EA - Wii Caught Us By Surprise
A Next Generation story details comments by EA's CEO John Riccitiello about the surprise hit that is the Wii. The exec as much as admitted that they 'bet on the wrong horse' by focusing on the PS3 and 360 during the console transistion, and now are turning the mighty corporate ship as fast as they can to stay with Nintendo's success. "Nevertheless, Riccetello said that EA had the second-largest market share on Wii as of March with 19 percent, thanks mainly to Tiger Woods PGA Tour. Only Nintendo had a larger share. The firm shipped six new Wii titles in fiscal 2007. EA also shipped eight titles on Nintendo DS. The emergence of online, wireless and geographical differences in the console realm also made things complicated in fiscal '07."
In a way, this could be a really good thing for Wii that EA missed the boat to a degree. Without the EA juggernaut from day 1, it may have left enough room for younger, more innovative companies to get a solid foot in the door. That little moment of bad judgment may well reverberate through the lifespan of the console, and I can't say I expect it to be in a bad way.
(...oh, and...first?)
Unpleasantries.
Just proves how far detached big game companies are from their userbase and how little do they understand entertainment.
Considering the hype surrounding the PS3 and 360, it wasn't really stupid to back them or anything at the start. But the price annoucement changed everything, and they should have noticed that immediately. Instead, EA made the same mistake in judging the market that Sony did when they thought "well, PS2 dominated the market while pricier than the GCN, so at that rate people will gladly pay 2x as much for 100x the hardware." What they SHOULD have noticed is that people on the whole clearly don't care nearly as much about graphical firepower as other things, and the PS2 made that crystal clear!
EA had the luxury of changing teams while Sony had to figure out how to stick with theirs, and so far the haven't been able to do so.
I like basketball!!1!
I'm trying really hard to think of a studio that accurately predicted the Wii's success and oriented themselves accordingly, it wasn't just EA. Proof of this is that after all this time after the launch there are still very few truly stellar games for the system apart from Nintendo's titles.
Instead they're all running around in a panic and screaming: "Titles for the Wii are coming, don't worry!". The problem is that this is a re-deployment of resources brought upon by the unexpected market share of a system, instead of that system's uniques features. Or in other words, it was a bean counter along the corporate hierarchy who said "Holy cow, this is thing is selling like hot cakes, we need games out NOW" instead of some developer taking a look at the cool new control system and saying "You know, I could really do something amazing with this" and proceeding to annoy bean counters to realize his idea.
The end result is that this first flood of titles is crap, taking very little advantage of the Wii's control system. Things will get worse before they get better, as was the case with the DS's early life cycle.