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Is Parallel Programming Just Too Hard?

pcause writes "There has been a lot of talk recently about the need for programmers to shift paradigms and begin building more parallel applications and systems. The need to do this and the hardware and systems to support it have been around for a while, but we haven't seen a lot of progress. The article says that gaming systems have made progress, but MMOGs are typically years late and I'll bet part of the problem is trying to be more parallel/distributed. Since this discussion has been going on for over three decades with little progress in terms of widespread change, one has to ask: is parallel programming just too difficult for most programmers? Are the tools inadequate or perhaps is it that it is very difficult to think about parallel systems? Maybe it is a fundamental human limit. Will we really see progress in the next 10 years that matches the progress of the silicon?"

2 of 680 comments (clear)

  1. Yes. by Anonymous Coward · · Score: -1, Redundant

    Yes.

  2. Hardware Engineers VS. Software Designers by Anonymous Coward · · Score: -1, Redundant

    Computer engineers and hardware designers have learned parallel design techniques for a while now. They successfully realize these designs in ASICs and FPGAs.

    Maybe programmers and software people should learn some hardware design techniques and translate them to the software domain.