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Five AJAX Frameworks Reviewed

prostoalex writes "Dr. Dobb's Journal reviews 5 AJAX frameworks: Dojo 0.3.1, Prototype and Scriptaculous 1.4, Direct Web Reporting 1.0, Yahoo! User Interface Library 0.11.1 and Google Web Toolkit 1.0. Each framework was tested in two basic scenarios — writing a 'hub' (titled collapsible link list frequently seen on sidebars of many Web sites) and a 'tab panel' (horizontal tabbed navigation bar). During the process, Dr. Dobb's Journal reviewers noted that 'Dojo provides more features and HTML widgets than YUI and Prototype' but eventually 'settled on the Yahoo! User Interface Library.'"

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  1. Re:Frameworks by profplump · · Score: 5, Insightful

    And I could show you inefficiencies and poorly-formed code and design patterns in projects that do use Struts/Shale/WebWork.

    That's not to say that frameworks aren't useful for some purposes, but "enforcing well-formed code and design patterns" is not one of those reasons, nor is failing to use frameworks evidence of bad design.

  2. Re:Frameworks by AKAImBatman · · Score: 5, Insightful

    Frameworks are what professionals use - the enforce well-formed code and design patterns.

    Funny thing, though. We "professionals" (I like the insinuation there, BTW) use the right tool for the right job. Sometimes the right tool is NOT someone else's framework. Sometimes, you're actually creating inefficiencies by adding layers unnecessary to the project at hand. Only an amateur selects a server-side framework before knowing the requirements of the project. The "professionals" will use off the shelf if it makes sense or build their own if better results can be achieved.

    In the case of Javascripting, you've got a lot of factors working against you. The first is size. You can't afford waste, because you're trying to ensure that the page renders as fast as possible. Dumping 100K+ from the scriptalicious framework just to fade out a single box isn't very effective to your budget. Especially since the same effect can be achieved in a few hundred bytes by using a custom framework.

    The second factor working against you is reusability. Javascript is not very well designed to handle this area. Object Oriented concepts we take for granted in Java (interfaces, abstract classes, private methods, final assignments, etc.) are not enforceable in vanilla Javascript. So you have to either be really clever (sounds like trouble), or work through standardized practices.

    The third factor working against you is maturity. These frameworks are of varying levels of maturity because such web technologies are anything but old-hat yet. There are plenty of situations they are untested in, potentially leaving you debugging someone else's code rather than moving your project forward. Thus a framework may actually increase your project time if you're not careful.

    And with that, there's one last note I'd like to point out. Frameworks are far too often chosen as a crutch rather than a time-saving component. Make sure that when you chose a framework, it's because you know it will do the job you need it to. Not because you heard it's the latest craze (bad), or because you have no idea how to implement the functionality it provides (even worse).
  3. Another good option by cabinetsoft · · Score: 5, Informative

    is jQuery and it's plugins.

  4. Old News? by russcoon · · Score: 5, Informative

    I'm Alex Russell, Project Lead for Dojo,

    We're obviously flattered that our little project got covered in DDJ, couldn't they have reviewed newer versions of the tools they covered?

  5. Re:Frameworks by moochfish · · Score: 5, Insightful

    I disagree. If your goal is to write a website for mom, it is overkill to look at Prototype (maybe). However, anybody who is comparing frameworks is probably way beyond the simple stuff.

    As for the bloat issue, this is where libraries like Scriptaculous are doing it right by keeping classes of components in separate libraries. Second, this is why browsers cache JS files. Third, if you want cool effects that are cross-browser compatible, you simply have to accept that such effects come with bloat. If bloat is a show stopper, then you probably shouldn't use fading transitions with scaling div boxes anyway.

    And if the argument is that these add way too much *unused* bloat, this comes back to the "mom's website" argument I made above. If people want to use machine guns to hunt cockroaches, that's their call. Unlike with a machine gun, if Prototype is too much, you can always cut out the small pieces you need. That's right -- people seem to conveniently forget that if they only really need one small, tiny part of a much larger library, they're always free to simply cut and paste that component out (MIT license is a great thing, huh).

    What? But you need the rest, just in case? Then don't complain about the bloat you are willfully accepting. But in all honesty, Prototype's foot print is tiny -- about the size of an extra image banner -- and it gets cached.

    I have been using Prototype extensively lately, and I have found it as a major time saver. By using it, I don't have to remember the various undocumented "gotchas" across browers. I'd much rather deal with the well documented show/hide issue than trying to figure out how to make transparent text in all of the browsers. On that note, did you know Prototype tries to prevent the very "gotchas" you talk of? For example, stopping event propogation is the same method no matter what browser you are using, and the Element.setStyle/getStyle methods correctly convert the 'opacity' property depending on the browser being used. So for whatever "gotchas" you are using to discredit Prototype, I think you are conveniently ignoring the hundreds of others that Prototype strives to fix, silently, without the developer ever knowing.

    And lastly, about the notion of writing your own custom library -- that's hardly an option for most people. First of all, most web developers are not JavaScript experts. In fact, I've almost never seen someone use exception handling in JavaScript, short of in libraries like these. More importantly, even if you were some kind of JavaScript guru, are you going to test all of your methods in all of the browsers out there? Can you guarantee your AJAX calls work the same in all browsers? What happens if I trigger a second one during the first one? Is your implementation really more efficient than Prototype's? How long is it going to take to design this custom library? Is it extensible? Does it respect the global namespace? Does it play nice with other JS files I include? Does it work in strict/quirks mode? Like I said, writing such a library isn't an option for most people. Prototype is as close as it gets to a "patch" library, which is why so many other frameworks are built on it. That, and it has been extensively tested, which is a requirement for most companies rolling out technologies like it.