Second Life Lawsuit Heads to Federal Court
Conlaw writes "A former plumbing contractor who has made a new career selling virtual cyber sex toys in the virtual world of Second Life, has now brought suit against another player who is allegedly copying and selling a device called the Sex Gen. The plaintiff, whose avatar is known as 'Stroker Serpentine,' is seeking the real name of the copycat entrepreneur. The reporter describing the lawsuit included commentary from a cyber law professor whose university maintains a virtual Supreme Court in the Second Life world."
Why should a virtual not be beholden to the laws of a specific nation? Frankly, the game is a service put out by a company and they should be, like every business, subject to the laws of the particular nation they operate out of.
What really irks me is people who try and make the case that the internet is its own reality.
a Sex Gen is kind of a machine that manipulates avatars into various positions. [...] Alderman said Volkov Catteneo is not the only avatar who has done him wrong. "A lot of people copy me, copy my work, copy my ideas," he said. "Because it's an anonymous platform where you're an avatar cartoon character, as opposed to a real-life person, people think they can operate with impunity."
He's basically talking about animation files. Now, if people literally copy the bits in his animation files, that would be a copyright violation; he'd have a case. But SL makes it pretty hard to do that, and that doesn't sound like what he is complaining about.
Sounds like he is complaining about that people create animations that are "like" his, not merely his. But that basically means that he claims a copyright on the missionary position and that's not right. Copyright doesn't protect ideas, it only protects specific expressions of those ideas. And generic, common expressions aren't copyrightable either, and it seems like the missionary position is pretty generic and common.
Nothing happened. Second Life isn't a game, any more than the web is a game.
I've had enough abrasive sigs. Kittens are cute and fuzzy.
The Old World had:
1. Lawsuits.
2. Taxes.
3. Life
So what does the New World have?
1. Virtual Lawsuits.
2. Virtual Taxes.
3. Virtual Life.
Kinda makes you wonder if people are really as stupid and detached from reality as they act.....
Knowing Google's lust for data collection, the Soviet Union is still alive and well inside the psyche of Sergey Brin....
is that selling sex toys in Second Life apparently pays more than a unionized contracting gig like plumbing.
This is like HP complaining that Lexmark copied their work/idea about selling printers and expensive inkjet cartridges.
Someone needs to go out a get a third life.
What if the owners of Second Life were to change their operations to another country. Say, one that decided that all enforced different laws about art and wished to execute not just artists, but those that supported artists in second life?
Not a good idea to support real-world laws to a digital world.
Help! I'm a slashdot refugee.
I hope to god that Jack Thompson doesn't read that post. Who knows what damage he could do with a quote.
If this were really happening, what would you think?
That's the kind of greedy stupidity that has tax men worldwide trying to work out how to get money out of the other multiplayer online games as well.
Look, as much as I hate taxes, if there's anything I hate more there's an unevenly applied tax. Particularly in SL where it sounds like you're actually coding new items and you get paid in a currency that's officially convertable to USD, is there any reason this should be any different than if I hire a US developer to some coding work for me, payable in NOK? If so, I'm going to build a virtual world with virtual x86 machines where people work on virtual software, and I don't need to pay taxes. Then I'll copy-paste the software out in the real world and sell it. Think the IRS will buy that?
Live today, because you never know what tomorrow brings
The articles that were being sold were digital duplicates.
Look, here's how it goes. If your business model is based on the assumption that people can't make exact digital duplicates of your products, then you are fucked. No ifs, no buts, it is a bad business model. And for a business like that, profitability is a very, very temporary state. Using realworld legal action to try and protect a business model like this is the epitome of stupid. You made some money, the flaws in your plan were exposed and now you're trying to get a court to fix it for you. Businesses fail all the time, your's is nothing special (except in humour terms).
I can only assume that you don't realise this because your world view has been distorted by spending too much time in Second Life. This can easily be fixed. Simply go to the nearest (real) bar and explain to each patron in turn what Second Life is. Then explain what Dildonics is. You may as well also mention Furries and Yiffing, because lets face it they probably feature heavily amongst your customers. Finally, round it all off by telling them all about your business and how you're actually going to a real court to sue an unknown person who is copying your digital creations. Let us know how many people didn't laugh at you.
ROFLOL
Only 'flamers' flame!
Does slashdot hate my posts?