QA as a Bridge to a Game Career?
An anonymous reader writes "Over at educational site Game Career Guide, there's a new article asking whether game testing is a good way to get into the game industry. Veteran game tester Zachary Slater comments of the conundrum: 'QA could be a worthwhile career path for console and computer games if only it were treated and respected as such ... It isn't and probably won't be. Game developers and publishers seem to regard QA as an unfortunate expense required in the development process. It is a problem for anyone who wants to actually focus on it that they won't be respected for doing so.'"
The best way to get into the game industry (not that I understand why anybody would want to given the horrid working conditions) is as something that has a part in the creation of the game. Development, artists, that sort of thing.
Testers are the people who annoy everybody by coming back with a build and saying "it doesn't meet xbox certification criteria 347-15a", thereby causing the developers to have to work another 12 hour day to fix it.
If you actually want to be a tester, then its fine. If your goal is to move into something like development, testing isn't a good place to start.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates