Pirates of the Burning Sea Signs With SOE For Publishing
Flying Lab Software has been keeping its upcoming piratical Massively Multiplayer Game, Pirates of the Burning Sea, somewhat close to the chest. There's a Beta running, but outside of the forums and official website information has been thin on the ground. That changed last week with a flurry of posting to the Flying Lab Software site about a number of topics. This week there is big news: the game finally has a publisher. Flying Labs has partnered with SOE's Platform Publishing brand to put out Pirates of the Burning Sea. To clarify, if you're unfamiliar with Platform Publishing, Sony Online Entertainment will only be publishing the game; they will have nothing to do with development. "We had two other paths to launching this fall: going it alone and working with another independent outfit we've been spending time with. Both of these were good options in general (especially the partnership approach, as we really like those guys). But for either of those approaches to work for a fall launch, everything would have to go right the first time and we'd still need some luck. By working with SOE we know it'll just happen."
Different than Vanguard really... I mean, the publishing deal is probably similar - but the only reason that Vanguard's IP ended up getting acquired is due to the failures of Sigil. Provided the Burning Sea guys are less dynsfunctional (and let's face it - it's pretty hard to be more dysfunctional than Sigil was, according to most reports) I see this being a pretty standard publishing arrangement.
When exactly has SOE meddled with the design of a third party that they were publishing? All of their blunders had to do primarily with IP that they designed themselves. There's a lot of irrational SOE dread out there. Yeah, they screwed up Galaxies - but that was their own game, and you have to think they learned something from that experience.
"You can take our lives, but you can never take our Flerbage!!!!"
Lots of people trying to calm everybody down by explaining how distant the relationship between Flying Labs and SOE will be. Those people are missing the point.
People choose what games to play based on more than just the quality of the game. I quit Everquest vowing never to give SOE (or any company with Brad McQuaid) another dime, no matter how good their future games might be. And I will avoid this Pirates game, not because I think SOE will somehow screw it up, but because part of its revenue would go to fund SOE. I choose not to fund incompetant and unethical companies.
Flying Labs just struck a deal with the devil, from many gamers' points of view. They shouldn't be surprised if people quietly cross themselves and scurry away from them, no matter how good their product may be.
Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.