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Sony Announces 34 PS3 Games At Gamer's Day

destinyland writes "Sony just announced a whopping 34 titles that are upcoming for the PlayStation 3. Despite record losses for the game group, their stock shot to a five-year high and they promised to eliminate 80% of their operating loss within one year. Analysts think that Sony's plan for that might include eventually lowering prices for the PS3." The 'Gamers Day' event featured a great deal of new information about Sony products and services, including the new PSP Store. Joystiq had some hands-on time with highly anticipated titles like LittleBigPlanet and Heavenly Sword.

4 of 120 comments (clear)

  1. Hmm.. by Turn-X+Alphonse · · Score: 2, Interesting

    So, where's the list? If they have 30+ I want a list of names, not figures and 3 names.

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  2. Lower the price? by grogdamighty · · Score: 3, Interesting

    "Despite record losses for the game group, their stock shot to a five-year high and they promised to eliminate 80% of their operating loss within one year. Analysts think that Sony's plan for that might include eventually lowering prices for the PS3." Maybe I'm reading this wrong, but how do you eliminate operating loss by lowering prices? Is this one of those crazy "make it up in volume" schemes?

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  3. Re:34 Games in the next year by JFMulder · · Score: 3, Interesting

    So, considering Lair (3rd person dragon riding), Warhawk (3rd person shooter), Heavenly Sword (3rd person brawler) and Ninja Gaiden (3rd person brawler) are exclusives (tough 360 owners can get the Xbox version of that last one), all those other games are also available on the 360 right now or will be at the same time as the PS3 version.

    And those are 360 exclusives coming soon, Blue Dragon (RPG), Forza 2 (racing), Halo 3(FPS) (sigh... I must be one of the rare 360 user who doesn't care about this one) and Bioshock (FPS, on the PC too).

    It's really going to be a battle of the exclusives. And in this case, the 360 actually seems to have the better hand.

  4. Re:Doesn't mean much by bigstrat2003 · · Score: 2, Interesting

    Because if there were, they'd be announcing those rather than "We've got 34 games coming up." I call BS on this statement. There's no reason they can't do both, and indeed, you make it sound like high-profile games aren't coming to the PS3. I guess FF13, GTA4, and MGS4 don't exist to you? Saying the PS3 doesn't have any spotlight games coming up is about as ridiculous as saying the same of the Xbox 360.

    I'll get that "through my head" when you agree to get this through your head: There is a limited budget when developing a game. If you spend it ALL on graphics assets, you can't spend it on the game. There MUST be a balance between the two. Super Paper Mario took the opposite extreme. It used a 3D Vector Drawing engine to produce 2.5D graphics (they're really 3D, but you usually see them from one side) of a drawn nature. The engine isn't going to win any awards on photo-realism, but it does the job very nicely. The money that the Intelligent Systems team didn't spend on graphics was then able to go to story line, scripting, level design, puzzle design, game variations, item variety, character design, etc. The result is a stunning example of a game that is nice to look at, but truly pulls its weight in the gameplay department. So you've never, ever played a game which had great graphics and great gameplay to boot? I feel bad for you if that is indeed the case. It doesn't sound like you accepted the GP's point at all: graphics and gameplay are not mutually exclusive. Some games, for example, don't need tons of new gameplay mixed in to give us what we expect. When the next version of UT comes out, the fans of the series know what they're getting into, gameplay-wise. The improvements in gameplay will be evolutionary, not revolutionary, but the improvement in graphics should be extreme. There's a good example of graphics trumping gameplay in terms of development time.

    Not all games are an established FPS series, you'll say, and I agree. So for an even better example, I bring you a game straight from the same camp as your example: Final Fantasy VII. Like Super Paper Mario, it's an RPG. Unlike SPM, FF7 was hailed at the time, as I recall, for its stunning graphics, especially the CG cutscenes. FF7 is also (rightfully so, imo) hailed as one of the greatest RPGs of all time, if not the greatest RPG of all time, if not the greatest game of all time. It earns this praise for its story, and its gameplay, both of which are very endearing to people.

    So, not just any game, but an RPG, like Super Paper Mario, which had great graphics, and great gameplay and story as well. You have one example of a game which is fun without cutting-edge graphics, but your point (or what seems to be your point) falls apart, because we can pull up example after example of games which are damn fun while still having great graphics.

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