Guitar Hero III, 80s Tracks Announced
claudia martinez writes "The Guitar Hero franchise is spreading its wings today with the announcement of Guitar Hero III, due to released across four platforms. This time around the title will feature boss battles and a new online multiplayer mode with world-wide leaderboards. Wireless controllers based on the Gibson guitar should be available for all platforms, and some of the titles already slated for the game have been announced. Tracks will include: "Paint It Black" (by The Rolling Stones), "Cherub Rock" (by Smashing Pumpkins), "The Metal" (by Tenacious D), "My Name is Jonas" (by Weezer), "Rock And Roll All Nite" (as made famous by Kiss), "School's Out" (as made famous by Alice Cooper), "Slow Ride" (as made famous by Fog Hat), and "Cult of Personality" (by Living Colour). More tracks from the 80s version of the title have also been announced with Poison, Skid Row, and Billy Squier rounding out the already impressive set list."
GH is *not* a party game. You have 10 of your friends over and they all watch you play GH? How is that even remotely fun? The thing is really annoying if you're not playing as you can hear all the clicks, missed note sounds, and the badly rendered music. Oh and did I forget to mention that songs are usually 5-6 mins long? if you're doing round robin, even with 2 guitars, you'd have to wait ~20-24 minutes before you get to play next [hint: I've been there.]
I'd rather have my friends over taking turns playing Wii sports or other games of that genre. A game like Wii Tennis [single match] can be over in as short as 1-2 minutes, giving other people a chance to get up and play. Smoothmoves is very rapid where most players are only playing for 10-15 seconds at most per turn.
I think if you're going to spend so much time acing songs with a fisher price toy, you might as well step it up and learn to play a real guitar. And for all intents and purposes it is a "guitar simulator" of sorts. Sure it's a game, but so are flight sims and look how realistic [as best as you can get on a home PC] they are. If you were to spend endless hours perfecting your flying in a flight sim, the flight sim might as well be realistic and react like a real plane would, etc.
The people saying "it's not supposed to be real, it's a game, blah blah" are just afraid that if they had to actually learn a real skill they wouldn't be "expert rated" so quickly [if at all]. They're basically defending their higher status in the game and trying to avoid change [e.g. to make it better].
Tom
Someday, I'll have a real sig.