Political Ideology in BioShock
An anonymous reader writes "Julian Murdoch at the usually-excellent Gamers With Jobs has a preview of BioShock up today. Far from being a normal piece on the game's graphics and gameplay, it delves deep into designer Ken Levine's attempts to include some extremely complex and controversial political ideologies as the baseline for the title: 'The point of BioShock, the raison d'etre, is really the story, and the messages and intellectual content that Levine tries to deliver as a payload. "Look at Lord of the Rings," he challenges. "Why is Lord of the Rings more interesting than random RPG story number 507? They're exactly the same thing. They have orcs and goblins and demons and trolls. But Lord of the Rings is a meditation on power. And it's really interesting because of that. It's what gives it it's heart." And with undenied hubris, Levine's trying to do the same thing with BioShock.'"
If you have missed is, this game is made by many of the people behind horror classics System Shock/System Shock 2. It is my most anticipated game this year. I've actually stopped reading about it though, articles contain too many spoilers these days. However, if you liked the 40s-50s vibe of Fallout artwork, check out the great art deco posters in the game.
Being bitter is drinking poison and hoping someone else will die
And how many people will play the game completely oblivious to the political ideology? There's a reason why the masses love summer romantic comedies.