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Xbox Exec Peter Moore Leaving Microsoft for EA

Citing 'personal reasons' the face of Microsoft's Xbox system, Peter Moore, will be leaving the company as of the end of the month. The official press release just states that Moore is moving back to Northern California. Kotaku actually brought up the story as a rumour a few hours ago; their source pointed to EA's sports division as Moore's new home. Moore's replacement as head of the Interactive Entertainment Business in Redmond is Don Mattrick, himself a former EA president. "Mattrick was the founder of Distinctive Software Inc., which operated as a private company from 1982 until its merger with EA in 1991. Mattrick held various senior positions within EA, most recently as president of Worldwide Studios, until his resignation in February 2006. In February 2007, Mattrick began working with the Entertainment and Devices Division at Microsoft as an external advisor. 'Peter has contributed enormously to the games business since joining Microsoft in 2003 and we are sad to see him go,' said Robbie Bach, president of Entertainment and Devices Division at Microsoft ... While Peter will certainly be missed, we are delighted to have one of the industry's most talented and passionate veterans on board to lead the business.'"

7 of 133 comments (clear)

  1. Billion Dollar Repair Bill's First Victim by Anonymous Coward · · Score: 4, Interesting

    Will Microsoft pull the plug on the whole Xbox mess? With the billion dollar 360 defect fiasco the Xbox project is now around 7 billion in losses. Anyone who reads Microsoft employee discussion boards knows that the Xbox has become the company's most hated product and the calls for heads to roll after the shocking billion dollar repair bill were loud and clear from everyone. It should be a surprise that Moore got the boot out the door.

    After all that money wasted in the console market Microsoft has failed to gain any ground or attract gamers outside of the first Xbox's userbase. The 360 is just as dead as the first Xbox in Japan. In Europe the 360 is doing very poorly everywhere except the UK. And the US the 360 is doing roughly the same. Those who think Microsoft doesn't care about billions in losses and are willing to throw money forever at the Xbox project are going to be in for a huge shock when Microsoft axes the whole Xbox mess and returns to focus on migrating pc developers over to Vista exclusive games.

    Hardware is clearly an area where Microsoft has no business trying to compete in.

    1. Re:Billion Dollar Repair Bill's First Victim by UnknowingFool · · Score: 2, Interesting

      The OP is referring to the entire Xbox project which has not made any profits since the beginning. While MS has not released detailed numbers for the Xbox alone, the division that Xbox belongs has lost something on the order of 7 billion. With Xbox being a large part of that division, it is assumed that the majority of the losses are due to the Xbox. The division was scheduled to break even sometime this year; however, he latest repair bill will set the division back further financially. While Sony eventually recooperated its initials losses on the PS2, Xbox has never been solvent.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    2. Re:Billion Dollar Repair Bill's First Victim by WhatHappenedToTanith · · Score: 2, Interesting

      I must say that the microsoft mice which I have are so good that I have been using them for close to 9 years now (2 computers) and will get another microsoft mouse if one ever breaks. They are comfortable, responsive and have lasted longer than all the other mice I have ever owned combined. Cant stand the 'natural' keyboards though, but that simple statement might lead to a flamewar so I should validate people by stating that I do know plently of people who still swear by them :)

    3. Re:Billion Dollar Repair Bill's First Victim by alvinrod · · Score: 3, Interesting

      "Under heavy pressure from whom? Xbox Live subscriptions are up, beating projections (I think Moore said they crossed the 7 million subscriber mark at E3). The only people I've seen who care about the price of Live are those coming from an environment without a cohesive online story (Sony fanboys, mostly)."

      Xbox Live is certainly a supperior offering to anything found on the Playstation or Wii consoles, but I think the numbers have beed fudged a little bit. Because there are two different Xbox Live service levels, one of which is free, it makes me wonder exactly how many of these subscriptions are paid for and how many are silver members. The Nintendo DS supposedly has had around five million unique users connect to their online service. There have been about five million virtual console sales on the Wii to date.

      However, these numbers really don't tell us much useful information. For starters, we don't know how many of those Xbox Live subscriptions are gold memberships. We also don't know the amount of content purchased or arcade game sales either. Without more information Xbox Live could be pulling in money hand over fist, or it could be something that's barely scraping by. The Nintendo DS number doesn't tell us how many regular online users there are. For all we know the vast majority tried it out a few times and then quit playing online. The Wii numbers don't give us a good idea of the number of unique users that have purchased a game. I've bought around ten VC titles personally and if that's how it generally plays out, maybe only half a million Wii owners buy VC games.

      Without better information it's pretty stupid to say that Xbox Live is a huge success for Microsoft. Unless they produced a report on exactly whith parts of their gaming division are profitable, we can't really determine if Xbox Live is a money maker or if it's bleeding money just like most of the division. In 2004, they had surpased the one million subscriber mark, which is significant because all subscriptions were paid at that time. However it still didn't indicate whether or not that was total subscriptions or active users. However, even if they're not making money from gold memberships, they still do sell arcade games and other online content now, but I haven't seen any figures on this information to indicate how successful it's been.

      Keep in mind that any numbers that come from a company are usually deceptive in some way or another.

  2. EA!! by EvilRyry · · Score: 3, Interesting

    He left MS for EA!? Wow. Things must be really bad at Microsoft these days. This is the company that got hit with that class action lawsuit by its employees for overworking them without overtime pay.

  3. Re:The "mess" that Slashdot desperately wants by badasscat · · Score: 3, Interesting

    The fact is that only a very small number of XB360s fail

    "Very small"? Denial ain't just a river, you know.

    MS themselves admitted the number of faulty systems is "meaningful" (their word, not mine) and that the flaws in the system were "significant", were "design issues", and were "multiple" in number. You can read all this yourself straight from the horse's mouth here. Read that call transcript and educate yourself. These are things MS cannot lie about lest they risk a shareholder lawsuit and SEC investigation.

    AND, they have handled their defective units in a far more upright fashion than other companies have done, I might add

    Nintendo recalled every single Famicom on the market when they realized it suffered from a design flaw. They waited 6 months before they were confident they had fixed it, then they re-launched the system.

    A 3 year warranty on a system with admitted significant design flaws (again, MS's own words) is a "far more upright fashion" of dealing with the problem than a recall?

    MS will laugh all the way to the bank

    To the tune of $7 billion in losses and counting, I guess.

    Peter Moore was fired. I like the guy, but he was fired, and probably over the RROD fiasco.

  4. The Xbox Business Plan, the PS3, and Apple by LKM · · Score: 2, Interesting

    I think keeping the 360 is just throwing good money after bad money, and Microsoft probably knows it.

    I think to figure out what is going on with the 360, we have to go back a bit and consider why Microsoft launched the Xbox. I think the reason was that they were afraid of Sony gaining a foothold in content distribution. Microsoft made a strong push towards DRM, hoping to get content providers to distribute content using Microsoft's technologies, therefore helping its Windows monopoly. Meanwhile, Sony was incredibly successfull with the PS1 and then the PS2. Microsoft must have perceived that as a threat: There's somebody else who can distribute content for content providers into every home. And even worse, their box is hooked up to a TV, where - surprise - most people actually watch their content.

    So Microsoft must have decided that, in order to ensure their content distribution monopoly, they needed to get rid of Sony by building their own box sitting in people's living rooms. And they did. But what they did not notice was that Sony wasn't the only competitor. While Microsoft was busy going after Sony, Apple started using Windows. They managed to put iTunes on a huge number of Windows computers, thereby usurping Microsoft's DRM monopoly.

    So in a way, the Xbox is obsolete. People are using iPods and iTunes and maybe even AppleTV to get to their content. They aren't using the PS3.

    Which leaves us with the question: Does it make sense to keep pouring money into the 360 if the actual threat is the iPod? Microsoft decided to go ahead with the 360, but also start going after the iPod with the Zune. I'm guessing they will keep this strategy for now, but I'm also guessing that Microsoft realizes that

    • Sony maybe isn't such an important threat as they initially thought
    • Apple is a much bigger threat
    • the biggest thread is the move away from DRM

    Without DRM, there is no monopoly for Microsoft. Maybe in the end, all that money was wasted anyway.