$60 Games Are Here To Stay
Next Generation explores the price jump for 'next generation' titles, looking into the success of the $60 price point for videogames. They have a copious number of graphs and charts to support their findings: "Even without Guitar Hero II, prices in 2007 are still at historically high levels. In January, fully four of the top 10 games sold for $60 or more. In February, that jumped to five $60 games, and the average rose accordingly. While there were four $60 games in March, they shared the top 10 with two Nintendo DS games which brought the average down sharply. This happened again in March -- the month of Pokemon -- and also in May."
Inflation and rising development costs result in both a higher price tag and acceptance of a higher price tag. News at 11.
....modchip sales are brisk.
Meh, teleport back to the late '80's, then use your paper route money to buy a Zaxxon cartridge for Coleco for $50, or a Pole Position cartridge, with steering wheel and pedal, for $70, then get back to me.
Adjusting for inflation, it's like $200.
Adjusting for my buying power as a kid, it's like $34 million.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.