Games Workshop Forbids Warhammer Fan Films
EikeHein writes "Made by dozens of fans over a period of several years and featuring impressive special effects, the feature-length Warhammer 40.000 epic DAMNATUS ranks among the most elaborate fan productions ever made — and yet may never see the light of day. Despite initially giving a go-ahead to the project, UK-based Warhammer franchise owner Games Workshop has come around to forbid distribution of the film just as it was being readied for release. What's more, they've amended their IP Policy to forbid any such projects in the future. At the heart of the matter appears to be Continental European copyright law, which grants the German film makers certain irrevocable rights to their creation which they cannot sign away. Given that the owners of the other two SF mega-franchises, Star Trek and Star Wars, have been able to come to terms with such issues and arguably benefit greatly from the media attention paid to popular fan productions, it would seem that Games Workshop still has to learn a thing or two about how to capture fan enthusiasm for their benefit."
I suppose they could sue Games Workshop, but that would drag on for a rather long period of time. By the end of the lawsuit, the movie will be irrelevant regardless of the outcome. And after 4 years of film development, that's a really cruddy result. Especially since it sounds like the only problem is that Games Workshop wants 100% control and they can't have it. Well duh, it's not your film. It's a fan creation that you *should* be finding a set of guidelines under which it can be distributed.
Desperate times call for desperate measures. I hear that there are alternative (?) distribution methods out there. Something about "hoisting the flag" and all that?
*ahem* *ahem* *ahem*
"Arrrrghhhh"
That is really too bad. GW has made some great games over the years, I really enjoyed Warhammer and Space Hulk as a kid. Now, I HATE Games Workshop and hope their offices get infested with lice and skunks.
Apparently, they were completely willing to sanction the movie under the terms of a deal that they and the movie producers had agreed to regarding the ownership of the intellectual property (i.e., Games Workshop's entire universe). Then it turned out that according to German copyright law, the producers are prevented from signing away some of their own rights, which derailed the deal. What I'm curious about is what rights are you prevented from signing away? Does this mean that German developers can't assign copyright to 3rd parties (FSF?)? Does it only apply to movies? Why would it be a problem to willfully and knowingly explicitely sign away your rights to something as nonfundamental as a movie?
Then it's legal.
This doesn't get around a truth of a world in which ideas generate money in a hostile environment where those without money suffer badly. If you create something, and own it, and want to keep profiting off of it, the tendency is to reserve as many rights as possible. And until you get the fifty million bucks that puts you and your family out of society's reach, that's what you're gonna do.
Wonder how long that ill-designed paradigm will last.
technical writing / development
Way ahead of you, big man. I used to be a real hardcore fan of GW and, back in the day, I was a subscriber to White Dwarf for a long time but around #110ish things started going badly, badly wrong at the ranch. That's about when they switched their focus from RPGs to the miniatures business. They stopped doing articles on other companies' games and started bigging up Warhammer, Blood Bowl, and WH40K. They even seemed to lose interest in their own roleplaying games. Before that it was a hell of a magazine - fiction, articles, art, and quality all the way. After that it became a big ad you paid for. I had no interest whatsoever in their dinky little toys and I was on a one-way ticket to Alienation City. It was a real shame because a lot of real talent used to contribute.
They seem to be doing well enough out of it but, if such a thing is possible, they sold their soul back at the end of the 80s for their money. Plus the staff in the stores I've visited since are total dicks.
One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
And you are not the only one who came to that conclusion. I've got a big stack of White Dwarf back episodes from my subscription, and the first editions of WH40K and WHRPG, but lost interest when the rules started changing so you would need to buy more ( relatively expensive ) vehicle miniatures.
Of course, before WD become a large, paid for, GW advert, they used to publish adventures and source material for all sorts of games in the magazine. I can look in the corner of the room now, and see Traveller, AD&D and other game system adventures published in White Dwarf. If that's not making money from derivative works of other peoples IP, I don't know what is. And what's more, they did this quite unashamedly for 10 years, before GW had enough games to fill the pages with adverts for their own games. Talk about hypocrisy.