Square Steps Back from 'No FF on 360' Remark
GamesIndustry.biz is reporting that Square/Enix has stepped away from a comment made by Executive Producer Shinji Hashimoto. Wednesday we discussed his comment, which would seem to indicate that Final Fantasy titles won't be coming to the 360. Square took pains today to specify that he was only referring to current plans. "A spokesperson for Square Enix told GamesIndustry.biz, 'Hashimoto-san was talking about the current situation' - which would suggest his comments shouldn't be interpreted as forward-looking. Wedbush Morgan analyst Michael Pachter said he expects the next Final Fantasy to appear on PlayStation 3 exclusively - but observed that Square Enix will face a tough decision. 'The series has always been single console and given the Xbox 360 sell through in Japan, it would be hard to put the next Final Fantasy installment on the 360 only. Square Enix faces a dilemma: put the next game on the 360 only and alienate Japanese fans, depart with tradition and make it multi-platform, or go with PS3 as an exclusive and deal with the backlash from the west. I view Square Enix as a tradition-bound company, and expect the last alternative to be chosen.'"
FFXI doesn't really count, in that it's an MMORPG (essentially, EverQuest with moogles). (Not to mention that it manages to screw up Live support (no voice chat, uses Live to launch a crappy Live clone), but that's kinda irrelevant.)
However, that doesn't change that statement: FFVII and FFVIII were both released for the PC too.
So Square-Enix going multiplatform isn't a big stretch. They've done it before, and they can do it again.
Hopefully it won't be like the abomination that is those previous ports, though, in that every single one of them essentially emulated the original platform for the port. FFVII and FFVIII still acted as if you had to insert PlayStation memory cards into your PC, FFXI uses the same low-res PS2 graphics on the PC, etc.
Go back to Nintendo! I'd be interested to see
1) If the wii had the horsepower for what they want
2) How the Square guys would take advantage of the wii design
"Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
This should come as no surprise to those who know what "We have no plans" really means, when translated from PR-speak.
I understand the pains of coding for 2 entirely different systems, but they have the man power and they have the money. Why close themselves off? While I'm sure that both console makers would like to have an exclusive FF game, but that doesn't mean Square-Enix has to take a side. I would think it would boost sales for both consoles.
I'd much rather get updated versions of Chrono Trigger and the Soul Blazer trilogy.
Circumcision is child abuse.
I make it a rule to disregard any "rumor" that can be traced back to flamebaiters on message boards attempting to piss off fanboys. Speaking of which: did you know Gears of War might come to the PS3?
why doesn't MS just tell Square - Enix, hey give us the exclusive and we will pre-pay you for 10 million copies. That should help the XBOX sell a few units at the tough (for outsiders) Japanese market and help bury the PS3... A very good investment IMHO.
And Square whether traditional or not, is still a business, so I can't see offers like that rejected "by principle".
Violence is the last refuge of the incompetent. Polar Scope Align for iOS
backlash in the west for a ps3 exclusive? I don't think 360 owners were buying 360's because they wanted FFXIII and were putting $400 min on the chance, 2-3 years ahead of time, that square enix would make it cross platform.
MS probably doesn't make an offer partially because the things they've been offering other companies are of less interest to square enix, and partly because they wouldn't want to spend enough money to bribe for a game so far from what their ideas of the right games for the xbox are.
That is just pure flamebait, and shouldn't have ended up on the front page of anywhere but an Xbox360 fansite.
Why is it flamebait? The subtext to that one sentence is that the PS3 is going to fail in the US, and ignores the fact that Final Fantasy titles usually sell as many copies in Japan alone as they do in the rest of the world. He, and everybody else with two or more brain cells, knows that there isn't a snowflake's chance in hell that a Final Fantasy game will ever be an Xbox360 exclusive given the non-existence of the platform in Japan, and that the next-gen race isn't even close to decided in the rest of the world. So why post the false dichotomy except to troll?
plus the later of Square's Nintendo Game Cube titles really sucked ass. They should stick to the high end and make those awesome graphics, not like their game play is getting any more original.
No offense intended, but they would be ass-backwords fucking stupid to not release it on the 360.
"I have an idea! Let's release our next Final Fantasy game exclusively on the system with the lowest install base worldwide!"
"That's a fantastic idea!"
I rarely enjoy the buisness side of gaming, but in this instance...well, as previously stated, they would be ass-backwords fucking stupid to not release it on the 360. The Playstation doesn't have the highest install base this time around, and they would be losing out on a LOT of money keeping it only on the PS3.
Not that I care. I haven't enjoyed a Final Fantasy game since FF6.
Living With a Nerd
Speaking as someone from the west, it doesn't really matter what platform FF appears on. The series has proven that it will sell systems if consumers want it. Yeah, that includes the PS3. The reason that seems far fetched is because the series has seen a decline in what attracted the casual gamer. It concentrates more on mixing up the RPG formula than providing a good overall experience that is accessible and as deep as the player wants it to be. Final Fantasy 7 was praised for its mini-quests such as raising and racing chocobos, playing arcade games, looking for ultimate weapons, etc. FFXII is all over the map and spreads itself too thin, and thus appears daunting to the casual gamer. Not to mention that it's not as story-driven or character-driven as the others, so casual gamers don't have as much of a desire to see what's next and they aren't as attached to the main characters and they don't really care about making them survive or making their world better.
Honestly they'd be best off putting it on the Wii, but I guess they're too far into it and that ship has sailed. Putting spinoffs on the Wii probably will just make the series look worse to the average gamer.
Twinstiq, game news
Final Fantasy VII and VIII were both released for the PS1 and PC.
Final Fantasy XI is on the PS2, PC, and 360.
A 360 port wouldn't exactly be an earth-shattering move.
Blue Dragon -- to be released in the US this summer -- is directed by Hironobu Sakaguchi, the original creator of Final Fantasy, who directed or produced every FF through FFX. The music is by Nobuo Uematsu, the composer of all the music in FF 1 through 9 and some of FFX. Neither of them were involved in FFXII nor are they involved in FFXIII. Blue Dragon is an XBox 360 exclusive.
:)
I know a lot of people liked FFXII, and indeed I thought the gameplay was awesome, but I was disappointed by the story. Although intriguing in some ways, it was much thinner than in previous FF games, and lacked any sort of emotion. I'm hoping that the spirit of FF has gone with Sakaguchi and Uematsu and will return in Blue Dragon. This is also convenient because I have a 360 but really don't want to buy a PS3.
Unless you're talking about a company that's actually owned by a console maker, there's no loyalty in the 3rd party world. If Wii has 95% of the market, Square will probably find a way to get FF13 on that instead even if it means scrapping the grahpic engine they've been working on. It's not like Square stayed exclusive to PSX out of loyalty to begin with. It's because PSX/PS2 had a huge dominating position in the market, coupled with some technical/political issues (i.e. feud with Nintendo, plus N64 was delayed so they couldn't develop for it even if they wanted to).
When N64 wasn't going anywhere, 3rd party had no problem jumping ship (but still develop for the dominant Nintendo handhelds). No reason to assume it's any different for Sony. And if PS3 really manages to take off, expect FF13 to go back to exclusively PS3 again.
Can't find a Wii? Hop over to Europe, they're sitting on shelves here. Nintendo's distribution practices surely are enigmatic.
Wasn't that in a Seinfeld episode once? "No Wii for YOU, come back, next year!"
A World in a Grain of Sand / Heaven in a Wild Flower,
Infinity in the Palm of your Hand / And Eternity in an Hour.
2. The 360. Piss-poor market in Japan, good everywhere else, but not selling as fast as:
3. The Wii - Fastest selling home console on the market worldwide, as fast as Nintendo can make them. Selling faster than the current numerical market leader (the 360) is or ever has. Popular everywhere, including Square's home turf.
Now, of course the intelligent thing to do would be to just make the damn series Wii exclusive. But of course, Square has be too smart for that! So instead they're pissing around waiting to see if PS3 sales will perk up, and trying to cover their asses in the meantime. I think it's clear they desperately don't want to have to crawl back to Nintendo. They ran off from Casa Nintendo 10 years ago like a spoiled Rich-Bitch, "You don't own me! I don't need you! I've got Sony!"
Of course, I'd really love to see Nintendo turn Square out on their ass "Uhhh, yeah, see, I'm kind of busy, and you're really a lot older and saggy now. Not as hot as you used to be at all." And let them slum it on a system with a barely 7 figure market, while Nintendo's well into 8.
I'd guess they don't want to go to Microsoft because MS poached all their talent. Including fucking Akira Torayama. Who by the way, has the worst fucking art style on the planet. Who the fuck decided that the most bland, uninteresting mangaka on the planet needed to be the most famous? Any schmuck with a one-shot in Shounen Jump can draw better than that hack (and make characters that don't all look alike through every fucking project he's ever been involved in!)
Square never released FFVII and FFVIII to PC..Those were both done by Eidos who licensed them for PC release. At the time of release square has never released for more than one console at a time. They have in the past years done re-releases of many old classics though.
MEDIA: Do you plan FF on 360?
Exec1: Well.. I don't know of any plans to make one on 360 for now.
MEDIA: Aha! "EXEC SAYS: FF ON 360, NEVER!"
Exec2: Wait, we never said that, we're talking about immediate plans.
MEDIA: Aha! "SQUARE STEPS BACK FROM WHAT THEY SAID BEFORE!"
Exec3: But we never said it...?!
MEDIA: Aha! "SQUARE TRIES TO BEND HISTORY AND CENSOR MEDIA!"
Exec1: O_o
Exec2: o_O
Exec3: O_O
I remeber that Square showed off a souped up remake of FF 7 at E3 - and they claim to have no plans to release it on PS3 (even though it was demoed on that hardware). Seeing as FF7 was the game that sort of broke them away from nintendo and to sony, I tihnk it would be cool if they finished it, made it possible to scale down to 480p and released it on the Wii. If it does well, then they should consider FF X3 or X4 on the Wii. hopefully the dev cost wouldnt be too bad since they are using some assets that they already have to a certain extent, although I wouldn't want to see some half assed controls either, so I guess it would require some $$$. I just think re releasing 7 and 8 the way they did FF3 on the DS (which was supposed to happen on the PSP) would be a good way to show the guys in Japan that the Wii is worth it. Not to mention that if you want to talk tradition old school FF meant it was on a Nintendo platform.
Dual platform. If they alienate either market, they're going to lose whatever influence Final Fantasy has left. It cannot make or break the PS3 right now because the PS3 is too expensive. Most people cannot afford to spend nearly $700 ($600 console, $60 game, at least $40 in sales tax in many places) for a single game. It has to be available in both, or it will be as though it weren't available in one of their target markets.
Uh... the Gamecube was the high end compared to the PS2. Maybe they should continue their PS2 tradition and stick to the low end if that worked so well?
Correct me if I'm wrong. Are we still talking about Final Fantasy XIII? Isn't it still a single player game?
Yeah the DRM is even less restrictive than the 360's which was already pretty tight. The thing is you can copy the files to an SD card and put where ever, but you can only play the games off of the internal memory of the Wii, and only on the system you bought the games on.
There is a download history stored (on the server) so you can always re-download something you purchased, and in the cases of Wii's getting Warranty work, Nintendo has been able to transfer your purchase history to the new Wii, but currently that is it.
So with the cost / value proposition stated above you have to ask is each VC game worth the cost to play given the above factors? 4.7 million downloads so far... and about 10 are mine...
I would love for Square to make FF for 360 because then I could have Blue Dragon and FF. Only problem with 360 is that they are always breaking! Everyone I know with a 360 has gotten the red ring and I see reports of it all the time. The demo unit at Target had it just the other day! I will never buy a 360 no matter what game is on it or exclusively on it if they can't make them stop breaking like that. My Wii runs like a charm.
And the PS3 was advertised as the second coming of video game graphics. Instead, we got sub-Xbox360 graphics and a series of cross-platform ports. The Cell processor (if you know how to program for it) is literally next-gen, yet we get current-gen level graphics. Sony fucked up plain and simply.
A number of developers have either jumped ship (Capcom is pretty happy with Dead Rising sales), went cross-platform (Devil May Cry 4) or aren't putting all their eggs in one basket (SquareEnix announced Dragon Quest/Warrior 9 for the DS and several Final Fantasy spin-offs for the DS and the Wii.) Unless Sony suddenly creates (first-party) the next Mario; the PS3's outlook is bleak.
That would rule! I would so buy it.
I think they are dead-ending themselves by going high-end graphics etc. I never bought a Square game because of the graphics. I bought them because they were engaging and addictive. In fact they pretty much lost me after the Super Nintendo. If they would drop the high-end requirement they could do simultaneous development on 360/PS3 using (gasp) an engine, or they could do Wii. The reason Square isnt just Square is because of that movie fiasco. Hopefully they'll dig themselves a whole trying to make movies on the PS3, and someone will buy them and bitch slap them into making Wii games.
I know. Its not really the same company is it? I can but dream.
Great. If it works for you, that's fine. For the record, I didn't mention the 360's live arcade, but that doesn't mean I endorse it over the Wii's. (I own the live arcade game disk they came out with a while back... that's it. I refuse to "rent" games...)
The least restrictive I've seen so far is Sony's... it's tied to your account more than the machine, and you can redownload it no problem... (that is IMPOSSIBLE without a lot of ass-chewing on MS side... don't know about Nintendo... but it sounds just as stupid.)
Until they lay off the bloody DRM... they can have their VC.
Just because 4.7 million downloads have occurred... that doesn't mean it's a good idea.
It's the Stay-Puft Marshmallow Man.
Oddly, something else that caught my attention was the only able to play on internal Wii memory... I don't get that... that is indeed odd... *shrug*
Ah well... Their lineup on the VC is impressive (of the bunches I've seen released so far..) but the DRM is bugging me to no end.
Doesn't matter anyway... I can't find a Wii... and I think after this discussion, I'll stop looking.
It's the Stay-Puft Marshmallow Man.
I just don't know why they *must* be console exclusives. Sure, it's how they've done in the past, but then, this is a completely different market situation than what they've had in most of their releases. Here, you have 3 distinct players: The wildly successful but technologically challenged Wii, the 'western player majority' Xbox360, and the low sales high priced PS3. None of the 3 options is the 'right choice'. I think the old 'exclusive' games should be relegated (in this day and age) to first party games, as showcases of their console, while 3rd party should just go multi-platform. But even this decision is not the final one to make. After you decide going multi-platform, do you include the Wii or not? Its sales numbers certainly tempt you that way, but its far inferior technical capabilities make it so you have to 'downgrade' your game, thus risking another company to pull a 'FF killer' that only works in HD on the 360 and PS3.
You own them, not rent them. Unless of course you're of the mindset where you "rent beer" and don't own it either, then I understand. You pay a nominal fee for a restricted copy of a game, and it's yours to play (or anyone in your household) until such time that your Wii parts from this earth. (Assuming it does after nintendo stops supporting the hardware, which they do for several years after they stop making software for it).
Though I can't speak about the PS3's online service (you'll have to clarify for me as I don't own one) I'm confused about your stance with the 360. It is not impossible to redownload content you paid for on the 360, in fact it's quite easy. If you delete it you can go back and pull it down from the store free of charge. Nintendo's VC works the same way, and it couldn't be simpler.Where the 360 differs, is in addition to licencing the content to you the specific machine it licences it to your gamertag. Meaning the original purchaser doesn't have to be logged into that xbox to access content purchased by that person. The whole household gets it. In addition, if that person were to log onto another person's Xbox they would have access to all content they bought while they were logged in. This is why you can move your gamertag profile to a memory card, and not copy it (to discourage mass sharing). It should also be noted that any downloadable game (from Sony, MS, Nintendo) have no resale value, nor can you return them for a refund. That is uniform across the board.
Can you clarify what Sony does? Does it lock it to the PS3, a user profile, or both? How does it handle the PSP connectivity? Do you have to register each PSP to the PS3 for licensing?
Out of curosity, what level of DRM would you support? You stated Sony's as best so far, but what you described is alot like what MS is doing, and you don't support that so... What would you support?
That is currently the case. The Wii has 512 megs of internal storage and that's where all the Channels load from (including the VC games). The files sizes however are still quite small so you can have a lot of games on it. The SD card reader is available to backup games (I have a 2 gig SD card and it works fine.) but they cannot be played directly from the SD card at this time. If you delete the VC games you can always restore them from the SD card, or re-download them free of charge.
Currently I don't have any issue with the system as it's fine for the VC games (as they are smaller), I only hope full fledge Wii games start using the SD card for storage when they start adding DLC like map packs and stuff.
I support none. itunes is the most unobtrusive (and easiest to get rid of if need be)... but I still have no idea why DRM exists at all... it simply makes the legitimate purchaser out to be a common criminal. If you don't think so, that's fine. I simply hate the idea that DRM has to exist when stores like eMusic have 0 drm and are doing fine (I in fact buy most of my music from them, that I don't buy on physical CD). And _NO_ before anyone gets the wrong idea.. I'm not against DRM because I love bittorrent or usenet for all my content... I simply feel that it is a waste of money for companies to try, and each time they make an "unbreakable" one, it gets broken... and all that money they wasted trying to make me out to be a criminal could be better served with making more reliable consoles, and perhaps cheaper ones...
;)
I have yet to experience MS' redownload, so I can't say... (I've not had a dead console... and MS's stance is as close to impossible as you can get tying it to machine _AND_ gamertag...that was my original point) I'm going on the many reports that I've read online and from friends who've had similar situations.. it's a convoluted mess at times, to be perfectly honest. For someone who has a new console that wants to be able to use it at Grandma's without having to be logged in is kinda out of the question without the "dummy profile" stuff that MS uses as a workaround to their OWN drm.
I have not found that to be the case with my PS3. Should that ever change, I will most likely not use its store at all either (for what little I do use it... I'm not much on the idea yet...) Licensing to a particular machine is what I expect most likely to bite me in the ass in the future. Consoles don't last, and God knows, Microsoft's machine has been a pile... when that occurs, having to be logged in because my original Xbox is dead in order to play DLC is pathetic. Sorry.. it simply mirrors their attempts at "rental" they've been trying to foist since they test marketed "software rentals" in Europe (Office)... You don't own it unless you're able to do with it what you will. Copy a CD? Sure. Loan it to a friend? Sure. Make backups to your computer? Sure. Everything else is just an assault on Fair use. And yes, I do support the EFF.
Who knows? Maybe Sony does as well, and I just don't know it yet. But like I said in the beginning... ANY DRM is shit. It does nothing to prevent the determined... it just makes me feel like I'm being treated as an untrustworthy nutjob who will turn on the poor corporation at any moment. If they don't trust me with their precious content, why should I trust them with my money?
NO content is worth that hassle. Not even Tekken 5.
It's the Stay-Puft Marshmallow Man.