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Congress to Revisit Virtual Goods Taxation

News.com has the word that congress is set to re-visit taxing virtual goods, a concept they shelved a while back in order to consider the matter more fully. That's given the Congress' Joint Economic Committee time to come to a decision about what exactly the value of virtual goods means for players and game-makers. An economist with the group told CNet to expect their report sometime next month. "What that report will say is unknown, as the committee has kept entirely quiet about its thoughts. However, it's clear that something will happen. 'Given growth rates of 10 to 15 percent a month, the question is when, not if, Congress and IRS start paying attention to these issues,' [senior economist Dan] Miller, who is a fan of virtual worlds and economies, told CNET News.com in December. 'So it is incumbent on us to set the terms and the debate so we have a shaped tax policy toward virtual worlds and virtual economies in a favorable way.'"

18 of 205 comments (clear)

  1. Live with it... by __aaclcg7560 · · Score: 3, Insightful

    Even in the virtual world, you have death and taxes.

    1. Re:Live with it... by spirality · · Score: 5, Funny

      Really though can't the government just but out and leave things alone once in a while?

      I think President Reagan said it best:
      "Government's view of the economy could be summed up in a few short phrases: If it moves, tax it. If it keeps moving, regulate it. And if it stops moving, subsidize it."

    2. Re:Live with it... by RealGrouchy · · Score: 4, Funny

      "...And if it stops moving, subsidize it."

      So that's why politicians are always voting themselves pay raises!

      - RG>
      --
      Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
    3. Re:Live with it... by edwardpickman · · Score: 4, Funny
      "Government's view of the economy could be summed up in a few short phrases: If it moves, tax it. If it keeps moving, regulate it. And if it stops moving, subsidize it."

      I take it a dead body rolling downhill would be taxed, regulated and subsidized and in some states allowed to vote.

    4. Re:Live with it... by jez9999 · · Score: 4, Funny

      Seriously, only a madman would even conceive of such an idea. Personally I say put every single person who is involved with this into an insane asylum and throw away the key.

      They're already in congress.

  2. Why not do it yourself? by MSTCrow5429 · · Score: 3, Insightful

    If you're going to tax virtual items, why not just use the approach used to eBay, in which you are responsible for tracking and calculating your taxable burden, and reporting it on your tax return? Of course, almost no one will do this, but people have a habit of not paying taxes for what they don't want or need, or view as illegitimate. Which is something the government should have to deal with in a more civilized fashion.

    --
    Slashdot: Playing Favorites Since 1997
    1. Re:Why not do it yourself? by fishthegeek · · Score: 4, Insightful

      You kind of answered your own question. People do not honestly report income from those sales. What is the American state or federal government to do when the game is sponsored on the intratubes by a foreign company? This isn't a very practical idea at all. The value of a virtual piece of property is only extant when there is a population willing to pay real currency for it, and by the nature of the tubes that population might only exist for the lifespan of an African fruit fly! Unless the government is going to get fully into banking and force everyone to receive funds directly through the central bank and assess taxes there this is really a no starter.

      --
      load "$",8,1
  3. Awesome by CrazyJim1 · · Score: 4, Funny

    I can't wait to do tax write offs for giving gold out to newbies.

  4. Big deal by weave · · Score: 4, Funny

    I'll just remit my copper to the IRS via in-game mail. They can use the gold they collect to buy more Fel Iron shells my engineer makes for shipment to the troops in Iraq. That will drive the cost sky high. I'll be rich and can get that elite flying mount soon!

  5. Its really really simple.... by 3seas · · Score: 3, Insightful

    ....pay the taxes in virtual money/value and let the government trade it in for something they can use, like virtual weapons of mass destruction or virtual anti-terrorist defence, or for the more domestic spending, virtual road repair, virtual food stamps, virtual housing for the poor, etc...

    1. Re:Its really really simple.... by Original+Replica · · Score: 3, Funny

      So when I sign up for a game I will have to play on a pre-taxed server, where everone's gold intake is lowered by 25% and the difference is deposited into a IRS avatar account. The in-game economy will be effected 0% and Uncle Sam will lose money paying someone to spam the trade channels with "BUY 5mil CREDITS ONLY $24 @ IRS.gov/mmorpg"

      --
      We are all just people.
  6. Re:Flat/Fair tax by daeg · · Score: 4, Informative

    If the rich don't spend any money, sure, they get a break. But what rich person doesn't spend a lot of money? Sure, they save a lot of money (that's how a lot of them get rich), but they also spend a lot of money.

    Remember, savings help the economy, too. Savings are reinvested in economic growth.

    FairTax does target some individuals aggressively, sure. But so does our tax system now. Pardon me if I weep for a handful of wealthy people that don't pay any tax now that suddenly will have to pay taxes.

    I'd probably pay more in FairTax than I would under Income Taxes, yet I still support FairTax. With FairTax, I can directly control my taxation through spending. Politicians will be unable to alter the taxation rate without it being highly visible. If the tax rate went from 23% to 24%, EVERYONE would see it on EVERY receipt. Right now they can hide tax increases in all sorts of places while simultaneously throwing money back as "tax refunds".

  7. This is proof that income tax is a fraud by JoeShmoe · · Score: 5, Insightful


    So, not only is the IRS adamant about taxing "all income" ...they are now stretching it beyond the boundaries of absurdity.

    Basically, what is happening here is that someone is saying "I have 1,000,000 hippo bucks" and the IRS is trying to establish some metric of determining how much a "hippo buck" is worth in US dollars so they can tax it. OK, Slashdot: I'm offering those 1,000,000 hippo bucks for sale...who's going to buy them from me and establish the official conversion rate?

    Oh wait, nobody because even a billion "hippo bucks" aren't worth anything. So then if I give someone 10,000 of my hippo bucks, has a transaction occured? Choose your own adventure:

    Answer YES: Then guess f'ing what...every game of Monopoly is income and so, in aggregate, the population of the US probably owes trillions in unreported income to the IRS for all the games of Monopoly that have been played since its creation.

    Answer NO: Then you're instantly smarter than our entire Congress and IRS because you realize that ITS A FREAKIN GAME. As soon as the game is dissolve, said "income" evaporates into thin air. That's the point. Sure, MMORPGs may run a lot longer than your typical game of Monopoly but guess what...if Sony went out of business and Everquest turned off its servers, then what would be left? Nothing but memories and bragging rights...which is all that's really left after a game of Monopoly.

    Virtual taxes should be paid in virtual dollars. All the servers and the space the occupy, you know...reality, are already taxed at every possible level. Otherwise, what's to stop the IRS from taxing your score in Pac-Man? Couldn't that spot on the Hi-Score list have value and be auctioned on eBay? (L@@K YOUR INITIALS ON TOP!!! NO RESERVE!) Or how about those packets currently flowing into my computer...don't those have value? If someone idiot buys a single packet from me for $1000, then we are all screwed. ...

    As a closing note, I'm uncomfortable with how easily my analogy about fictional money and invented wealth matches a description of the current US currency system. Hrm. Maybe the entire US banking system is already an MMORPG.

    -JoeShmoe
    .

    --
    -- I wonder which will go down in history as the bigger failure: the War on Drugs or the War on Filesharing
    1. Re:This is proof that income tax is a fraud by Aladrin · · Score: 4, Insightful

      Your newly created Hippo bucks probably are worthless. But 'gold' in WoW is not. The proof is that businesses exist only to sell it for real money. http://www.google.com/search?hl=en&q=wow%20gold&bt nG=Google+Search

      According to the sites I just went to, 1000 gold is worth $60-100. So it does indeed have value.

      The problem is not taxing someone's income, it's trying to tax it before it becomes income. If the person sells that gold on EBay (or otherwise for real USD), it -should- be taxed. If they merely hold it on their character and do nothing, there should be no tax. Oddly enough, the current tax laws -should- cover this already. If people aren't paying the tax, that's the government's fault for not cracking down on tax evasion.

      Blizzard has a very real problem if the government starts to tax the virtual goods directly. That means that the characters, items, and gold on their servers have real value, and if they take that value from someone, or deprive them of access to it, they can be sued. That means that if someone cancels their account, they have to either continue to provide access to it, or pay them out. And if there's a data failure, they have to reimburse everyone. (Luckily, they could do so in WoW Gold, which they can make freely.)

      Blizzard does have one ace up their sleeve for this fight, though. They have already made it clear that selling gold for real USD is against the TOS and is not allowed. This is quite clearly saying that it has no real value.

      At any rate, the summary is deliberately starting a ruckus. They have said they are looking into it finally, not that they favor taxing it or any such thing. At -some- point they had to meet, even if only to say 'not taxable' and lay it to rest.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  8. Can I pay for virtual goods by Jeremiah+Cornelius · · Score: 4, Insightful

    in Monopoly money?

    Or are they going to tax me for my hotel on Park Place too?

    This is the kind of shit that Tories were shot for in 1776. Seems ripe enough time again.

    --
    "Flyin' in just a sweet place,
    Never been known to fail..."
  9. income is already taxed by dgp · · Score: 3, Insightful

    this makes no sense.
    if i sell a virtual item for USD, that is income and it is already taxed.
    stocks in a company are 'virtual' and existing in a 'computer simulation'.
    non-physical items are nothing new.

    the other interpretation is impossibly ludicrous which is to tax items created
    and sold in-game with no real-world value. if thats the case then they must
    collect the taxes in the form of in-world items.

  10. The simple solution by jonwil · · Score: 5, Insightful

    Tax anytime real world money is exchanged for virtual goods.

    If I sell you an item in a game for $50, I would be required to declare that $50 as income for tax purposes.

    If I give Linden Labs 100 L$ and get $50 back, I would be required to declare that $50 as income for tax purposes.

  11. Oregon Trail by tillerman35 · · Score: 3, Funny

    It's Apr 15, 1837
    You have 14 oxen
    Your water barrels are 12% full
    You have 2.3 days of rations
    You have $43
    You have traveled 1349 miles
    (H)unt (T)rade (G)o (P)ay Taxes
    >G

    It's Apr 16, 1837
    You have 15 oxen
    Your water barrels are 8% full
    You have 1.3 days of rations
    You have $43
    You have traveled 1378 miles
    There is a warrant out for your arrest for tax evasion.
    (H)unt (T)rade (G)o (P)ay Taxes
    >