Don't Overlook Efficient C/C++ Cmd Line Processing
An anonymous reader writes "Command-line processing is historically one of the most ignored areas in software development. Just about any relatively complicated software has dozens of available command-line options. The GNU tool gperf is a "perfect" hash function that, for a given set of user-provided strings, generates C/C++ code for a hash table, a hash function, and a lookup function. This article provides a reference for a good discussion on how to use gperf for effective command-line processing in your C/C++ code."
Indeed, what the hell? Now you have to have another tool and another source file for what is essentially declaring a dictionary in C++, which should be in any good developer's library? Yeesh.
If you don't like the nasty nested ifs, make the keys in your dictionary the command line options and the values delegates, then just loop through your list of options passed on the command-line, invoking the delegate as appropriate. Eliminates the if, there are no switch statements either, and each of your command line arguments is now handled by a function dedicated to it, bringing all of the benefits of compartmentalizing your code rather than stringing it out in a huge processing function.
You are wrong about 3):
Source: http://archive.gamespy.com/e32002/pc/carmack/
And 4) as well:
Source: http://gcc.gnu.org/onlinedocs/gcc-4.2.1/gcc/G_002b _002b-and-GCC.html
It sounds like the author is statically linking his library and running on embedded an embedded system. It is not surprising in that case that the c++ standard library brings in much more code than the c standard library, but it should be made clear that it is not relevant to desktop developers, pretty much all of which dynamically link with glibc.
Again, to be clear, dynamically linking with the c++ standard library is not going to increase your executable size. Please don't try to roll your own code that exists in the standard library. It is a real nuisance when people do that.
I should qualify that by saying that template instantiations do (of course) increase executable size, but that they do so no more than if you had rolled your own.