laughing?

  2. Bad Calculations by rherbert · · Score: 4, Informative

    "A 5,000 kilometer radius would yield a circumference of roughly 31,400 kilometers. If we assume a width-to-radius ratio similar to that of Niven's ringworld, we get a width of approximately 53,700 kilometers. The Halos, then, would have a surface area of 1.68 million square kilometers."
    A width of 53k kilometers and a radius of 5k would be a very long cylinder. Given the other numbers, 1,680,000 km^2 / 31,400 km gives a width of 53.5 km, which is much more reasonable and ring-shaped.
  3. but... by Archades54 · · Score: 3, Funny

    the inhabitants would be angsty aggressive teenagers, so we need to tugboat the ring into a the sun.

    maybe the pale folk would finally see some sun

    --
    If your neighbours roof is flying past your window, you know it's cyclone season.
  4. Sorry Niven; by B5_geek · · Score: 2, Informative

    The Ringworld is unstable!

    Sorry I just couldn't resist.

    Ringworld is simply a must-read for anybody who considers themselves a geek. Thank God it won't ever be made into a movie.

    --
    "The price good men pay for indifference to public affairs is to be ruled by evil men." ~Plato (427-347 BC)
  5. Ringworlds have a lot of problems by SirBruce · · Score: 4, Informative

    Unfortunately, there are numerous technical problems that make Ringworlds problematic, as Niven tried to address in later books. The Ring requires active stabilization, day and night cycles can only be crudely simulated, etc. Perhaps the biggest problem is that the structural material itself would have to have the tensile strength of the strong nuclear force just to hold together...

    Dyson Spheres actually make a lot more sense than Ringworlds. Any civilization capable of making a Ringworld would most likely be able to make a Dyson Sphere.

    1. Re:Ringworlds have a lot of problems by HiThere · · Score: 3, Interesting

      Dyson spheres are also unstable, though not drastically so. And, practically speaking, you need a pair of them, concentric (you hold the atmosphere between them. There really WOULD be pillars holding up the sky! And etherial spheres (well, at least one of them). Keeping the sun in the center, however, looks to be a bit tricky, but fortunately the net gravitational instability should be quite small even if the sun is slightly off center (you can't assume that mass is actually symmetrically distributed, only approximately).

      Note that as you don't spin a Dyson Sphere, net gravity is very low. About half that of the Sun's from the distance of the Earth. This makes ponds, lakes & seas possible (if not probable, and probably temporary), but quite dangerous. Rivers, however, are not going to occur.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    2. Re:Ringworlds have a lot of problems by ip_vjl · · Score: 4, Interesting

      When I read Ringworld, I wondered why you wouldn't build something that combined both a ringworld and a Dyson sphere. Let's say the ringworld followed Niven's dimensions. At 1 million miles wide, it only occupies about 1% of the 'latitude' of the orbital sphere. All the solar energy directed elsewhere is wasted.

      It seems it would be good to build a smaller sphere that can collect this energy. If you built it at an inner orbit (like Mercury's orbital distance) you wouldn't need as much material. You would leave out a section of the middle that corresponds to the location of the 'ring plane' to allow the energy there to make its way to the ring. Both halves of the sphere could still be connected, but instead of solid sphere, it would be alternating solid/empty to provide the function of the shadow squares. You may want to perforate it in other areas as well to allow solar pressure to escape.

      Exactly what materials you'd use, I don't know ... but if you have the resources to build the ringworld to begin with, this shouldn't be a stretch.

    3. Re:Ringworlds have a lot of problems by CogDissident · · Score: 3, Interesting

      Assuming you have enough thrusters, and a good controll program, you could easilly compensate for up to 50-90% of the total thrusters being offline at a time, allowing you to do repairs at your leasure. And a dyson sphere DOESNT HAVE poles, none, its uniformally the same temperature the whole sphere over (minus whatever height differences, as peaks would be a bit colder due to less atmosphere or the bottoms of the oceans which could be a bit colder).

      If you spin a dyson sphere, you dont have to simulate gravity, at all, and if the spinning mechanism failed, you would have a LOT of time to deal with it, as it would take a while for something spinning that fast to spin down to a point where people start falling off the surface. Assuming the loss of spin comes from too few functioning thrusters, then you would have an even slower spin-down because the tursters would compensate for the loss, at least a little.

      Portals are a staple of most dyson spheres, but with something that big, the odds of having to leave very often are rather unlikely. Even if you did need to leave, reinforced circular portals would be good,it wouldnt compromise the strength of the sphere if it was curved at the same rate, and could be built as needed. Any single LARGE (drive a planet through it) portal could be difficult, but would not be impossible.

    4. Re:Ringworlds have a lot of problems by Jerf · · Score: 2, Insightful

      If you spin a dyson sphere, you dont have to simulate gravity
      But remember that in that case, the "gravity" is always perpendicular to the axis of the spin, so only people on the equator get gravity that is "down".

      This results in only a single (relatively) thin strip at the equator being habitable, because all the air is down there. Then you wonder why you're building the rest of the sphere. Then you end up making just the ring, and making it stronger. And you're back to Ringworld. (Plus the Ring doesn't have to be a spherical section so the surface can be at a uniform pressure, which increases the available land area a lot.)

      Niven explains this in his "Bigger than Worlds" essay as how he came up with the Ringworld in the first place, though it might just be a convenient after-the-fact reasoning process, who knows?

      This is why a Dyson Sphere, as a place where humans might happily live inside and frolic away in their meat bodies, is pretty silly. If you insist on this level of mega-tech building a place for meat-bodies to frolic in, Ringworld makes much more sense. However, what makes the most sense of all is the Dyson sphere in its original sense of simply being a structure to capture all the energy output of the sun. For that to occur, you don't actually need one monolithic object; the most likely design is a cloud of real-world-scale objects (somewhere between smart dust and largish, but feasible, spacecraft) carefully orbited in a way to capture all the energy from the star without hitting each other. It's not possible to have every object in the swarm in the sun all the time (you'll sometimes be in shadow), but the net effect of 100% coverage is possible.
  6. What about the edges? by Floritard · · Score: 4, Interesting

    I'm far too lazy to read the article, fanboys have all but ruined Halo for me, but does it mention anything about what happens on the edges of the Halo world? Would be really cool if they had a level in Halo near the edge. It's funny how they just kinda ignore that the game takes place on a world that actually has the pre-Columbus world-with-edges setup going on. What happens to the atmosphere (atmocylinder?) at the edge? If you're flying in an aircraft can you fly over the edge given enough momentum? How are the seas held back, etc?

  7. Walls by argent · · Score: 2, Informative

    There are walls all along the rim, high enough to keep the atmosphere in.

  8. Re:Go to the original by Blakey+Rat · · Score: 2, Interesting

    The Halo is not the only science fiction element in the Halo universe, you know. It's just the one it's named after. It also has a pretty unique AI concept (pioneered from the Marathon games, I believe) as well as an interesting alien civilization consisting of different races with a strange and pretty complex social dynamic but all seem to work (more or less) together despite that. Then there's the Flood, which is some sort of super-evolved virus or bacteria.

    If you read the novels, they also shove in a bunch of genetic engineering and spacesuit/armor construction and some other stuff.

    Plus the Halo in Halo is actually build as an amplifier to some kind of neutron bomb or something which can kill all life in a huge radius.

    I'm glad that you can come to Slashdot and show off your knowledge of Niven, but the Halo universe is actually a very well-constructed science fiction universe in its own right.

  9. Re:Go to the original by locokamil · · Score: 3, Insightful

    Agreed. I read the novels before I played the games, and I was surprised by how convincing the sci-fi actually was. Characterization was off, but the science was good, and all four books described an appealing future with _relatable_ human technologies, i.e. the technology was advanced, but not so far advanced that I found it implausible.

    GP is a tool, make no mistake. The Halo books are solid sci-fi in their own right.

  10. Re:Lamest Slashdot Story In A Long Time by T-Bone-T · · Score: 2, Funny

    There's a reason this was posted by an AC. Please note the "Coward" portion of the name and start modding this shit down.

  11. Re:Ringtube?!? by Trails · · Score: 3, Funny

    Ringtube!?! No, since you've dropped the functional component of the word (i.e. "world", what purpose it serves), and compounded two shape descriptors, ring and tube.

    The correct term is Tubeworld. Despite the environmental problems you point out, this is clearly superior to aringworld, since it would be its own internet.

  12. not Niven... Banks by tabby · · Score: 2, Insightful

    I'm tired of people making comparisions of the Halo 'installations' of Bungie's to the Ringworld of Niven.

    Apart from basic shape they have nothing in common. The Halo's most apparant ancestor would be the orbitals ( http://en.wikipedia.org/wiki/Orbital_(The_Culture) ) from Ian M Banks' "Culture " novels. It's rather apparant that Bungie drew much more inspiration from Banks' work than from Niven. http://www.marathon.org/story/halo_culture.html

    --
    I've experiments to run, there is research to be done on the people who are still alive.