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Action-Heavy Version of Civilization Heading to Consoles

GameDaily is reporting that Take-Two will be publishing a new Civilization title in Spring of 2008, with a twist. Instead of the traditional strategy gameplay Civilizations Revolution will be an 'action-packed' console game, streamlining the experience for different generation of gamers. They also mention they'll be aiming this game at handheld gamers. "The title will include 16 civilizations, numerous historical leaders to play as or compete against, online play with integrated video and voice chat, more accessible maps, a streamlined time scale for quicker games, and more ... 'Civilization is one of the world's top selling PC game series with more than 8 million units sold, and continues to be recognized as one of the greatest franchises ever created,' added Christoph Hartmann, president of 2K. 'We are excited to have Sid Meier getting back to his roots as the game's Lead Designer to carry on its legacy with Sid Meier's Civilization Revolution.'" This seems somewhat similar to EA's decision to offer up a streamlined version of SimCity in their next iteration of the series.

4 of 77 comments (clear)

  1. not sure how it will translate by circletimessquare · · Score: 4, Insightful

    the thing about the addictiveness of civilization is that it is so mentally absorbing, all of the little details. i've often thought civilization would be a great test for alzheimers, because you have to remember so many little short term action lists. as an addict, soon you get stuck in the "just one more turn" mode and... blink, look at that, the sun is rising, it's morning... how'd that happen?

    i'm sure they'll make a great game and that it will sell well, but it will be absolutely nothing like the real civilization game experience except in name alone

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  2. "Action-heavy" "Civilization"? by The+One+and+Only · · Score: 4, Insightful

    This is the worst idea I've heard in my life. I guess people who think are no longer in the video game market, huh? Instead we're stuck with action, action, and participatory anime (RPG's).

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    In Repressive Burma, it's not just your connection that dies. slashdot.org/comments.pl?sid=314547&cid=20819199
  3. ...urgh. by FishWithAHammer · · Score: 3, Insightful

    I just died a little bit inside when I read this. It's like 'honest politician'--it doesn't work that way!

    --
    "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
  4. Re:Good idea or not? by DerekLyons · · Score: 4, Insightful

    I was a big fan of the first two civilization games and the idea of making one that is more action heavy is quite mouth watering. I just hope they don't put too much effort into the action and not enough into the planning and strategy that made the originals so good.

    I would think that calling them an 'action-packed' game featuring a 'streamlined experience' would be a clue of how faint your hopes are.