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The Completely Fair Scheduler's Impact On Games

eldavojohn writes "We've heard a bit about the completely fair scheduler previously, but now Kernel Trap looks at the implications this new scheduler has for 3D games in Linux. Linus Torvalds noted, 'I don't think any scheduler is perfect, and almost all of the time, the RightAnswer(tm) ends up being not one or the other, but somewhere in between. But at the same time, no technical decision is ever written in stone. It's all a balancing act. I've replaced the scheduler before, I'm 100% sure we'll replace it again. Schedulers are actually not at all that important in the end: they are a very very small detail in the kernel.' The posts that follow the brief article, reveal that Linus seems quite confident that he made the right choice in his decision to merge CFS with the Linux kernel. One thing's for certain, gaming on Linux can't suffer any more setbacks or it may be many years before we see FOSS games rival the commercial world."

2 of 315 comments (clear)

  1. 1. Cock weapon by Anonymous Coward · · Score: 0, Troll

    2. Point at foot
    3. Pull Trigger
    4. Repeat as necessary

  2. any *more* setcbacks?!?!?! by Bastard+of+Subhumani · · Score: 0, Troll

    gaming on Linux can't suffer any more setbacks
    In the same way that the pope can't get cervical cancer?
    --
    Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.