Slashdot Mirror


FFXIII Not Due Until Next Year

IGN translated an article discussing a financials meeting recently held by Final Fantasy creator Square/Enix. According to company president Yoichi Wada, don't expect FFXIII until next year. At least. "'It will still take a bit more time. At the very least, [a release] this fiscal year is definitely out of the question.' Japanese is known for being a pretty vague language, but Wada's words were pretty clear. No FFXIII in Japan until some time after March 2008. Let's hope Square Enix starts the translation before development finishes up." The implication there, of course, is that if we follow the trend from FFXII the U.S. may not see the game until Winter 08, or even early 09.

43 comments

  1. Wishful thinking by BecomingLumberg · · Score: 4, Informative

    Maybe by then I can afford a PS3 to play it on.

    --
    If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    1. Re:Wishful thinking by Dark+Paladin · · Score: 1

      I feel the same way. I'm not planning on upgrading my PS2 until the PS3 is closer to the $400 mark - but by then, the games that I'm looking forward to should be pretty cheap, so I'll probably still wind up spending $600 between system and games by then ;).

    2. Re:Wishful thinking by danielk82 · · Score: 2, Interesting

      FFXIII is not exclusive to the PS3 anymore, so you just probably just need to afford an Xbox 360. Link: http://www.ps3center.net/story-394.html

    3. Re:Wishful thinking by DrEldarion · · Score: 2, Informative

      No, the Final Fantasy XIII series is not PS3 exclusive. They've said that they want to develop a ton of games using the same world, and they're branching out onto other consoles to do that. See also the mobile phone game. Nobody every said anything about the FFXIII "base" game, people are just jumping to conclusions (illogical ones, at that, considering how long FFXIII has been in development for the PS3, how badly the 360 is doing in Japan, and how much Square loves their CG, meaning they require a TON of disc space...)

      I'd say that, given the success of the DS, that's the most likely place for an offshoot. They're already making an FFXII offshoot on the DS.

    4. Re:Wishful thinking by Anonymous Coward · · Score: 1, Insightful

      The thing is, given how poorly the PS3 is doing in Japan, it would be financial suicide to release the primary Final Fantasy XIII as a PS3 exclusive. A big budget Final Fantasy game has to be a multimillion seller and it can't do that unless Sony can sell 5 million more PS3s between now and FF XIII's release. And Sony can't manage that unless they can cut the price in half before this Christmas.

      Mark my words: the primary Final Fantasy XIII will not be a PS3 exclusive even if they have to rewrite half the game to get it to run on the Wii or even if they have to make a deal to bundle Final Fantasy XIII and the Xbox 360 (that would be one of the few things that could actually get the 360 to sell in Japan).

    5. Re:Wishful thinking by DrEldarion · · Score: 2, Insightful

      They don't have to sell PS3s BETWEEN now and then. People will buy them once FFXIII comes out. You mention that it would sell 360s - why wouldn't it sell PS3s?

      Basically, the PS3 is doing poorly now because of the lack of good games, particularly good RPGs, which are a Japanese staple. I'll guarantee you that PS3s will fly off the shelves once FFXIII comes out.

      Sadly for Sony, this looks to be a yearish away.

    6. Re:Wishful thinking by ravenshrike · · Score: 1

      Eh, you'll get spurts of sales for MGS4 and GT5 as well.

    7. Re:Wishful thinking by sarahbau · · Score: 1

      Yep. I'm waiting for a Final Fantasy to come out before getting the PS3...and for the price to drop. No way I'm paying $600 for a system just to play a couple games on it.

    8. Re:Wishful thinking by amuro98 · · Score: 2, Insightful

      Actually....yes they do.

      If no(or very few) PS3s sell between now and then, would you feel comfortable releasing a game you've just spent $30mil making on a console that doesn't have a large enough market to make back your money?

      Sure, FFXIII will sell consoles, but how many people do you know will be willing to pay close to $800 (PS3, game, better cables, tax) just for _one_ game?

      There are already very unsubstantiated rumors that many PS3 titles have been delayed simply so that the publishers can take more of a 'wait & see' attitude with the PS3. Poor console sales isn't going to encourage publishers to release games for it.

      I'm guessing Square probably had a contract with Sony for FFXIII to be released as an exclusive on the PS3 - which is probably part of their announcement that FFXIII will be a "franchise" with titles going to other consoles and handhelds.

      However, if the PS3 really doesn't improve between now and then, look for Square to try and wiggle out of their contract by announcing a "collector's edition" for at one or both of the other major consoles.

  2. Oh no, another year. by penp · · Score: 1

    And we waited how long for FFVII? I would rather they spend years on a project making it good than just rush it and push out an FMV-centric piece of crap. Bring back the world map!

    1. Re:Oh no, another year. by ProppaT · · Score: 1

      Wait, are you pro or con FFVII? Because I definitely thought FFVII was an FMV-centric piece of crap.

      --
      Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
    2. Re:Oh no, another year. by CelticWhisper · · Score: 5, Funny

      No, the world map isn't why they're delaying the release. The estrogen treatments are taking longer than expected to make the game's male lead sufficiently effeminate.

      --
      Help protect civil rights from abuse by the TSA - visit TSA News Blog.
      http://www.tsanewsblog.com
    3. Re:Oh no, another year. by endianx · · Score: 1

      Not all FF fans mind "FMV-centric".

    4. Re:Oh no, another year. by illeism · · Score: 1

      FMV-centric I think it was a step up from just watching your character sprites in earlier versions just run around out of your control (FF3 comes to mind). At least with the FMV's we got a nice break. I do admit though that wading through 3 to 10 minutes scenes just before a major boss battle (FFX comes to mind) a few times can get tedious, but that always gave me time to make a sandwich.
      --
      Help test the /. effect at my min
    5. Re:Oh no, another year. by Yusaku+Godai · · Score: 1

      Nope, this time around they didn't even bother. The main character is a female--plenty of estrogen already.

      There must be some other reason for the delay.

    6. Re:Oh no, another year. by Red+Samurai · · Score: 0

      Get your facts straight. The lead is a female this time.

    7. Re:Oh no, another year. by Anonymous Coward · · Score: 0

      No, but the one he was replying to specifically said that (a) FF7 was good and (b) other FF games were rushed and became "FMV-centric pieces of crap."

    8. Re:Oh no, another year. by CelticWhisper · · Score: 1

      Waitaminnit--then who's the silver-haired guy in black with all the swords floating around him? Who looks like he's standing on some kind of stairway?

      --
      Help protect civil rights from abuse by the TSA - visit TSA News Blog.
      http://www.tsanewsblog.com
    9. Re:Oh no, another year. by NonSequor · · Score: 1

      Tranny

      --
      My only political goal is to see to it that no political party achieves its goals.
    10. Re:Oh no, another year. by Rycross · · Score: 1

      Get your facts straight. The lead is a female this time.

      The treatment is a success!

    11. Re:Oh no, another year. by ravenshrike · · Score: 1

      FFXIII will be several main games. A "good" storyline, and a "bad" storyline. Sword-boy is the lead for the "bad" storyline.

    12. Re:Oh no, another year. by SethraLavode · · Score: 1

      That's amusingly ironic, considering that FFVII was originally in development for the N64 (complete with lush, gorgeous promo screens that no one believe were real), when the project was shifted over to the PS1 (complete with three-disc FMV-tastic gameplay) when Squaresoft decided that Sony was going to move more units.

    13. Re:Oh no, another year. by Astarica · · Score: 1

      I find myself repeating this a lot, but graphics have absolutely nothing to do with gameplay. Therefore it is not an excuse to have blame poor gameplay on good graphics, or vice versa. The skillset needed to crank out polygons has nothing in common with the skillset necessary to be a good writer, or a good game designer. If a game had great graphics but poor gameplay, it's because the guy designing the game let the team down, not because they forced all game designers to learn how to crank out polygons instead.

      Likewise if you have a game with great gameplay but poor graphics, it's because the graphics guys let the team down when they could have done something better to make a good game even better. It's not because the graphics guy decided to stop what they're doing to help design a better game.

  3. ::shrug:: by Pojut · · Score: 1

    In my opinion, none of the final fantasy's since FF6 have really been worth the time invested anyway...
    (and yes, I have played them all)

    1. Re:::shrug:: by quarterbrain · · Score: 4, Interesting

      FFVII will always be the last good Final Fantasy in my mind. Even though the cast would change the characters never did, the angsty hero boy, the obnoxious fighter, the cutesy mascot, all there. The outline also got recycled. At some point you will lose access to magic. Your group will get broken up. Somewhere along the way there's a fight you have to lose. No, you didn't beat the last boss, there's someone pulling the strings, and that guy has 15 different forms.

      Now I just kinda wish they'd go away.

    2. Re:::shrug:: by dj_tla · · Score: 1

      Hey, guess what, all narratives can be classified if you abstract it enough; there's the 36 Dramatic Situations, and a lot of games follow the Monomyth to some extent. Should all games go away? Maybe. To say that there's a lack of originality in storywriting for games is an unfortunate truth, but it by no means is limited to the Final Fantasy series. In fact, the situation you described applies to a whole host of console RPG's, churned out because a lot of people love it and (more importantly) will pay for it. The Final Fantasy series, however, has at least made strides towards improving (or at least varying) their gameplay mechanics--just look at Final Fantasy XII.

      In my opinion, better storywriting is the future of games. Chris Crawford talks about this in a somewhat old Gamasutra interview. *Shameless plug alert* I'm also involved in a project that aims to tailor stories to the player.

    3. Re:::shrug:: by KDR_11k · · Score: 1

      RPGs have a lot more common rules than the monomyth. For example the parents of the main character are 99% sure to die within the first 15 minutes of the game or if you ask any large organization for help it's either too weak to deal with the enemy, getting wiped out in no time or they're actually more evil than whoever you tried to send them after. If there's a mention of n objects that will bring about great disaster if action x is performed on all of them you can rest assured that there's a 100% chance action x will be performed on all of them, no matter whether your characters get to them before the evil guys do or not (in the former case and with collectable objects the evil guys will ALWAYS take one of your characters hostage or just surprise attack you and take them from you). After a few times you can guess all plot turns in a japanese RPG at least an hour before they happen, usually closer to five hours in advance.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:::shrug:: by SuiteSisterMary · · Score: 1

      The Grand List of Console RPG Cliches. Parents being dead? That's number six.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  4. Well... by wongn · · Score: 1

    Did anyone really expect it to be released this year?

  5. 2008 or later by Frostclaw · · Score: 1

    I'd be shocked if it did get a release next year. FFXII too forever it seems. Square likes to polish their games, and why not. Once they release it, I'm sure it will be quite good.

  6. ps3's going down! by Anonymous Coward · · Score: 0

    begin the death of the ps3. i was going to buy a ps3 if it came out this year, i think i'll pass now. thanks, sony.

  7. FF has been a spotty series to me.. by Junta · · Score: 1

    I enjoyed 4,6,7,9, and 10, for varying reasons, with fault to be found here and there.

    FF4 to me was the first with a bit of depth to the story and characters.
    FF5 I found to revert to a more straightforward story with more flat characters.
    FF6 was quite epic with a deeper world and characters, but I found Kefka to be a weaker concept in terms of a villain. Also while the story was deeper, it still seemed too straightforward.

    FF7 I feel is different and I loved it. They took some living planet philosophy to integrate some classical fantasy elements, but brought in some more dystopian sci-fi elements into it. I found Sephiroth to be a conceptually strong villain, as well as having more than two sides (Shin-Ra and Sephiroth/Jenova both 'bad guys', but bad guys that didn't work together). The general set of circumstances were to me refreshingly complex, allowing for more interesting in depth exploration of a story as well as a world. Most other games I could give a one-minute plot summary to someone who never played and feel I covered the important aspects, I could not with this game.

    FF8 I thought reverted to a weak villain and overly straightforward... everything. It was much prettier and the world was still nicely designed, but the story and characters were lacking depth and too straightforward.

    I won't claim 9 is deep or anything, but it was simple fun. It's a game I can't logically explain how, but I just liked it.

    10 was just very fantastically designed. The visuals were strong and not afraid to be surreal as appropriate. The story was deeper than 8 and 9, with some surprises along the way. The world was very restrictive though, and most of the game holds you to a defined path to suit the story. Even when you get an airship and freedom, you never get to look at the world in a grander scale, instead having a point and click map to drop you down. That disappointed me.

    11 I skipped, I've played MMORPGS and they are not my thing.

    12 I played through, but didn't like. They were trying to copy MMORPGs too much for me, in terms of combat system. All the characters lack any semblance of depth, and the story is similarly straightforward. Visual design in general aimed too much for realism. Also, for the first time, the scope of everything seemed so limited. The entire story is set in a small part of a world, with constant reminders of bigger forces/places that you'll never see. It feels like a teaser for games that would cover that. I've liked that Square historically for each game set up a unique world and let gamers go at the whole of it and explore every facet as they pleased. Then toss out that world and move on to a new setting. Reusing the same world gets tiresome and artificially holding the world back to prevent that from happening is frustrating.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  8. Still at the drawing board. by Spazntwich · · Score: 3, Funny

    Their biggest developmental hurdle will be choosing how many spikes the main character's hair has, his bust size, and the source of his isolation from society and inexplicable feelings of angst.

    Will his fashion sense be a hodge podge of articles from the pirate era, or the dark ages? Will his plucky love interest be a young queen society won't accept marrying him, or a rags to riches disadvantaged girl?

    Will the airship be powered by magical beads, or fire? These are all important questions the developers must answer before they can even begin work on Final Fantasy 6, no 7, no 8, no 9, no 10, wait. What?

  9. European Ps3 woes by Anonymous Coward · · Score: 0

    Will it be able to play it?

    Unlike FF12 (not to be confused with X-II) which currently doesn't work on the European PS3

    1. Re:European Ps3 woes by Echnin · · Score: 1

      The European PS3 is crazy considering the price. I'm going to be in Japan for 2 weeks this July, and am considering picking one up, since it costs the same there that a Wii costs where I live. According to Wikipedia it does after all have a universal power supply with a standard IEC connector, so the only problem will be the games...

      --
      Lalala
    2. Re:European Ps3 woes by KDR_11k · · Score: 1

      The PS3 is region free, at least for PS3 games. I think it's still locked when using the backwards compatibility.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:European Ps3 woes by Echnin · · Score: 1

      Wow, that's an interesting piece of information to know. So in other words, there's no big reason not to buy a Japanese one! I guess I might pick one up, then, for 55000 yen (less than half of what it costs here).

      --
      Lalala
    4. Re:European Ps3 woes by miro+f · · Score: 1

      apparently it's only region free for HD, ie, you can't play a PAL game on an NTSC console

      http://www.joystiq.com/2007/05/07/ps3-is-region-fr ee-but-theres-a-hi-def-catch/

      just something to keep in mind if you don't have a HDTV

      --
      being vague is almost as cool as doing that other thing...
  10. off topic by rubberbandball · · Score: 1

    i would like to see a full 3D "..of mana" (slash FF Adventure) title. i know that it would take away from the design of the Mana series thus far, but those games aren't hugely budgeted like FFs. it would be interesting for square to take the hack and slash genre a little further.. a full 3D reproduction of secret of mana would be amazing, and take a retardedly long time (if you wanted full mastery of the spells and weapons anyway) to play. i have faith that square could make it interesting, unlike untold legends/god of war/baldur's gate dark alliance which were all fun for about 10 minutes (which is about how long it took to beat each of those titles) square would be able to find a cool niche instead of beating more cash out of Aerith's dead corpse.

    --
    oh marmalade.
    1. Re:off topic by Anonymous Coward · · Score: 0

      I always loved the multi-tap function on secret of mana; Yes for 3 players!

      I was still a young'n when FFVII & VIII came out and the FMV's did awe me at the time, unfortuantely i always felt like they were diverting my attention from the fact the games were actually much weaker then VI on the SNES. Maybe it was the characters, or the story, but the franchise felt a lot more kid-centric after IV, V, VI. That's when FF stopped being relevant to me. Maybe i just have a hard-on for SNES Rpg's.

  11. Good, This Give me Time to... by Rev+Jim+(AKA+Metal+F · · Score: 1

    So I'll have at least two years to play and finish Final Fantasy IV, V, VI, IX, Revenant Wings, and Tactics A2. :D Then other than Crystal Chronicles, Mystic Quest, X2 and Chocobo Fudgepackers, I can claim to have played through and beaten every US released FF title :D

    --
    Gaming for over 25 years
  12. And we're surprised? by 7Prime · · Score: 1

    I always thought that FF13 was going to be a 2008 release, my biggest surprise is that this is news at all.

    In any case, Final Fantasy, while not dead to me, ha really lost its charm as of late. I mean, I liked FF12 well enough, but then I went on to play Tales of the Abyss, and realized that I was enjoying myself a whole lot more, and found that title to be much more engrossing. FF12 came in a distant fourth this year after Twilight Princess, Okami, and Tales of the Abyss. That's not bad, since all those games were absolutely stunning, but unlike FF6-9, which I believe to be the pinnical of the series, they just don't have that wonderous charm that they once did. FFX was pure crap, as far as I'm concerned. At this point, I'm going to put more faith in Bandai-Namco, Mistwalker, and Gust to make the best jRPGs... I'm also really looking forward to Trusty Bell/Eternal Sonata, even that's Tri-Crescendo, a company I usually dispise.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.