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Mainstream Audience 'Noticing' Games Again

In an interview with the San Jose Mercury News, Shigeru Miyamoto makes it plain that he's extremely pleased with the way the Wii has changed the face of gaming. He says that he gets the feeling that 'because of the Wii, people ... are finally taking notice of videogames again.' The interview goes on to discuss some ways in which Miyamoto hopes to capitalize on that 'notice', including the possibility of introducing new Nintendo characters sometime next year: "For characters, we came up with the concept of the Miis and that allows people to come up with their own characters. Maybe next year sometime, we may have new characters in the same way we came up with Pikmin when we introduced the GameCube."

12 of 58 comments (clear)

  1. Shiggy's got it... by BackwardEngineer · · Score: 2, Funny

    ...wrong. The mainstream has been noticing video games for quite some time now. Hence why all these juvenile violent crimes are being blamed on video games. The Wii had nothing to do with it. Jack Thompson put video games more under the spotlight than the Wii.

    1. Re:Shiggy's got it... by EtoilePB · · Score: 2, Insightful

      ..wrong. The mainstream has been noticing video games for quite some time now. Hence why all these juvenile violent crimes are being blamed on video games. The Wii had nothing to do with it. Jack Thompson put video games more under the spotlight than the Wii.

      There are two different kinds of "notice" at work here. The one Miyamoto's after is, "Hmm. This is a form of entertainment that I am interested in learning more about, and perhaps even in participating in." The one Thompson creates is, "Clearly, there is some kind of evil mischief afoot here, and video gaming is something perverted that only children and sickos participate in."

      The attention Miyamoto's after is the kind of "notice" that hopefully means, in the future, that when I say, "I like video games" to my co-workers, they take that in the same vain as they take it when I say, "I have a film degree," not that they take it in the same vein as if I said, "I regularly murder babies and sell their souls to Satan to finance overseas oil corporations."

  2. Summary misses the best part by Drogo007 · · Score: 3, Interesting

    Summary takes one small point from interview and excludes the rest of the interview, most of which was much more interesting. Particularly the questions about the lack of new characters/franchises in the launch lineup and Miyamoto's response.

    I think the main point of the article (and thus the summary headline) should've been "Nintendo still focused on fun" - Miyamoto stressed that they worry about making the games fun before focusing on a target market - because as every runaway success in the videogame industry has shown:

    If it's fun and interesting, it's going to transcend the boundaries of any target market (e.g. GTA, Sims, Wii)

  3. Re:Jack who? by Brian+Gordon · · Score: 2, Insightful

    Even inside the US, an astonishingly small number of people know who even their own senators/reps are, let alone Jack Thompson..

  4. Actually, "mainstream" has noticed games long ago by Opportunist · · Score: 4, Insightful

    For me the moment was there when I sat in the cafeteria and heard two people who are anything but geeks talk about WoW. Not as in "my son is playing this horrible game" but actually discussing strategies how to slaughter some boss.

    That was when I realized that games broke out of the geek sphere, that it's no longer the pastime of teenagers and people who don't want to realize they ain't teenagers anymore. There were two usually quite sensible guys in suits, with ties, discussing the relative benefits of the racial differences of gnomes and elves.

    It's not like they'd watch a second of a pro-gaming tournament. Nor would they waste a week of their vacation on a LAN party. But they're playing a game. Whether that game is good or a waste of time to a "true" gamer isn't relevant. They're playing.

    The Wii certainly adds to this. A coworker who is anything but a gamer recently came in on monday with a severe case of a tennis arm, telling me he was at a party where they played Wii Sports all day (and according to the age calculator he's like 70 or something and he's asking the boss for retirement...). But I doubt the Wii is the mark of the start. It's more like something that adds to it.

    Games aren't as "hardcore" anymore as they were years ago. Anyone ever played R-Type, Menace, Blood Money or Katakis? You simply couldn't play them as a "casual gamer". Made no sense. They were geared towards people who could and would waste months to get the sequences of enemies JUST right. This didn't appeal at all to people who actually had a life outside the silicon box.

    Games today are more for enjoyment, less for "proving something". Sure, the latter kind still exists, but the game industry found the casual market. And the Wii (and Nintendo generally in the more recent time) is geared for this market, mostly. Personally, I think they will succeed with this strategy. After all, someone who doesn't spend his entire life sitting in front of a console must have some kind of job that enables him to buy more games...

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  5. Graphics don't matter by PresidentEnder · · Score: 3, Insightful

    I think that's the whole point: cartoon graphics are good enough. People watch anime, and don't need it to be photorealistic; people play Wii sports, and it's fine. Less complex, more approachable games have always been where it's at. I'd like to see someone market a cheap handheld, easy to develop for, and allow anyone to put games out for it. You probably don't even need the cool controller to make it work.

    --
    I used to carry a bottle of whiskey for snake bite. And two snakes. -Nefarious Wheel
    1. Re:Graphics don't matter by LKM · · Score: 2, Insightful

      But Anime is hand drawn lines by usually a very talented cartoonist/illustrator, which is then colored by someone just as talented. Videogames cannot compete on this level.

      What you're actually saying is: Art direction trumps realism. And if you look at it like that, games absolutely can compete. Look at things like Okami, Alien Hominid, Dragon Quest, Super Mario Galaxy, the Katamari games, Wind Waker, Jet Set Radio, or even the Wario Ware games. None of these have particularly "good" graphics if you look at realism, or number of polygons. But they all have awesome art direction.

      Which is why graphics are mostly good enough nowadays: Great looking games are possible if you have talented people working on it. Same as Anime, really.

  6. Re:57 new Pokemon being readied as we speak by morari · · Score: 2, Insightful

    Effects movies have maxed out; with current CG technology you can put anything on the screen, so nobody is impressed. I don't recall ever being impressed by CGI in film. They have always looked so ridiculously fake that it destroys any possible suspension of disbelief. At least scale models and what-not were actual, solid things that existed. Not like CGI, which also has the downfall of instantly looking dated no matter how "well done". Traditional effects which were more focused on ingenuity tend to stand the test of time much better.
    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  7. "Mainstream" vs. "Hardcore" categories. by Lemmy+Caution · · Score: 4, Interesting

    The first stage of cinema was as a coin-operated novelty, with nickelodeons and zoetropes accompanying carnivals. It was associated with seediness and the demimonde, although a group of researchers (Melies, Lumiere, etc.) were very excited by its possibilities.

    The subsequent phase of cinema was that of the movie house that should serials, to which young people would enthusiastically and uncritically congregate. These series might go on for years, but despite their scope, they were often aesthetically limited. A few auteurs worked to expand the form, but it was generally the provenance of people with a lot of spare time and not very much cultural capital.

    The third phase was the "breakthrough" - the arrival of the film house as a place for everyone to go. This is the era of Cecil B. DeMille, Charlie Chaplin, and Buster Keaton, and the other early silent stars. What changes is the format: instead of long serials, there are 2 hour-long films that are meant to be enjoyed by busy, intelligent people.

    This is where I see games going - into the era of DeMille, and out of the "Lone Ranger" phase. The one quirk I see is that the kids who spend all Saturday at the movies which the serials are considered the "hardcore" enthusiasts. I think this will change, when it becomes those who appreciate games like Flow who are identified as the more advanced gamer. Notice that the high age of film-as-art comes after the DeMille period (it varies to time and place: German expressionist film in the 20's and 30's, French new-wave film in the 50's and 60's, American New Hollywood film in the late 60's and early 70's, etc.)

    But what happened to that enthusiast who spends all day watching Lone Ranger serials, but who could never really get a Bunuel, Godard, or Kieslowski film? He loses his status as a cinematic connoisseur, and is instead seen as kind of lowly figure. I imagine that could happen to the people we call "hardcore" gamers now.

  8. Re:Honesty vs bias by ZePeaceman · · Score: 2

    That's actually strange to me.

    I've not bought a new game for my Wii since February due to the lack of interesting games, and it's practically been collecting dust.

    Since then I've picked up Crackdown, Command and Conquer 3, Dirt, Forza Motorsport 2, and Overlord for my 360. And heck, that doesn't even count my playing of games that came out in 2006.

  9. It was my 21st birthday friday night... by Cyno01 · · Score: 3, Funny

    All the men folk went outside for cigars (a good half hour), and when we went back upstairs, all the girls were engrossed in a game of mario party to the point when 11:45 rolled around and it was time to head to the bars, i had to drunkenly yell "Ladies, quit playing with my Wii!" to get them to look away. I cant see that happening with any other console ever. The Wii is a hit, nintendo has changed who a gamer is.

    --
    "Sic Semper Tyrannosaurus Rex."
  10. Re:Actually, "mainstream" has noticed games long a by Opportunist · · Score: 2, Funny

    By voluntarily wearing a suit, you give up your geek license. Didn't you get the newsletter?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.