Slashdot Mirror


Location-Based Search Was Patented In 1999

greenbird writes "Another patent fiasco has begun. Wired reports that a patent on location-based Internet searches was filed in 1996 and granted in 1999 (patent is here). A patent troll company name Geomas acquired the patent and has filed suit against Verizon in none other than Marshall, Texas. They claim this is the first in what will be a long line of lawsuits. Geomas has amassed a $20M war chest in venture capital to use for getting rich off of a clearly obvious idea."

18 of 253 comments (clear)

  1. Obvious? by winkydink · · Score: 3, Insightful

    Lots of things are obvious after they have been done for the first time.

    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

    1. Re:Obvious? by Anonymous Coward · · Score: 4, Insightful

      Lots of things are obvious after they have been done for the first time.

      Yes, but some things that are not obvious become obvious once a suitable infrastructure is put in place. So even if they did think of the idea before it was technologically possible to implement...the idea would have been thought of anyway once the Internet approached its modern state.

      At a bare minimum, a patent application should require a functional prototype. Stating "A device capable of faster than light travel" is not the same thing as inventing a device capable of faster than light travel, so why should the mere description of the technology be sufficient to patent it?

    2. Re:Obvious? by Anonymous Coward · · Score: 2, Insightful

      According to the rules, the patent application should contain enough information for someone skilled in the art to build the device or whatever it is that is patented.

      One of the nice things of the patent system is that an inventor can freely talk to investors in order to build the prototype without risking that the idea is stolen and commercially exploited by someone else.


      That's nice in theory. In practice what it means is someone can patent anything he can imagine, even if he has no clue how to invent one. He just needs to know enough techno-babble to convince the patent reviewer that he can invent one (and often he doesn't even need that). Then he can sit on the patent and wait for someone else to do something similar (and make money off it), and sue the pants off the actual inventor.

      This is going on a lot right now in the software industry. When idealistic principles (such as patents) cause more harm than good (as they are right now) they should be rejected on pragmatic grounds.

    3. Re:Obvious? by mollymoo · · Score: 2, Insightful

      In practice what it means is someone can patent anything he can imagine, even if he has no clue how to invent one.

      Assuming they can (I suspect it would be harder than you think), that patent would be worthless (of no commercial value). I could patent a nonsense device for sorting spaghetti shapes, but that does not mean nobody else can patent devices for sorting spaghetti shapes. It means nobody can sell devices for sorting spaghetti shapes which use my useless, patented design. This is not a problem for the world at large because my design is useless - it does not apply to useful spaghetti sorting devices, which use different mechanisms (ones which work). There seems to be a widespread misconception on Slashdot that a patent for a device which does X means the patent covers every device which does X. That is not the case. Patents cover specific implementations, not general ideas. At least, that's the idea.

      The problem is that the US patent office have been granting patents on practically anything - obvious 'inventions', pre-existing 'inventions', overly broad 'inventions', poorly described 'inventions'. Many of these patents invalid, but proving that will cost you more than most companies can afford in legal costs.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    4. Re:Obvious? by samkass · · Score: 2, Insightful

      "When idealistic principles (such as patents) cause more harm than good (as they are right now) they should be rejected on pragmatic grounds."

      No, they should be fixed. It's not coincidence that countries with stronger IP law tend to have stronger economies.

      Software patents seem like an extremely valid concept to me, but the bar for "obviousness" has been set far too low. And patent holders should be required to capitalize on their inventions within a certain time period or lose them, so these sleeper patent trolls can't operate so easily.

      --
      E pluribus unum
    5. Re:Obvious? by PitaBred · · Score: 4, Insightful

      When the US was building our strong economy you so cherish, it had much weaker IP laws. IP, especially in it's current form, doesn't do much for society in general, it allows the entrenched to stay so, and get fat on the losses of society as a whole. It stifled creative works, and basically creates a mediocre oligopoly of "art" and technology. Whatever's the safest bet for those who want to keep all their money, and make more. You wonder why Britney Spears is popular, and why Windows is at best passable, rather than brilliant and progressive in technology? People with intellectual property play it safe because they can protect their "intellectual" monopoly, and don't have to take risks with new things that might not go over well. Which basically makes everything play to the lowest common denominator.

    6. Re:Obvious? by ultranova · · Score: 3, Insightful

      It's not coincidence that countries with stronger IP law tend to have stronger economies.

      True. The reason is that only the citizens of countries with strong economies can afford to use enough money for entertainment to make the entertainment industry rich enough to bribe the politicians.

      Strong IP laws are one of the results of strong economy and the large and rich corporations it tends to produce, not a cause for it. Weak IP laws allow economy to develop rapidly since new inventions can be used by anyone; once the economy reaches the natural level for the current technology level and growth stops (or slows to match the rate of technological advancement), the established players start setting up barriers of entry to get a larger share of the now-stagnant market, since there's no new growth to be had.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  2. Hmm. by pclminion · · Score: 2, Insightful

    Obvious now, but was it obvious in 1996 when they filed for it? The problem is that this sector advances so damn fast that it's hard to even tell sometimes.

    Of course, holding the patent in their back pocket then arising like a submarine is a despicable action, one which I think should invalidate a patent. I think if you patent something you should be required to at least attempt to make a business off it instead of suing the shit out of people who have more balls than you.

    1. Re:Hmm. by Vornzog · · Score: 3, Insightful

      Obvious now, but was it obvious in 1996 when they filed for it? YES. Painfully obvious.

      I have prior art. It is called a "phone book".

      You shouldn't be able to patent something that already exists just by putting it on the internet. There is no innovation there. As long as the patent system continues on its current money-grubbing descent into the realm of anti-innovation lawsuits, I can't help but think that the current state of the economy is a mirage. We, as a nation, don't produce anything and just sue each other. When the bottom drops out, a whole bunch of people are going to be up against the wall. I hope that list includes patent trolls like this yutz.

      I want to see some very simple patent reforms.

      1) You can't patent something unless it actually advances the current state of the field. Re-expressing existing data, like a phone book, in a new medium doesn't even come close.

      2) You must make a good faith effort to develop the technology. I understand there could be funding issues for the little guy, yada, yada. We've all heard those arguments before. I'm talking about talking about IP firms that just buy and hold -- no benefit to society whatsoever.

      3) You must defend your patents in a timely manner. Someone else in this thread was suggesting 90 days. That might be a bit short, but only just a bit. You sit on a patent waiting to see who you should sue, you should lose the patent.

      4) I've seen Marshall, TX, crop up one too many times. Is one local judge with an agenda determining patent policy for the whole nation? No checks or balances there...
      --

      -V-

      Who can decide a priori? Nobody.
      -Sartre

  3. Obvious When? by phantomcircuit · · Score: 1, Insightful

    How obvious was this in 1999 when the patent was granted?

  4. Re:erm, isn't that fairly common? by crabpeople · · Score: 3, Insightful

    "If it was so 'clearly obvious', why did it take until 1996 before anyone thought of it? Why didn't YOU patent it first"

    Because most people arent stupid patent trolls?

    --
    I'll just use my special getting high powers one more time...
  5. Re:Slashdot exercise: prove it was an "obvious ide by Retric · · Score: 2, Insightful

    Easy way around it would be to use a database that does not use that method.

    a database of information organized into a hierarchy of geographical areas wherein entries corresponding to each one of said hierarchy of geographical areas is further organized into topics;

    EX: every point is a specific lat and longitude.
    DB has 2 indexes latitude and longitude.

    Select * from loc where (lat loc_lat - 10) and (lon loc_long - 10)

    EX2: Database of information organized into topics that are further organized into a hierarch of geographical areas.

    Patents need to be specific enough not to be obvious and generic enough not to be easily circumvented.

  6. Yellow Pages by borgasm · · Score: 4, Insightful

    um, the Yellow Pages ?

  7. Re:They Forgot One! by CajunArson · · Score: 3, Insightful

    Those are called "dependent claims" where the first claim (claim 1 in this case) is the major claim and the dependencies all add an extra "limitation" to the claim. Example: Say I make a semiconductor circuit that is novel as my invention and then I say: The same circuit described in claim 1, wherein said circuit is manufactured using gallium arsenide. Now, the dependent claim is narrower than the original which just described the basic circuit since I'm saying the invention is now also manufactured using gallium arsenide. The claims you have spotted are actually narrowing the main claim to more detailed searches. This is a popular technique since the main independent claim is often shot down by the examiner, but one of the dependent claims (that is strictly narrower) can be elected to replace it if the narrower claim actually avoids prior art. Also, most Slashdot stories about patents imply that 1 patent covers the whole Internet or something dumb like that. In real life, the USPTO (and courts) generally keep the scope narrower. Just because this patent describes a method for doing geo-aware searches does not mean that every geo-aware search is covered, companies work around patents every single day.
        You also have to remember, that it is not simply the claims that matter, but rather the disclosure of the actual subject matter in the patent that work. I can claim to cure cancer, but if my disclosed method is to throw ketchup packets at the cancer patient, then somebody else who actually cures cancer will have nothing to fear from my patent even if the claims are the same. If Verizon is using a technique that is substantially different from what is disclosed (or 'taught') by this patent, then it has nothing to fear, simply 'claiming' a technology is necessary but not sufficient to show infringement.
        To those of you including the story poster who cavalierly call this "obvious", you have to remember that it is not the fact that it might be obvious today it was what was obvious in 1996.... so before you say "Google already does this!" Just remember these guys had the idea and applied for the patent in 1996... 2 years before Google even freakin' existed. Finding obviousness requires a careful reading of the patent and the prior art. It reminds me of a story about some digital photography patents that Kodak got in the late 1980's that some moron on this site called 'obvious' because his camera (from 2006) had the same features that were in the patent.....

        As for the trolls who own the patent now, they can suck it, but at the same time, if the actual disclosures that are actually described in this patent are being used by Verizon, they should pay. If you were the lone inventor and some big company came and took your idea and never paid you for it, you'd probably want to be paid too.

    --
    AntiFA: An abbreviation for Anti First Amendment.
  8. Re:Slashdot exercise: prove it was an "obvious ide by Greyfox · · Score: 5, Insightful

    I'm pretty sure the Hitch Hiker's Guide to the Galaxy would qualify as prior art. That it is fictional in no way keeps it from embodying those ideas.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  9. Prior art: Phone book? by dwheeler · · Score: 2, Insightful
    Once there was something called a "phone book". The "Yellow pages" let you do geographic searches based on keywords; the "White pages" let you do geographic searches based on name. You could do this by hand, or dial an operator to do this search for you.

    Say it again: "No software patents".

    --
    - David A. Wheeler (see my Secure Programming HOWTO)
  10. obviousness of problems vs. solutions by nothings · · Score: 3, Insightful
    I see a lot of comments talking about this idea being non-obvious in 1999.

    You do not get a patent on a problem or an idea. You get a patent on a solution to a problem, an implementation of an idea.

    "Location-based search" is an idea. "A machine that can trap/kill mice" is an idea. "A sturdy container made from cardboard" is an idea. "Heating water to create steam to power the motion of a vehicle" is an idea shading towards an implementation. The intention of patents was not to patent the idea. Yes, ideas are often clever, creative, novel, or "innovative": "nobody ever thought of doing that before". But that means very little; somebody has to think of it the first time. In the grand scheme of thing, ideas are cheap, and not what patents are supposed to protect (in the interests of encouraging).

    You are supposed to patent an implementation of an idea: a detailed, specific approach to solving the problem. The solution is not supposed to be "obvious to a skilled practitioner", but there is no enforcement of this in the patent system, which is where many valid grumbles about patents arise.

    I don't know anything about cardboard box patents, but there are some obvious constraints on the problem. You'd probably like to be able to tile the plane with the unfolded shape, so you can cut them out of a larger run of the material. You'd like to be able to fold the thing up into something along the lines of a box (a rectangular parallelpiped)--boxes pack well for shipping. You need overlapping flaps to allow sealing it.

    Given those constraints, there are probably only a few basic plausible methods for a design for making a cardboard box that's efficient and effective. Given so few plausible designs, somebody who invents one and patents it is not significantly helping or advancing science (because the constrained solution space is so small, any skilled practioner could invent one of the few possible solutions). Actual advances are what patents are intended to encourage, but (at least as I've characterized the problem) I doubt anything like that happened in the basic design of cardboard boxes. (I also know nothing about what, if anything, got patented. This is just trying to offer an analogy.)

    This happens constantly in software; most of the time the idea is the only novelty, and the patent is either interpreted as covering all possible solutions to the idea (making alternative implementations irrelevant), or it patents the obviously best solution (if you're going to draw a cursor in a manner that's reversible, XOR is the most effective algorithm; there were apple ][ / Atari 800 games that drew sprites the same way--but the patent only covered uses of the algorithm for drawing cursors on windowed workstations). Someone long ago patented the idea of a networked game with sound and was semi-recently extorting game companies with it; the patent was old enough that the most viable candidate for prior art fell through, because although people used a port on the old Commodore Pet computer to create a networked game, and used the same port to drive a simple sound output, nobody ever did both at the same time (I guess it only had the one port); and without prior art, nobody involved in the patent system accepts that the idea that combining the two is obvious, or at least that the two or three obvious ways of implementing game-sound-in-networked-game are, indeed, obvious. Or (more accurately, I expect) they've abandoned all pretense of 'obviousness' as meaning anything other than 'prior art'.

  11. The best way to get rid of a stupid law... by dcrockerjr · · Score: 2, Insightful

    is to enforce it, or so the old saying goes. Seriously, why don't we form an alliance to generate tons of pattens, place them in a troll company, and license them under terms that say they are exclusively for use in GPL'ed software. Proceeds after legal fees to go to further R&D of GPL'ed software.