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IBM to Regulate Employee Second Life Behavior

mytrip writes "In hopes of avoiding potentially embarrassing incidents, IBM is taking the unusual step of establishing official guidelines for its more than 5,000 employees who inhabit Second Life and other virtual worlds. 'IBM appears to be the first corporation to create rules governing virtual worlds. The move has critics, who say that mandating behavior for the so-called "metaverse" is unlikely to reform impish avatars. They also question why IBM would add a layer of buttoned-down bureaucracy to this relatively rollicking corner of the Internet. IBM executives counter that having a code of conduct is akin to a corporate stamp of approval, encouraging workers to explore more than 100 worlds IBM collectively calls the 3D Internet.'" This regulation may be coming from more than self-interest: IBM sees these environments as management training courses in some ways; working inter-personal skills via chat and human resources via guild activities.

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  1. Re:Is it even legal? by HomelessInLaJolla · · Score: 0, Redundant

    Oh, that's right, you have no knowledge, background or experience in U.S., or any legal system Can you offer any details to support this? How do you know I have no knowledge or background? Can you tell me of any prominent cases where EULAs have been ruled definitively invalid, and the ruling used to uphold other cases? Can you point to any cases where an employee has both won a case against an employer who was overbearing in regulating off-hours behavior and that case was used to set a precedent to tell other employers to back off?

    No, of course you can't, because you're just coming up with blanket questions to harass me, which you've been doing for eight months. How come nobody ever mods you the troll? How come your IP isn't banned? How come nobody ever questions your knowledge, experience, or your derogatory claims against me?
    --
    the NPG electrode was replaced with carbon blac