Good Ways To Join an Open Source Project?
Tathagata asks: "I'm a student, on my final year in a college in India, and I have been using GNU/Linux for quite sometime now. Though I'm from a Computer Science background, getting into a project that involves serious programming was not possible, as people (read teachers) run away if you utter the word 'Linux'. They are generally not bothered about mentoring someone on an exciting project, and they would suggest you to get settled with Visual Basic, .NET, — and would prefer a 24 hour solution when it comes to programming. So, my programming endeavors have remained limited to writing few lines of C/C++, or Java. For last few days, I've been googling, and trying to read how to join an existing Open Source project." What suggestions would you pass along to someone who is willing to join his first Open Source effort?
Most of the things I've read suggest that a good place to start is by submitting patches, fixing bugs, becoming package maintainer — but most are overloaded with jargon like upstream/downstream, nightly builds, and so forth. Additionally, how does joining the mailing list, or the IRC channel help when you don't even understand the slang, not to mention the intricacies of the technical discussion? It 's quite an overwhelming world to step in. Could you suggest a road map, links to essential tools or a few projects, for people like me, who would want to improve their skills by contributing FOSS?"
Andrew Morton has said it before, and it holds best: "What do I do if I want to be a kernel hacker?". His answer: "fix bugs". This applies for all open source projects. If developers have established that their software has shortcomings, they are very likely to accept solutions. Fixing bugs is the best way to become part of an open source project.
I believe you and most people are missing what this guy is asking for. Patches, and talking to the developers is the general advice given, but there is far more to it than just that. In my experience which is very limited, I've noticed most projects all have their own way of doing things, naming conventions, rules, ways to get around problems..Almost to the point that before you can submit patches, you need to know how the whole project fits together, and have an understanding of a lot of the underlying work.
This person I reckon is asking for links, advice on places to go to learn some of the common conventions used in open source, as they're usually quite different to closed source systems.
For example you can assume a nightly build is what it says in the name, but there is more to it.. Such as what does get included, what doesn't.. If you've been working on something all day but it still doesn't work, do you commit it for the nightly build knowing that it'll break but may be useful for others to see what's going on? You probably wouldn't commit it if you knew it wouldn't work..Which really puts it down to only making small changes which you've checked work(to the best of your ability) then commit. There is definitely an area of uncertainty surrounding these things.
There's naturally the case of feeling intimidated talking to people who have been working on the project for ages, and a fear surrounding asking what they could consider stupid questions. Nobody likes being laughed at with intent to hurt.
I think he's really looking for an 'entry point'.. As well as material to read (and where to read it) so he can feel more confident talking the lingo, and being able to ask more sensible questions, without as much fear from asking stupid ones.