The Complete History of Format Wars
TheFrozenSink writes "The UK bit of Cnet have put up an article on old formats that should have won their respective format wars. The piece makes some pretty spectacular claims, like if Apple had bought BeOS then there would have been no iPod and of course, no iPhone.
The article also claims that the Atari ST was better than the Amiga and that MiniDisc should have won over CD."
Ok, lets clear up the ambiguities here..
The amiga had a separate sound processor that could play samples through hardware. The atari ST could only do it through heavy CPU usage (about 30% to play an amiga mod).
The amiga had a separate graphics processor - the blitter. The ST didn't get that until the STe, and nobody made any software for it, ever. The graphics chip could also do hardware sprites (the ST had no such thing), hardware scrolling playfields (the ST had no such thing), and HAM, which effectively used the hardware to muck about with the palette. The ST could do this in software if you could be arsed.
The amiga had a separate "io" chip - the copper, which could be used to control the chips above without the CPU intervening. The atari had no such thing.
As for midi IO, you could plug a gadget into the amiga that did this, and it didn't cost much at all. I'd like to see an STFM owner plugging in a hardware sprites chip.
I had an ST and an Amiga, and programmed both, and the Amiga was way more fun.
I wrote my first program at the age of six, and I still can't work out how this website works.
Well, for all those slamming this article as a bunch of crap, bear in mind that this IS from a UK perspective where the 80's and 90's technological marketplaces were quite different from the US. These days, pretty much a wash except that the UK is still far ahead of the US in terms of cellphone tech.
:) The iPod would've killed it if it weren't already dead :D
Anyway, as an ex-pat myself I can say the following;
Laserdisc
Yes, it WAS a good format. Yes, it was a good technology. Yes, it was way too expensive. I think I knew one person with an LD player, and while the quality was really nice it was really not worth the incredible price premium for most users. There was also the fact that at the time, there was a certain "leeriness" about the scratch resistance of the discs themselves; remember this was a time when LP's and cassettes were the formats for music, way before CD's.
8 Track
Well, this is a subjective thing but the sound WAS better from 8-track than from a regular cassette. Well, dolby noise reduction reduced that advantage. Plus, the non-linear format of the tapes was both its saving grace and a factor in its downfall. How many 8-track tapes cut in the middle of a song to flip to the next track and continue playing?
HD Audio
I've got three letters for you; DRM. Yup, a great idea hobbled by DRM that rendered discs almost unusable. The record companies still haven't learned the lesson from that format failure. Personally, I loved it... and the quality was incredible.
Mini Disc
See HD Audio
BeOS
Good and powerful OS, hobbled by lack of developer support, lousy negotiation skills of the marketing folks and a general feeling from the company that "... we'll succeed because we're better, we don't need to sell it..." A bad attitude to have when your competition is Windows and Mac OS, or the increasingly (at the time) nimble Linux. I'd say Linux had a much bigger hand in BeOS' downfall than the article gives credit for; by the time BeOS was commercially viable, Linux already had many of its advantages with the EXTRA advantage that it was free. Plus, computer power accelerated quickly during the same period which reduced the advantages in media with a new paradigm; let's throw more power and money at the problem. Ironically, this actually worked. Oh, and the fact that initially it was only available for PowerPC was a problem; by the time the Intel version appeared the advantages had all but vanished.
Atari ST
It WAS a better computer, but it wasn't a better game machine. It was also more successful in the UK due to the fact it was significantly cheaper than the Amiga. Hell, an affordable Amiga didn't really appear on that side of the pond until late 1988, by which time the low end ST was already in its second iteration (the 520STFM) and incredibly successful. The Amiga 500 was still 100 pounds more expensive at best (and you could get package deals on the ST). Plus, since most of the games developed for the platforms seemed to be coming out of Europe (at least from my perspective), the fact that the ST was more successful meant that most of the games got released on that platform first.
Bear in mind; the CPU was faster, the operating system and desktop were in ROM and the addition of MIDI ports was an inspired move on Atari's part that got the interest of the music crowd. Plus, add in the beautiful high-res mono screen for desktop publishing and you had a winner.
Now, that's not saying the Atari was perfect. The keyboard sucked, and the early ST's being hobbled with single-sided drive was a stigma the Atari had throughout its life because everything was written with single-sided disks in mind. Now, there were some fancy formats that meant that single-sided users could use the disk but it contained extra stuff for double-sided users (as I recall Starglider did this) but it remains that everyone always tried to write to the lowest common denominator... and that hurt