Hackers Dodge Xbox Live Shutout
An Ars Technica post at their games column Opposable Thumbs points out that, despite Microsoft's best efforts, hacked Xbox 360s are once again playing on Xbox Live. "Steadfast in their pursuits, the hackers of the Xbox 360 scene have managed to best Microsoft's Xbox Live Banning protocol: a system of checks in place to identify hacked Xbox 360s and deny them access to the Xbox Live Network. The current method of hacking the 360 involves exploiting the firmware of the DVD drive (the preferable method), and this latest patch does just that. In fact, the creators are so confident in their breakthrough that the info file remarks that the new firmware 'defeats all current and some future Xbox Live detection attempts.'"
You know you want to click.
50 bucks every damn year just to play online - add 250 bucks to the 400 you already spent.
No dedicated servers - laggy p2p networking, Microsoft isn't even hosting your games while forcing you to pay.
Gears of War - 8 player p2p laggy mess
Halo 3 - 16 player p2p laggy mess
If it wasn't for Nintendo's botched online for their stupid little Wii gimmick Microsoft would have the worst online of any major platform.
PC - free online, dedicated servers, 32, 64 player games
PS3 - free online, dedicated servers, 32, 40 player games
360 - yeeech...