iPhone To Allow 3rd-Party Development
Anarchysoft writes "In an exciting shift from previous statements, Apple CEO Steve Jobs revealed at the D Conference that 3rd-party development will be supported on the iPhone. Questions remain as to whether the opening of the platform, slated for later this year, will be through Dashboard-like widgets or a separate SDK."
One thing Apple could do is allow software development, but only allow HTTP calls out of said apps - that way it would allow Cingular to shape traffic and not risk wonkiness from raw TCP handling by applications.
I'd be happy enough with an API that let me develop a simple interface that could store some data locally and sync with a computer, so even no network access for applications at all would be of some use (though obviously as the device is very network centric it would not be nearly as fun).
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There is always next year.
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If this critter has WiFi, and someone ports Skype to it, a damned fine radical shift in cell communications is very possible. While it wouldn't work outside of large metro areas (ones with lots of free WiFi, anyway), it would make phone companies, contracts, and all the BS that goes with 'em rather obsolete, methinks.
(then again, we'd likely see folks like Verizon et al start lobbying city councils to stop putting in free wifi, like Qwest and Comcast did when Utah began it's UTOPIA project of multiple city-funded fiber-to-the-doorstep projects all linked together).
Either way, it'd be damned cool, IMHO.
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802.11 sniffer
That's what I've been waiting for in iPhone news. Sure, there's the Oqo and some Axim-type devices that work for this, but very few that can harness the power of a terminal window, which I've been told (by an Apple higher ed employee) we'll be able to do on the iPhone.
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You're right on target. Furthermore, Apple has a long history, going back to the founding of NeXT, of being exceedingly careful with the publication of new API and SDK. They typically develop at least one application which makes extensive use of the new API, and ship that application first. Then they get feedback on the application, go through another app development cycle, improve the API, etc. Finally, after they are very happy internally with the API, they might publish a public version of it in a developer release of the next release of the OS, and get feedback from developers, incorporate that feedback to the extent possible, and then ship the API. Then, they sometimes go through that cycle again with the next release of the OS before the API has really settled.
This is a somewhat painful process for those of us on the outside, and it normally takes a couple years before the API is published. However, it has resulted in API which, on the whole, are widely respected by talented developers with experience on multiple platforms. Some of those API have evolved only modestly since initial creation, some of those over 15 years ago, and are still regarded as advanced and modern.
It's also clear that Apple will need to accelerate this process a bit for the iPhone, simply because they want to develop *several* applications internally. They need the API and developer tools themselves. The good news is that this will also give them the experience with making different kinds of apps which will help round out and debug the API faster. We won't need to wait two years for the first version of the API. There is a non-zero chance we might see it, or at least hear about it, at WWDC 2007, the Cocoa API, not merely the Widget API.
It's clear that Apple has legitimate reasons for wanting to get the application development stuff "right" on the iPhone. The app market on most of the other cell phone platforms is really a disaster in the making. In addition to zillions of apps that are utter crap, which drag performance of the device down to unbearably slow, which crash and which feature generally poorly integrated UI, there is the looming threat of malware. There have already been a few malware incidents, and one of these days there will be a big, big malware incident. Apple doesn't want to be the platform that got nailed first. They don't want to get nailed at all.
Apple was intentionally vague about the SDK at the announcement of the iPhone because they didn't have all the answers lined up, really, none of them. But there will be a 3rd part app market at some point. And it will be huge.
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