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Ask Turbine's Jeff Anderson About LOTRO

Last month, Turbine's Lord of the Rings Online: Shadows of Angmar went live in what was arguably the most well-received launch for a Massively Multiplayer game since World of Warcraft. The game soared to the top of the retail charts, and has been a breath of fresh air for gamers looking to get a taste of something just a little bit different and a little bit hobbity. Today, you have the chance to ask Turbine's CEO Jeff Anderson questions about the process of creating the game, the Tolkien license, and new content we'll see in Middle Earth in the coming weeks and months. One question per comment, please. We'll take the best of the lot and put them to Mr. Anderson in a phone interview later this week. We'll post his responses as soon as we can, so make sure to get your question in today if you want it to show up in his response.

2 of 282 comments (clear)

  1. Re:Gaming Addiction by aabxx · · Score: 1, Troll

    It's a messed up society we live in when we're asking game developers to not make their games too addictive.

    If a game is extremely addictive, it basically means normal, healthy people will enjoy it a lot. The few mentally unstable who get too addicted... well... they can be sacrifised for the benefit of the greater good.

    Certainly, game developers should not have any obligation whatsoever to make their games LESS addictive. That just sounds insane.

  2. Re:Virtual Economies by crossmr · · Score: 0, Troll

    its really only flamebait if its untrue.. perhaps the person who modded that down would actually bother to demonstrate where they thought any effort was put in to the creation of the economy?