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Beating WoW At Its Own Game

The BBC has up a short piece on the hopes of game developers and investors to 'beat World of Warcraft'. Representatives for the upcoming Age of Conan, recently-released Lord of the Rings Online, and Star Wars Galaxies all discuss what it's like competing in a post-WoW world. Funcom game director Gaute Godoger has a point when he says, "The industry so needs competition to World of Warcraft ... We need other strong games that can make people understand that there's more to it than WoW." The article discusses some of the features each of these games offer that differ from WoW, and theorizes a bit on where the MMOG genre will go next.

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  1. Do some research by danbert8 · · Score: 5, Interesting

    The article refers to the Star Wars Galaxies updates as minor fixes and modifications that made players happier and expanded the player base. A simple check would have shown that after every major overhaul, experienced players left in droves and were replaced by noobs. Then to top it off it touts adding creature handling as a new feature (neglecting to add that it had existed long before, but they removed it). Surprising that SOE finally admitted maybe people liked raising animals, and put a feature people wanted in a game.
     
    Yes, I rant, but being an avid fan of SWG before the Combat Upgrade, I can tell you that SWG is no longer the game it was. And then it was beaten while it was down with the New Game Experience which turned it into an action game instead of an RPG. Poor SOE, if you want to release a new RPG, do it. Don't replace what people were playing with something else, ESPECIALLY if they are paying a subscription.

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    Yes it's an anecdote! Were you expecting original research in a Slashdot comment?