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Experts Oppose Classifying Gaming Addiction As Mental Disorder

News.com reports that despite earlier rumblings that addiction to videogames could be classified a mental disorder similar to alcoholism, experts have stepped back from that analysis. The decision by the AMA is that psychiatrists should make further efforts to study the phenomenon, while addiction experts strongly opposed the idea at the organization's annual meeting. "Even before debate on the subject began, the committee that made the proposal backed away from its position, and instead recommended that the American Psychiatric Association consider the change when it revises its next diagnostic manual in 5 years. The psychiatrist group has said if the science warrants, it could be considered for inclusion in the next diagnostic manual, which will be published in 2012. While occasional use of video games is harmless and may even help with some disorders like autism, doctors said in extreme cases it can interfere with day-to-day necessities like working, showering or even eating."

4 of 301 comments (clear)

  1. Gambling? by NJVil · · Score: 5, Insightful

    If the uncontrollable desire to play games of chance (gambling) is classified as an addiction, how is an uncontrollable desire to play games of any other sort not? Can online gambling be considered an addiction?

    The only meaningful difference is the money involved. And even then, between gold farming and monthly fees for WOW, is it really that different?

    1. Re:Gambling? by achilles777033 · · Score: 5, Insightful

      Yes, there is a difference. Fees for WoW cost $15/month at worst. And if you don't break the Terms of Use, you won't be buying gold. And trust me, the true Addicts have no need for bought gold. On-line gambling can completely drain anyone's bank account if they are sufficiently addicted. WoW costs $15 a month... on-line gambling costs rent/food/gas/everything else money. Big Difference. Gaming isn't addictive by itself, not everyone who touches it get addicted. Not even a sizable percentage. Gaming gets a bad rap off of people who naturally have addictive tendancies, who also happen to play games. Every leisure activity has it's members who abuse them. The difference is that MMO's are finally getting a large enough following that people are starting to take notice of the abusers.

  2. Re:Is the AMA turning neocon? by Anonymous Coward · · Score: 5, Insightful

    Lovely, let's add another meaningless disorder to the DSM so that people can take real mental illnesses even less seriously.

  3. Re:Eating ... by PackRat+Q.+Winnebago · · Score: 5, Insightful

    True, but then at a LAN party you're also in the presence of other people, so the stock-standard argument about addictive gaming being anti-social doesn't hold either.

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