Killzone 2 Back in Action
After a bout of radio silence, yesterday Sony unveiled Killzone 2 as it stands today. Those attending the event seem duly impressed. Eurogamer's Tom Bramwell points out that the level of cynicism has been set quite high, after the pre-rendered 2005 trailer prompted a lot of hard feelings among journalists. Just the same, Susan Arendt of Game|Life is of the opinion that the wait was worth it: "Most of the action we saw was basic run-and gun--working your way up and down, through the buildings of the city to reach various checkpoints. We saw a fight with a mini-boss that was relatively unremarkable, but it did at least end with a fairly satisfying 'boom.' The level culminated with the destruction of an arc weapon--basically an antenna that draws electricity from lightning and releases it to destroy troops ... Killzone 2 is loud, dirty, and violently elegant. If you have a PS3, you're going to want this game. If you don't have a PS3 you might have to figure out how you're going to get one." For more details, check out the Killzone 2 trailer Sony has released as well as the quick Q&A on the game at PS3 Fanboy.
Killzone (1) really, really sucked. It's beyond me how anyone could get excited for a sequel to such a shitty game.
The big question is: will these cutting-edge graphics still be cutting-edge on newer PS3s that, under Sony's cost-cutting measures, have had hardware components removed in favor of software emulation? Do any of the review sites have these versions of the console?
Perhaps. But if you don't have $600 lying around, chances are you have no business buying a bigscreen TV, 5.1 surround system, leather recliner and all those other things that make next-gen gaming truly worthwhile. You'll more likely be playing your Wii on a 20" CRT while sitting at the end of your bed. Woo hoo.