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Silicon Knights Says Unreal Engine is Broken

Yesterday we discussed Too Human's absence from this year's E3 event, and briefly mentioned the just-announced lawsuit between Silicon Knights and Epic. Today there's a bit of a clarification. Silicon Knights is suing Epic because, according to Kotaku, Epic failed to 'provide a working game engine' to SK causing them to 'experience considerable losses.' Essentially Knights argues that the Gears of War version of the Unreal engine was withheld by Epic so that Epic products could show up competitors at trade events. For a deeper look at this, the blog runs down the allegations in detail, and concluded by noting that a slew of next-generation titles slated to use the Unreal Engine have been delayed several times. This includes Stranglehold, BioShock, Lost Odyssey, Mass Effect, Rainbow Six: Vegas, Turok, Frame City Killer, Fatal Inertia and Brothers in Arms: Hell's Highway ... a somewhat persuasive list, when it's all laid out in front of you.

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  1. Epic In Deep Doodoo by Anonymous Coward · · Score: 4, Interesting

    If it is even partially true that Epic has been funding development of their own titles by taking money from other developers and then botching or even worse failing to deliver on features or support Epic is done as a serious option for major game development houses.

    At best Epic is incompetent in taking on the massive task of engine support for major commercial products without the staff or resources to be able to handle the job.

    At worst Epic is outright guilty of fraud.

    Why anyone would be crazy enough to entrust a AAA console title to a pc developer like Epic is a completely separate question.