In Wake of Price Drops, Further PS3 Doubts
Sony fans undoubtedly cheered the news of a $100 drop in price for the 60GB PS3, but even with the price drop there are several issues surrounding the console. 1up reports that the 80GB PS3 is following the lead of the EU-released PS3s by removing the Emotion engine and relying on software emulation for backwards compatibility. In an effort to decrease costs Sony continues to reduce features and develop their product. Meanwhile, Konami executive Kazumi Kitaue doesn't see much impact from the cut ... and in fact told Reuters that they're seriously considering a multi-platform release for Metal Gear Solid 4. "Kitaue said Konami may need to expand the target hardware for its blockbuster fighting game Metal Gear Solid, which has so far been developed for Sony's PlayStation machines, to other consoles in the future to recoup development costs ... The release of the latest version of Metal Gear Solid series is expected to help lure hard-core gamers to the PS3 and alleviate concerns over scarcity of strong PS3 titles. Underscoring sluggish PS3 sales and robust demand for the Wii, Nintendo shot past Sony in market value last month and bumped the Tokyo-based electronics conglomerate off the list of Japan's 10 most valuable companies."
Software emulation on the PS3 works just as well as the hardware emulation!!
Not according to Sony's own compatability list for the EU PS3. While many games work fine, there are also a significant number in the lowest-score "noticeable issues" category. Also note the caveats, like how you should skip optional FMV sequences and how you shouldn't use network modes due to graphical corruption.
The fact is without even the specifics it should be obvious that software emulation will not work just as well as hardware emulation. Which isn't emulation at all, it's hardware compatability, it's physically utilizing the original PS2 hardware that the game was originally designed to run on. With the hardware "emulation", you basically have an actual PS2 to run your PS2 games on. The Emotion Engine is not simple, and creating a perfectly compatible software version that exactly matches not only every bit of functionality but also the relative timing of operations which many games depend on is very difficult and not something that is going to be made perfect. They will necessarily have to go on a case-by-case basis finding games that depend on a particular quirk of the Emotion Engine and fix them and issue patches.
I'm not saying the software emulation is crap, and if the games you want to play are well supported according to the compatability list then you should be good to go. I am saying that the switch from hardware compatability to software emulation has hurt backward compatability. That's not FUD, it's a fucking fact. Which should be obvious, because before the EU PS3 release they didn't even have a compatability list because there was no point.
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This sounds like the commentary of somebody who hasn't spent much time with a PS3.
I used to think exactly what you just said, but my console experience this generation was limited to the 360, and the Wii. I had only played with store demo PS3s. I recently picked up a PS3, though, because I needed a new DVD player, and I wanted the upscaling and the BluRay support, and I must say that i'm generally impressed with the interface; even the online parts. "Tight" is exactly how I would describe it, and everything about the system. It's the first console I've ever owned that doesn't feel like a toy. I was also surprised to find that the downloadable content for the system far surpassed what was available for the Wii, which basically only has "classics" (read: old games; only some are truly classic). I haven't even turned my Wii on since I bought the PS3. I was also surprised by how open the system is. Standard memory card formats, many codecs playable from standard media servers, the ability to upgrade the hard drive, the controller being a HID compliant USB games controller.... Very un-Sony-like, but also very good.
I do agree that the marketing for the system is terrible though. And the game selection is still mediocre. The price was a little steep for me, which would mean that it was really steep for a college kid, or a parent, but with the price cut it'll hurt a little less.
As someone that bought a PS3 and a 360, I think the PS3 is a much better system.
1) I have a 1080p screen and at that resolution the PS3's graphics are much better.
2) If you play online games the PS3 is much cheaper over several years.
3) Cross platform games are better on the PS3.
4) PS3 games have much more to work with aka a HDD, more processing power etc.
5) Blue-Ray
6) Up scaling DVD's
7) It plays enough PS2 games that I don't need a PS2 but I still need the Xbox for a lot of old games.
8) It upgrades the graphics on old PS2 games. (So it's better than just backwards compatible.)
9) The PS3 has a longer lifespan. (Xbox 1 came out a year after PS2 but the 360 came out a year before the PS3. People are still buying more PS2's than 360's.)
Granted as working adult I find the difference in price meaningless.
It's all old stuff. You can read most of it in Game Over if you're inclined.
Basically, Nintendo was extremely strong-armed with third party developers during the NES days. You could only publish so many games a year(hence Contra being released as an ULTRA title), and you couldn't publish for other platforms like the Master system. They tried, unsuccessfully to crack down on unlicensed titles via their lockout chip, which was cloned by tengen(among others) and lost the resulting court case. That's also the source for the Nintendo seal of quality(all it really meant then was that a developer had paid the licensing fees, followed the rules, and the cart had a 10NES lockout chip).
They kept this up(being controlling in regards to third parties) to a certain extent until Yamauchi handed the reins over to Igawa.
Additionally, they strong-armed retailers, and to some extent manipulated the software market by having a hard lock on cartridge production.
Also, their Nintendo Authorized Repair Center thing(the US NES had a tendency to break because of the way it loaded, putting stress on the contacts) was a little bit of a scam.
Oh, and censored the original Mortal Kombat for the SNES, before the ESRB came into existance. I think that about covers it all.
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